Calculating angle of projectile to hit target

Join the discussion
Ask a follow-up here, or get your own question answered by working scientists, mathematicians and engineers — people, not an autocomplete.
Real named experts · corrections over time · the nuance an AI answer skips
2 replies · 3K views
vetgirl1990
Messages
85
Reaction score
3

Homework Statement


A projectile is launched from an origin (0cm,0cm) on a tilted plane. The plane makes 30 degrees with the horizontal. The launcher sends the ball with a speed of 0.2m/s.

At what angle should the projectile be launched to hit the target at (0.7m,0.6m) location?
Assume there are no resistive forces to the projectile motion in this plane.

Homework Equations


r_f = r_i + v_i*t + 1/2at2

Breaking the velocity vector into it's x and y components:
v_y = vsinΘ
v_x = vcosΘ

The Attempt at a Solution


In the x-direction:
There is no acceleration in the x direction, so the above equation is reduced to:
x_f - x_i = vcosΘ*t
0.6 = vcosΘt
t = 0.3 / cosΘ (EQUATION 1)

In the y-direction:
y_f - y_i = vsinΘt - 4.9t2
0.7 = vsinΘt - 4.9t2 (EQUATION 2)

SUB EQUATION 1 INTO 2

0.7 = 0.2sinΘ (0.3/cosΘ) - 4.9(0.3/cosΘ)2
This is where I get stuck... solving the trigonometric equation. I can't find a solution, so I'm thinking that my above reasoning may be wrong.
Either that, or I am just having an incredibly hard time with trig -- which I've been out of practice for 8 years.
Any suggestions / guidance is very much appreciated.
 
Physics news on Phys.org
From the description in the problem statement it sounds like the projectile is being launched in the tilted plane. If that's so you'll want to consider what the acceleration due to gravity is in the plane. It won't be 9.8 m/s2, but rather some fraction of that which depends upon the tilt of the plane to the horizontal.

For your equation 1 it looks like you've divided 0.6 by 0.2 and arrived at 0.3 (the x-displacement 0.6 m divided by the initial velocity of 0.2 m/s). You'll want to check that.

These trig equations can be tricky. Keep in mind the basic identity sin2 + cos2 = 1. If you can get everything in terms of either sin or cos then it'll boil down to algebra if you make suitable substitutions (for example: "let z = cos2(Θ)").
 
  • Like
Likes   Reactions: vetgirl1990
gneill said:
From the description in the problem statement is sounds like the projectile is being launched in the tilted plane. If that's so you'll want to consider what the acceleration due to gravity is in the plane. It won't be 9.8 m/s2, but rather some fraction of that which depends upon the tilt of the plane to the horizontal.

For your equation 1 it looks like you've divided 0.6 by 0.2 and arrived at 0.3 (the x-displacement 0.6 m divided by the initial velocity of 0.2 m/s). You'll want to check that.

These trig equations can be tricky. Keep in mind the basic identity sin2 + cos2 = 1. If you can get everything in terms of either sin or cos then it'll boil down to algebra if you make suitable substitutions (for example: "let z = cos2(Θ)").

Thank you, this helped a lot! Expressing the trig in terms of another variable was the trick at the end.