Recent content by the other guy

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    Can Mercury Transfer Kinetic Energy Effectively on the Planet Mercury?

    I'm having zero luck finding out details about how Mercury can transfer kinetic energy. Any Details are fine. Math is better. Does it transfer Kinetic energy well?
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    Java Can someone look at this Java code for me?

    Sorry. Forget the Parsing thing. I'm trying to get a model to import and run in JAVA3D. a model from milkshape3d
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    Java Can someone look at this Java code for me?

    It's supposed to load a milkshape3d model. I know i didnt put in a universe or anything standard like that yet (trying to keep posted code simple), but for some reason, I can't get the all clear from my editor for the code. There was origionally one parsing at the end, but I added another to...
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    Java Can someone look at this Java code for me?

    im starting a project from an Ebook that seems to be missing a line or two or something. Can someone suggest what should be here? I added the ending parsing since it was one of the more obvious missing things. import com.sun.j3d.loaders.*; import...
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    Java How do I bind a UDP socket to a port and read from a server in Java?

    Ok, so I need a hand with using loaders. I want to know where to put a loader file if I want to use it in JAVA 3d. this will be my first program in Java3d. I am relatively new to in depth java, and have a lot of modeling experience. If I can load my models into the J3d enviornment, it will make...
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    Java Java random number generator help.

    Hi, I'm trying to get it so that when the program initiates, if the random number is greater than 3, I turn left. here is what I have in summary; int rt=3; Random ra = new Random(); for (int c = 6; c <12; ++c); { } if(rt<ra) {...
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    Java Java3D Loader Help: Getting Started

    May I begin with the fact that this entire situation is suffering from a serious "where's the 'readme' file" complex Ok, so I'm a seasoned 3d modeler trying to learn Java3d. I have java3d, the complimentary JDK, and this loader http://www.duling.us/kevin/Java3D/Milkshape/index.html Problem...
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    Java Why Does super() Cause Issues in Java Inheritance?

    thats ok, i figured it out in the nick of time. silly problem with housekeeping turns out ;p im going to keep those items in mind though.
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    Java Why Does super() Cause Issues in Java Inheritance?

    So, I'm new with the JAVA, and I am trying to import the properties of one file, into another. it looks like this- the executible file will connect to a subclass file (called subclass1), but subclass1 is a subclass to another class file (parentclass) the parent class will give details...
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    Java Fixing Abstract Method Error in Java Shooter Game

    thanks man, youve been such a great help. I've got it running now...now if i can only get each player to shoot more than one shot ill be good, lol.
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    Java Fixing Abstract Method Error in Java Shooter Game

    got it with the small case K. thanks man. I'm going to sleep as soon as I wrap up the other 4 errors which don't seem to have systemic from the "k" problem. cant find symbol errors of symbol : constructor Player(int,int,int,int,java.awt.Color,java.lang.String) from the Player...
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    Java Fixing Abstract Method Error in Java Shooter Game

    something like public method keypressed(){ java.awt.event.KeyEvent; } ? sorry, let me try that again, lol. that's not it.
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    Java Fixing Abstract Method Error in Java Shooter Game

    Hmm, I figured that was already in the JDK. Let me give that a shot. no objections yet btw- much appreciated. I am trying it now
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    Java Fixing Abstract Method Error in Java Shooter Game

    //Player Class import java.awt.*; public class Player{ int x,y; int height,width; int health; Image img; Rectangle rect; Color col; public Player(){ x=y=height=width=0; img=null; health=10; rect=new Rectangle (x,y,width,height); } public Player (int x, int y){...
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    Java Fixing Abstract Method Error in Java Shooter Game

    //Bullets Class import java.awt.*; public class Bullets{ int x,y; int xVel; int height, width; Rectangle rect; Color col; public Bullets(){ x=y=height=width=0; col=Color.WHITE; rect=new Rectangle (x,y,width,height); } public Bullets (int x, int y, int wd, int ht...
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