Calculating the motion of a frisbee disc?

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Calculating the motion of a Frisbee or disc golf disc involves considering variables such as the initial velocity, throw angle, air pressure, and the gyroscopic effect of the spinning disc. The discussion highlights the importance of these factors in predicting the flight path and landing location of the disc. Additionally, the impact of design differences, like the pitch down torque in traditional Frisbees versus the Aerobie's design to minimize such torque, is noted. There is interest in developing a computer program to approximate the disc's flight distance based on these variables. Overall, the feasibility of accurately predicting Frisbee motion is acknowledged, emphasizing the complexity of the dynamics involved.
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I just got back from playing a round of Frisbee or Disc Golf at my local course and it got me thinking... assuming that there is no wind and standard pressure, would it be possible to predict the motion of the flying disc? to predict where it will land? it's flight path?
so far I have determined that the variables would be velocity and angle the disc was thrown at, the pressure on the disc made by the air foil, the gyroscopic effect of the spinning disc... Anything I'm missing?
I think it would be fun to make a computer program that could approximate the distance the disc flew based on the disc's dimensions and and the above variables... do you think its reasonable?
 
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For a normal Frisbee, there's usually a pitch down torque that results in a roll response. As an alternative, an Aerobie is designed to eliminate the pitch torque and roll response (you "tune" it by bending it slightly concave or convex to get it near flat).
 
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