3D Velocity Of A Moving Object To A Stationary Object

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SUMMARY

The discussion focuses on calculating the velocity of a moving object (Object 2) relative to a stationary object (Object 1) in a 3D space. Object 1 is positioned at (0,0,0), while Object 2 has a defined velocity vector and position. To determine the rate of change of distance between the two objects, one must first find the unit vector pointing from Object 1 to Object 2. The component of Object 2's velocity in that direction is obtained by calculating the scalar product of the velocity vector with the unit vector.

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There are 2 objects. Object 1 is stationary and Object 2 is in motion. Object 1's position in the 3D world is (x=0,y=0,z=0). I have Object 2's velocity (also in x,y,z directions). I need to calculate the speed at which Object 2 is moving towards (or away from) Object 1. Keep in mind that this will not be Object 2's speed, because it is not moving directly towards Object 1. It is moving on it's own path, but I need to know the change in speed towards Object 1. Hope I explained that good enough, if not then ask. How can this be done?
 
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You'll need Object 2's position. At any moment, find the component of Object 2's velocity parallel to its position vector with respect to the origin. That will be the rate of change of the distance between the Objects.
 
I do have Object 2's position, forgot to mention that. And what you are saying is exactly what I need to do. Can you go into detail on how I would calculate this? My physics isn't very strong
 
Not much physics here, just a bit of math. Find the unit vector pointing from 1 to 2--that gives you the direction. To find the component of 2's velocity in that direction, take the scalar product of the velocity with that unit vector.
 

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