Doney Felipe MEjia said:
change of speed of the particle at the instant
you mean, the rate of change of speed, that is acceleration parallel to the trajectory, right?
I also assume, that i, j, k refer to unit vectors along x, y, z coordinates, respectively.
This is not a hard thing to do. First, you have to construct a unit vector parallel to the velocity vector ## \hat v =\frac{ \vec v }{]v]} ##.
The parallel acceleration is just a projection of the acceleration onto direction of ## \hat v ## , that is ## a_{\parallel} = \hat v * (\hat v \cdot \vec a) ##
That will give you the answer to the second of your question.
The curvature can be found from the formula ## \frac {v^2} r = a_{\perp} ## where ## a_{\perp} = \vec a - a_{\parallel} ##
I hope that I gave you enough hints. If you have any more questions, let me know.
H