Angular Momentum of a 3kg Particle at t=5s

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Homework Help Overview

The discussion revolves around calculating the angular momentum of a 3kg particle based on its position as a function of time. The position is given in vector form, and the specific time of interest is t=5s.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the calculation of the particle's position at t=5s and express uncertainty regarding the units used in the position function. There is also a focus on the cross product necessary for finding angular momentum.

Discussion Status

Some participants have clarified the units involved and the correct interpretation of the position function. There is ongoing exploration of the steps needed to find the velocity and subsequently the angular momentum, with no explicit consensus reached on the final approach.

Contextual Notes

Participants are working under the constraints of homework rules, which may limit the depth of guidance provided. There is a noted confusion regarding the placement of components in the cross product matrix and the implications of constant velocity on the derivative of the position function.

Nickluvn
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Homework Statement



A 3kg particle has its position as a function of time given by
(−3m + 1 ms t)xˆ + (4m + 2 ms t)yˆ − 3 ms tzˆ . What is the particle’s angular momentum about the origin at t=5s?

Homework Equations



m1v1+m2v2=m1v1f + m2v2f

The Attempt at a Solution



I plugged in the value for t = 5s

gave me (-3m + 5 ms)x^ + ( 4m + 10 ms)y^-15 ms z^

what i am unsure about is the usage of the cross product.
 
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Nickluvn said:

Homework Statement



A 3kg particle has its position as a function of time given by
(−3m + 1 ms t)xˆ + (4m + 2 ms t)yˆ − 3 ms tzˆ . What is the particle’s angular momentum about the origin at t=5s?

Homework Equations



m1v1+m2v2=m1v1f + m2v2f

The Attempt at a Solution



I plugged in the value for t = 5s
So far so good. On way to approach this problem is to first find the particle's position r at t = 5 sec.
gave me (-3m + 5 ms)x^ + ( 4m + 10 ms)y^-15 ms z^
You lost me on your units.

Are you sure the position isn't actually given as:

[tex]\vec r = (-3 \ [\mathrm{m}] + (1 \ [\mathrm{m/s}])t ) \hat x \ \<br /> + \ \ (4 \ [\mathrm{m}] + (2 \ [\mathrm{m/s}])t ) \hat y \ \<br /> + \ \ (-3 \ [\mathrm{m/s}]})t \hat z \ \ ?[/tex]

That would make all the units come out be meters. I really don't know what units of ms are (something doesn't look right there).

Once you have the position at time t = 5 sec, the next thing is to find the particle's velocity at time t = 5 sec. (It's easy in this case since the particle is traveling at a constant velocity.)

what i am unsure about is the usage of the cross product.
Once you have the particle's position (about the origin) and velocity at time t = 5 sec, find the angular momentum about the origin.

[tex]\vec L = \vec r \times m \vec v = \left| <br /> \begin{array}{ccc} <br /> \hat x & \hat y & \hat z \\<br /> r_x & r_y & r_z \\<br /> mv_x & mv_y & mv_z<br /> \end{array} \right|[/tex]
 
My bad it should be m/s. Thanks again man this helped me a lot, I am just confused on the placement of R in the matrix you provided.

Velocity because it is constant would mean that we would take the derivative of the function given and then plug in a value for t?
 
Nickluvn said:
My bad it should be m/s. Thanks again man this helped me a lot, I am just confused on the placement of R in the matrix you provided.
The r components go in the middle. It's the definition of the cross product.

[tex] \vec A \times \vec B = \left| <br /> \begin{array}{ccc} <br /> \hat x & \hat y & \hat z \\<br /> A_x & A_y & A_z \\<br /> B_x & B_y & B_z<br /> \end{array} \right| [/tex]

That's true for any vectors, A and B. (Excuse my mismatching notation. I'm using either boldface or the upper arrow to indicate vectors.)

And by the way, it's not just a matrix. It's the determinant of a matrix. Do an Internet search on "determinant of a matrix" if you're not sure where to go from here.
Velocity because it is constant would mean that we would take the derivative of the function given and then plug in a value for t?
Yes, that will work fine! :approve:

All I'm saying it it turns out to be pretty simple in this case (The variable t goes away in each component in this particular case, leaving a constant velocity independent of t). But yes, taking the derivative of r with respect to t will give you the velocity vector v.
 
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