So I'm no physics expert, by no means. But I'm working on a project that involves some weird physics elements, and I'd like it to be scientifically accurate; (if somewhat pseudo-scientific or liberally applied for flavor) and I'd like some feedback and help. The goal, in other words, isn't to be exactly scientifically accurate; but I'd like it to be close enough without destroying the flavor and setting and awesomeness...? If that makes sense. And I'll mainly be talking on points I don't quite understand. Put basically, the premise is a world where there is a secondary, semi-liquid atmosphere where most life exists. Chemically, it's the same as (or interacts as similarly as possible as) our normal gaseous atmosphere. But mechanically, physically, it exists in a stable liquid state. Codename: 'Misora', Japanese for 'Sea-Sky' The effect I'm trying to produce is such that it's similar to living underwater, but it's breathable, burnable, similarly soluble, etc. But however I justify it, priority will probably go to how cool it is, and I prefer to fudge something a little if it just makes it unlivable. Because that's much less cool. Unexpected ramifications are bonus points. There is also an outer gaseous atmosphere, but aside from being a little more volatile, less uv protection, etc. it's pretty much the same. Just enough that it's not quite as suitable for life; less moderate, more arid, etc. So I won't really explore that much yet. (Comes much later in the story, in other words.) That make sense to you?