Concept Design/Comic Project Help

  • Thread starter Thread starter Duckwagon
  • Start date Start date
  • Tags Tags
    Concept Project
Click For Summary
SUMMARY

The discussion centers on the conceptual design of a fictional world named 'Misora', characterized by a unique semi-liquid atmosphere that mimics the properties of a gaseous atmosphere while remaining breathable and burnable. The creator seeks to balance scientific accuracy with creative storytelling, emphasizing the aesthetic and experiential aspects of living in this environment. Key features include surface tension effects, a fish-eye visual distortion, and the potential for auroras and rainbows without rain. The creator invites feedback on the scientific plausibility of these elements and their implications for the narrative.

PREREQUISITES
  • Understanding of basic physics concepts related to fluid dynamics
  • Familiarity with atmospheric chemistry and gas-liquid interactions
  • Knowledge of visual perception phenomena, such as light refraction and distortion
  • Experience in world-building for fictional narratives
NEXT STEPS
  • Research fluid dynamics principles to understand surface tension effects in liquids
  • Explore atmospheric chemistry to analyze gas solubility in liquid environments
  • Study optical physics to comprehend light distortion and refraction in different media
  • Investigate creative world-building techniques to enhance narrative depth and scientific plausibility
USEFUL FOR

Writers, game designers, and artists interested in speculative fiction, particularly those focused on creating scientifically inspired worlds with unique environmental characteristics.

Duckwagon
Messages
2
Reaction score
0
So I'm no physics expert, by no means.
But I'm working on a project that involves some weird physics elements, and I'd like it to be scientifically accurate; (if somewhat pseudo-scientific or liberally applied for flavor) and I'd like some feedback and help. The goal, in other words, isn't to be exactly scientifically accurate; but I'd like it to be close enough without destroying the flavor and setting and awesomeness...? If that makes sense. And I'll mainly be talking on points I don't quite understand.

Put basically, the premise is a world where there is a secondary, semi-liquid atmosphere where most life exists.
Chemically, it's the same as (or interacts as similarly as possible as) our normal gaseous atmosphere.
But mechanically, physically, it exists in a stable liquid state.
Codename: 'Misora', Japanese for 'Sea-Sky'

The effect I'm trying to produce is such that it's similar to living underwater, but it's breathable, burnable, similarly soluble, etc. But however I justify it, priority will probably go to how cool it is, and I prefer to fudge something a little if it just makes it unlivable. Because that's much less cool. Unexpected ramifications are bonus points.

There is also an outer gaseous atmosphere, but aside from being a little more volatile, less uv protection, etc. it's pretty much the same. Just enough that it's not quite as suitable for life; less moderate, more arid, etc. So I won't really explore that much yet. (Comes much later in the story, in other words.)

That make sense to you?
 
Last edited:
Physics news on Phys.org
First topic:
Fundamental differences.

0) I need a name for this substance... it's getting tiring. My current code-name is 'Misora', the japanese word for sky-sea. But I don't like it as much.

1) It creates surface tension between both air and water, and is only dense enough to still be considered a liquid. This creates an effect with water sort of like decreased gravity; say, if you're ringing out a rag in space, it will create a bubble of water around the rag. In other words, it's just a titch 'stickier' to itself than you would see normally?
ISS_Hadfield_water_facecloth_lets_talk_science_curiocity.jpg

2015-02-10 13.27.53.jpg

And most gases soluble with air would similarly be soluble with misora; so most wouldn't appear as bubbles, or would dissolve into it as it rises.
2) The sky:
  • I see a deeper color shift happening over distance, as you'd see in water. I imagine more greenish, to deeper blue. I'd like it to be just far enough to make out the horizon, on a very clear day.
Fish-eye:
  • I also see a sort of 'fish-eye' effect, like you get when looking up underwater. Basically, where at anything beyond around 40 degrees light starts to bounce off of the surface of the water, creating a mirror effect; except for a circle above your head, which distorts the light so you can see the entire horizon from that point. (If it wasn't too distorted to make out, that is.)
    n_Arnold,_assigned_to_Mobile_Diving_and_Salvage_Unit_2,_snorkels_on_the_surface_to_monitor_multi.jpg
  • The difference here is that (a) it's less dense than water, (b) less opaque than water, and (c) you're looking up at a grand sphere, instead of a mostly flat surface. Because of this, the angle of reflection would be much wider, to the point where just above the color-shift haze on the horizon, you get a mirrored band, which on sunset/sunrise would reflect that light; or at night, might reflect more purely the moonlight, or reflective light from the surface. A shimmering, starry band, if you will.
    2015-02-10 13.58.03.jpg
  • As well, I can imagine with especially huge waves above you, you could also see a mirror ripple across the sky.
Other Cool Things:
  • You could see rainbows without rain, at the right angle. I'd imagine at high noon, you would see a big circle.
  • I imagine an aurora effect might be visible... Not due to solar flares, but rather due to what I imagine is basically a charged current. Say a saline-like current, that conducts or holds a charge better than normal misora?
Questions:
  • Would you be able to see stars, or other celestial objects? How would it affect your view of them?
 
Last edited:

Similar threads

  • · Replies 21 ·
Replies
21
Views
6K
  • · Replies 19 ·
Replies
19
Views
5K
  • Poll Poll
  • · Replies 12 ·
Replies
12
Views
3K
  • · Replies 22 ·
Replies
22
Views
5K
  • · Replies 6 ·
Replies
6
Views
4K
  • · Replies 21 ·
Replies
21
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 9 ·
Replies
9
Views
4K
  • · Replies 19 ·
Replies
19
Views
4K
  • · Replies 3 ·
Replies
3
Views
2K