I set x1 = 0, so then -x2 + 2x3 = 0, so x2 = 2, x3 = -1 ... <0, 2, -1> = u
I set x2 = 0, so then 3x1 + 2x3 = 0, so x1 = 2, x3 = -3 ... <2, 0, -3> = v
<0, 2, -1> DOT <3, -1, 2> = 0
<2, 0, -3> DOT <3, -1, 2> = 0
So then my basis for the plane is <0, 2, -1>, <2, 0, -3>.
If this is the...