Calculating Free Fall Distance from Time Interval Using Kinematic Equations

astenroo
Messages
47
Reaction score
0
Another free fall topic :)

Here I don't really know where to start

Homework Statement


A body in free fall covers 64% of the total distance fallen in the last second. From what height did it fall?


Homework Equations



y= y1 + y2, where y1=0,36y and y2=0,64y
y=.5at², where a=g=9.8 m/s²

and this is where I get stuck. In a tv-diagram it would be a straight line from origo, and the area under the line gives the distance fallen. And I'm still stuck. Utilizing the y=.5gt² would give me a parabola, and the area under the curve would give me the velocity with which it hits the ground, but I'm not sure whether that would help me much either.


The Attempt at a Solution

 


Suppose that the total distance fallen is h, and that tf is the total falling time.
Then you can fill in your formula for two time instances, namely tf and (tf - 1), for example:
h = (1/2) * 9.81 * tf
(where * stands for multiplication) and another one for t = tf - 1.

This will give you two formulas with two unknowns (h and tf) which you should be able to solve for.
 


CompuChip said:
Suppose that the total distance fallen is h, and that tf is the total falling time.
Then you can fill in your formula for two time instances, namely tf and (tf - 1), for example:
h = (1/2) * 9.81 * tf
(where * stands for multiplication) and another one for t = tf - 1.

This will give you two formulas with two unknowns (h and tf) which you should be able to solve for.

Ok, so

(1) h=1/2gtf² and
(2) 0,36h=1/2g(tf -1)² => h=13,61tf² - 27,25tf + 13,61 substitution into (1) which gives
8,71tf² -27,25tf + 13,61 => tf = 2,50s or 0,624s (can be ruled out since it doesn't make any sense)

tf = 2,50s gives h=1/2g*2,50²=30,625m. I wonder if I made this one too complicated...
 


Looks all right to me, except that I cannot clearly make out if you actually used (tf - 1)² = tf² - 2 tf + 1
rather than
(tf - 1)² = tf² - 1

Indeed the time interval < 1 second can be ruled out on physical grounds here.

I don't know if this is too complicated, it is the way that I would have done it though.
 


CompuChip said:
Looks all right to me, except that I cannot clearly make out if you actually used (tf - 1)² = tf² - 2 tf + 1
rather than
(tf - 1)² = tf² - 1

Indeed the time interval < 1 second can be ruled out on physical grounds here.

I don't know if this is too complicated, it is the way that I would have done it though.

I used (tf - 1)² = tf² - 2 tf + 1, which should be the correct way.

Thanks for the help
-alex
 

Similar threads

Replies
14
Views
2K
Replies
17
Views
4K
Replies
23
Views
4K
Replies
3
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 25 ·
Replies
25
Views
2K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 7 ·
Replies
7
Views
4K
  • · Replies 3 ·
Replies
3
Views
5K
Replies
1
Views
2K