Derivative in cylindrical coordinates.

AI Thread Summary
The discussion revolves around taking derivatives in cylindrical coordinates, particularly for circular motion with constant angular velocity. The position vector in cylindrical coordinates is expressed as \(\vec{R} = \hat{r} a\), and the challenge is to derive the velocity directly in these coordinates. It is clarified that the unit vectors in cylindrical coordinates are not constant, and the derivative of the position vector involves both the radial and angular components. The derivative of the unit vector \(\hat{r}\) is shown to be \(\frac{d(\hat{r})}{dt} = \omega \hat{\theta}\), confirming the relationship between the unit vectors and angular velocity. Understanding these derivatives is essential for accurately analyzing motion in cylindrical coordinates.
yungman
Messages
5,741
Reaction score
294
This is calculus question, but I don't think calculus really cover this topic in either multi-variables or even vector calculus classes. This is really more common problem in electrodynamics.

Let R be position vector that trace out a circle or radius a with constant velocity. In rectangular coordinates:

\vec R = \hat x acos \omega t +\hat y a sin\omega t

\vec v = \frac {d\vec R}{dt}= -\hat x a\omega sin \omega t +\hat y a\omega cos\omega tThis is very straight forward. So I am going to try to do the derivative in cylindrical coordinates. For cylindrical coordinates;

\vec R =\hat r a

How do you take the derivative? There is only a constant. I know \vec v=\hat {\phi} a\omega

The only way I know how to get v in cylindrical coordinates is doing a translation of v from rectangular coordinates to cylindrical coordinate after performing the derivative in rectangular coordinates.

Anyone can tell me a direct method to take the derivative in cylindrical coordinates?

Also for constant angular velocity \omega, angular acceleration is supposed to be zero. But if you look at in rectangular coordinates:

\vec a = \frac {d \vec v}{dt} = -\hat x a \omega^2 cos \omega t \;-\; \hat y a\omega^2sin\omega t

Obviously it is not zero, does this mean you don't look at this as angular velocity or acceleration, but instead, look at it as in straight line components x,y?
 
Last edited:
Physics news on Phys.org
The absolute value of the acceleration would be constant for uniform circular motion as described, but wouldn't the unit vector be changing direction with respect to time. You'd need to find the time derivative of the unit vector in the r direction I think.
 
Thanks, that's what I suspect.

Anyone can help on the first part?
 
I am not sure what you call "the first part".
The idea is that in cylindrical coordinates the unit vectors are not constants, as suggested above.
The derivative of the position vector r is, in general
\frac{d \vec{r}}{dt}=\frac{d (r\hat{r})}{dt}= \hat{r} \frac{d r}{dt}+r \frac{d \hat{r}}{dt}
For circular motion the magnitude r is constant so only the second term remains.
The derivative of the unit vector r is
\frac{d (\hat{r})}{dt}=\omega \hat{\theta}
 
nasu said:
I am not sure what you call "the first part".
The idea is that in cylindrical coordinates the unit vectors are not constants, as suggested above.
The derivative of the position vector r is, in general
\frac{d \vec{r}}{dt}=\frac{d (r\hat{r})}{dt}= \hat{r} \frac{d r}{dt}+r \frac{d \hat{r}}{dt}
For circular motion the magnitude r is constant so only the second term remains.
The derivative of the unit vector r is
\frac{d (\hat{r})}{dt}=\omega \hat{\theta}

Thanks for the reply,

I just want to verify:

\hat r = \hat x\; cos\; \omega t + \hat y \;sin\;\omega t \; \Rightarrow \; \frac {d\hat r}{dt}= -\hat x\;\omega\; sin\; \omega t + \hat y\;\omega \;cos\;\omega t = \hat {\phi}\; \omega

Thanks

Alan
 
I think it's OK.
 
Thanks
 

Similar threads

Replies
6
Views
1K
Replies
11
Views
2K
Replies
4
Views
1K
Replies
29
Views
2K
Replies
2
Views
1K
Replies
5
Views
3K
Replies
16
Views
1K
Back
Top