Calculating a theta using dot product in 3D coordinate

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Discussion Overview

The discussion revolves around calculating an angle, theta, in a 3D coordinate system using the dot product of vectors. Participants explore the application of the dot product formula in this context, addressing both the theoretical and practical aspects of the calculation.

Discussion Character

  • Technical explanation, Conceptual clarification, Debate/contested

Main Points Raised

  • One participant expresses confusion about calculating theta in a 3D coordinate system using the dot product, noting a preference for trigonometric methods when ignoring the z-axis.
  • Another participant provides the definition of the dot product, stating it can be expressed as both a sum of component products and in terms of the angle between the vectors.
  • A participant seeks clarification on the variables involved in the dot product formula, specifically asking about the components of the vectors.
  • There is a discussion about the specific components of the vectors, with one participant suggesting that 'u' and 'v' represent displacement vectors defined by differences in coordinates.
  • Another participant confirms the interpretation of 'u' and 'v' as displacement vectors and emphasizes the importance of finding the components and their magnitudes.
  • A participant inquires whether they should subtract the calculated theta from 180° to find a complementary angle, theta prime.
  • One participant affirms that theta and theta prime are complementary angles, indicating their sum is 180°.

Areas of Agreement / Disagreement

Participants generally agree on the definitions and applications of the dot product in this context, but there are varying levels of understanding regarding the components of the vectors and the relationship between theta and theta prime.

Contextual Notes

Some assumptions about the vectors and their components may not be fully articulated, and the discussion does not resolve the potential complexities involved in applying the dot product in three dimensions.

Tah
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I'm so confused about finding an angle, theta in this illustration.

With having three coordinate information, how can I calculate the theta using dot product?

I would easily find the angle by using trigonometric formula if I ignore the z-axis.

But I want to solve this problem with 3-dimensional coordinate system by using dot product formula.

Please help me confused.
 
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There are two definitions for dot product of two vectors.we have \vec{u}\cdot\vec{v}=u_xv_x+u_yv_y+u_zv_z=uv\cos{\theta}.
I think your answer is clear now!
 
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Thanks

Shyan said:
There are two definitions for dot product of two vectors.we have \vec{u}\cdot\vec{v}=u_xv_x+u_yv_y+u_zv_z=uv\cos{\theta}.
I think your answer is clear now!

Yes, I've already known that formula but could not understand exactly.

Could you help me more detail about such variables?

I was wondering about what is u_x, v_x, u_y, v_y... in this case.

I think 'u' is (x1-x2, y1-y2, z1-z2) and 'v' is (x2-x3, y2-y3, z2-z3). Is this correct?

Thank you for your support :)
 
u_x,v_y,... x,y and z components of the vectors u and v.They can be anything! (x_1-x_2, y_1-y_2, z_1-z_2) and (x_2-x_3, y_2-y_3, z_2-z_3) are just particular examples when u and v are displacement vectors.You just have to find the components of the vectors and then their magnitudes.
 
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Tah said:
I think 'u' is (x1-x2, y1-y2, z1-z2) and 'v' is (x2-x3, y2-y3, z2-z3). Is this correct?
In this example, yes. And when Shyan writes ##uv\ cos\theta##, here u and v are norms of the two vectors. Just in case it wasn't clear.
 
Thanks

K^2 said:
In this example, yes. And when Shyan writes ##uv\ cos\theta##, here u and v are norms of the two vectors. Just in case it wasn't clear.

I have one more question

xc.jpg


In this case, should I just do 180' minus the theta calculated by using dot product formula to find the theta prime(')?

Thanks!
 
Yes.

There exists a plane containing both vectors, and in that plane, all the planar geometry you know applies. So θ and θ' are complimentary angles, and therefore, their sum is 180°.
 
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