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achiu17

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I got 3 for my answer but I'm not sure if it's right

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- Thread starter achiu17
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In summary, average angular velocity is a measure of how fast an object is rotating or moving in a circular path. It is calculated by dividing the change in angular displacement by the change in time. To solve a Calculus problem with average angular velocity, you need to identify the initial and final angular displacements, as well as the initial and final times and plug them into the formula. The units of average angular velocity depend on the units of angular displacement and time used in the problem. It can be negative and is related to linear velocity through the formula: linear velocity = average angular velocity * radius.

- #1

achiu17

- 4

- 0

I got 3 for my answer but I'm not sure if it's right

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Please post your working.

Average angular velocity is a measure of how fast an object is rotating or moving in a circular path. It is calculated by dividing the change in angular displacement by the change in time.

To solve a Calculus problem with average angular velocity, you first need to identify the initial and final angular displacements, as well as the initial and final times. Then, plug these values into the formula: average angular velocity = (final angular displacement - initial angular displacement) / (final time - initial time).

The units of average angular velocity depend on the units of angular displacement and time used in the problem. Common units include radians per second (rad/s) and degrees per second (deg/s).

Yes, average angular velocity can be negative. This occurs when an object is rotating in the opposite direction of the chosen positive direction, or when there is a decrease in angular displacement over time.

Average angular velocity and linear velocity are related through the formula: linear velocity = average angular velocity * radius. This means that a larger average angular velocity will result in a larger linear velocity, and vice versa.

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