Calculate the angular momentum of this particle in rotational motion

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Homework Help Overview

The discussion revolves around calculating the angular momentum of a particle in rotational motion, specifically focusing on the vector representation and the use of the cross product in defining angular momentum.

Discussion Character

  • Conceptual clarification, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • The original poster attempts to derive angular momentum using a specific formula but seeks clarification on the vector multiplication involved. Some participants emphasize the importance of using the cross product rather than regular multiplication for vector operations. Others note the need for correct definitions and the implications of dimensionality in vector calculations.

Discussion Status

Participants are actively engaging in clarifying the correct approach to calculating angular momentum, with some offering insights into vector operations and the cross product. There is a mix of interpretations regarding the definitions and methods used, indicating a productive exploration of the topic.

Contextual Notes

There are indications of confusion regarding the dimensionality of vectors and the appropriate mathematical operations to apply, particularly in the context of two-dimensional versus three-dimensional vector calculations.

YanZhen
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Homework Statement
The mass of the particle is m,the equation of motion is r=acosωti+bsinωtj.a and b are constant.Calculate the angular momentum of a particle at any time.
Relevant Equations
L=P*r=m*v*r
v=dr/dt
i,j,k arevector
I know L=P*r=m*v*r=m(acosωti+bsinωtj)*(-aωsinωti+bωcosωtj)=mabw((cos^2)ωt+(sin^2)ωt)k=mabωk.
but why m(acosωti+bsinωtj)*(-aωsinωti+bωcosωtj)=mabw((cos^2)ωt+(sin^2)ωt)k.I need some detail.
please help me.
 
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You should not be using regular multiplication to multiply vectors, you need to use the vector valued cross product to define the angular momentum:
$$
\vec L = \vec p \times \vec r
$$
where
$$
\hat i \times \hat j = \hat k, \quad \hat j \times \hat k = \hat i, \quad \hat k \times \hat i = \hat j
$$
and furthermore you have anti-symmetry so ##\vec u \times \vec v = - \vec v \times \vec u## for any vectors ##\vec u## and ##\vec v##.
 
IIRC $$\vec L\equiv \vec r \times\vec p$$ :wink:
 
BvU said:
IIRC $$\vec L\equiv \vec r \times\vec p$$ :wink:
Too busy arguing about the need to use the cross product to care about getting the right definition I suppose ... 🤷‍♂️
 
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Orodruin said:
You should not be using regular multiplication to multiply vectors, you need to use the vector valued cross product to define the angular momentum:
$$
\vec L = \vec p \times \vec r
$$
where
$$
\hat i \times \hat j = \hat k, \quad \hat j \times \hat k = \hat i, \quad \hat k \times \hat i = \hat j
$$
and furthermore you have anti-symmetry so ##\vec u \times \vec v = - \vec v \times \vec u## for any vectors ##\vec u## and ##\vec v##.
wow,thanks for your wonderful answer,it solved my question.and it also requires a point of knowledge about vectors.(x1,y1)X(x2,y2)=x1y2-y1x2
 
YanZhen said:
(x1,y1)X(x2,y2)=x1y2-y1x2
Careful. This is not the cross product. It is a component (the third) of the cross product between two vectors that only have i and j components. The cross product as such does not exist in two dimensions (although there are generalisations of it that do - among them the wedge product, which would look something like what you wrote but is generally too advanced for basic introduction to vectors and their application). The general form of the cross product (in three dimensions) would read
$$
(x_1,y_1,z_1) \times (x_2, y_2, z_2) = (y_1 z_2 - y_2 z_1, z_1 x_2 - z_2 x_1, x_1 y_2 - x_2 y_1)
$$
 
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