What is refract: Definition and 1 Discussions

In physics, refraction is the redirection of a wave as it passes from one medium to another. The redirection can be caused by the wave's change in speed or by a change in the medium. Refraction of light is the most commonly observed phenomenon, but other waves such as sound waves and water waves also experience refraction. How much a wave is refracted is determined by the change in wave speed and the initial direction of wave propagation relative to the direction of change in speed.
For light, refraction follows Snell's law, which states that, for a given pair of media, the ratio of the sines of the angle of incidence





θ

1





{\displaystyle {\theta _{1}}}

and angle of refraction





θ

2





{\displaystyle {\theta _{2}}}

is equal to the ratio of phase velocities






v

1



v

2






{\textstyle {\frac {v_{1}}{v_{2}}}}

in the two media, or equivalently, to the refractive indices






n

2



n

1






{\textstyle {\frac {n_{2}}{n_{1}}}}

of the two media:







sin


θ

1




sin


θ

2





=



v

1



v

2




=



n

2



n

1






{\displaystyle {\frac {\sin \theta _{1}}{\sin \theta _{2}}}={\frac {v_{1}}{v_{2}}}={\frac {n_{2}}{n_{1}}}}



Optical prisms and lenses use refraction to redirect light, as does the human eye. The refractive index of materials varies with the wavelength of light, and thus the angle of the refraction also varies correspondingly. This is called dispersion and causes prisms and rainbows to divide white light into its constituent spectral colors.

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    How to Calculate θ3 After Finding θ2 Using Snell's Law?

    I used Snell's law to find θ2 as 40,1 (3sf) but now I'm stuck on finding θ3. Is there a way to find θ3 without using geometry? How do I do this?
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