thrill3rnit3
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Can I use a computational maths/physics degree to work in the video game industry?
twofish-quant said:Video games companies have a reputation for being hell to work for. The problem is that the deadline is fixed (i.e. games have to ship by Christmas) but the requirements are also fixed (i.e. in most software you can drop a feature to meet a deadline, but you can't with video games). Having fixed deadlines, and fixed requirements, and fixed budgets means hellish work environments.
dacruick said:go into digital design if you are looking for that kind of field. At least you give yoruself multiple career opportunities if the game thing doesn't pan out. and it will be related.
rcompton said:Yes, you can go into movies as well. Lots of people in my department do this and it's about the most competitive field one can get into. If you really really love video games and C++ then go for it. You do get to make cool videos:
http://physbam.stanford.edu/~fedkiw/
http://www.math.ucla.edu/~jteran/
rcompton said:Hey cool, my roommate Mike teaches math circle often.
thrill3rnit3 said:Can I use a computational maths/physics degree to work in the video game industry?