One point to make is that you can look at the spin network graph as a
truncation of geometry. Doing physics requires approximation and people habitually think in terms of a truncated series. Some will assume a perturbation series even where there is none(!) and expect to be presented with finite initial segment. But
there are other ways to truncate.
So that's one thing: start seeing a graph as a finite truncation of geometry. I'll give an example using something that anyone reading this probably knows: the 3D hypersphere S
3---the 3D analog of S
2 the familiar 2D surface of a balloon.
For visual warmup I guess we could start with that simpler S
2 case. Here's a primitive graph for it:
(|)
consisting of two nodes joined by 3 links, imagined dually as two equilateral triangles glued so as to make the S
2 surface of a balloon. The two nodes pictured as the North and South poles.
But that's not what I want. I really want a graph used to approximate S
3. It could be two nodes ("the point here and the point at infinity") joined by 4 links. Here is bad drawing:
([])
In a LQG graph the nodes can carry volume and the links represent adjacency and contact-area.
Links can represent area across which neighbor chunks of volume communicate.
So we can imagine this graph dually as two tetrahedra, each with 4 faces, and the faces glued so as to make it topologically the hypersphere.As Rovelli mentions in the April paper, a LQG graph can carry other stuff as well. The nodes carry volume, but can also carry fermions. The links carry area, but can also be labeled with Y-M fields.
Still, their primary job is to carry the most rudimentary basic geometry information.
If you picture a more complicated graph, you can imagine how a
surface in manifoldless LQG is defined. You define it as a collection of links (the links which the surface cuts, see equation (6) on page 2).
So an LQG graph is a finite truncation of geometric relationships which in "first order" cases can look like a crude simplification, but can also look naturalistic if you add more nodes and links.
Now let's look at how this graph ([]) is applied in COSMOLOGY. You see its picture on page 4 of the March paper
http://arxiv.org/abs/1003.3483
A lot of cosmology involves considering the universe to be spatially the hypersphere S
3 so we could expect this. There is section III "The Cosmological Approximation". And then Section III A is about "Graph expansion". (Here "expansion" means analogous to expansion in a power series, not expansion of the universe.

But that's coming.)
Now they want to study the
expansion of the universe and they want to calculate a
transition amplitude between two labeled ([]) graphs, one bigger than the other.
So you look on page 5 and you see a
spinfoam connecting two ([]) graphs. The simplest imaginable spinfoam doing that! (Because this is like "first order" truncation.)
And they calculate a spinfoam vertex amplitude because that is how you do dynamics in LQG.
That is section III B about "Vertex expansion".
Actually 1003.3483 is a good companion paper to 1004.1780 because it presents the same manifoldless development of LQG with concrete examples---and without the references, footnotes, and motivating discussion. The March paper gives essentially the same manifoldless treatment of LQG, self-contained, and in some respects easier to learn from.
One should read both.
So a graph (the spin-network with nodes and links) can be a truncation of spatial geometry, but also a spinfoam (the 2-complex analog of a graph, with vertices, edges and faces) can define a truncation as well--of the dynamical evolution. And the authors calculate with it.
They get standard cosmology in the limit. The usual Friedman-Robertson-Walker model that cosmologists use.