Constrained Falling of three balls

  • Thread starter Thread starter En Joy
  • Start date Start date
  • Tags Tags
    Balls Falling
AI Thread Summary
The discussion centers on the mathematical explanation of the constrained falling of three balls, focusing on calculating time for different paths. Variational calculus, along with multivariable calculus and differential equations, is identified as necessary for understanding this problem. The upper path is shorter but leads to slower initial acceleration, while the lower path, though longer, results in a higher mean speed. The conversation also touches on the effects of rotational inertia and the concept of effective inertial mass when the balls roll without slipping. The Brachistochrone curve is highlighted as an optimal solution for this scenario.
En Joy
Messages
16
Reaction score
0
Can anyone explain this "mathematically"? i.e. how to calculate the time in each cases?
 
Last edited:
Physics news on Phys.org
Yes, but not at B level. The math required is called variational calculus. You will need multivariable calculus and differential equations as prerequisites.

At B level, I would say that it is a combination of maximising the speed and minimising the path length. The upper path is shorter, but the ball accelerates slower in the beginning. The lower path gives a larger mean speed, but is longer.
 
  • Like
Likes QuantumQuest, Dale and En Joy
Orodruin said:
Yes, but not at B level. The math required is called variational calculus. You will need multivariable calculus and differential equations as prerequisites.

At B level, I would say that it is a combination of maximising the speed and minimising the path length. The upper path is shorter, but the ball accelerates slower in the beginning. The lower path gives a larger mean speed, but is longer.
Sorry, I did the mistake. It should not be in "B" level. But I've corrected that.
 
  • Like
Likes En Joy
En Joy said:
Can anyone explain this "mathematically"? i.e. how to calculate the time in each cases?
Here is the full clip BTW:

 
  • Like
Likes En Joy
A.T. said:
This is related, but neglects the rotational inertia of the balls:
If one makes the simplifying assumption that the balls roll without slipping then one can model the motion by using an "effective inertial mass" which bundles the effect of the ball's inertial mass together with its moment of inertia. The effect is the same as if the acceleration of gravity was reduced. Unless I am missing something, the Brachistochrone should still be optimal in such a case.
 
jbriggs444 said:
If one makes the simplifying assumption that the balls roll without slipping then one can model the motion by using an "effective inertial mass" which bundles the effect of the ball's inertial mass together with its moment of inertia. The effect is the same as if the acceleration of gravity was reduced. Unless I am missing something, the Brachistochrone should still be optimal in such a case.
I thought about this a bit and I think it is correct as long as the ball radius is small in comparison to the curvature of the track such that the angular velocity of the ball is directly given by the ball's radius and the velocity of the ball.
 
Orodruin said:
I thought about this a bit and I think it is correct as long as the ball radius is small in comparison to the curvature of the track such that the angular velocity of the ball is directly given by the ball's radius and the velocity of the ball.
Good point about the radius. I'd missed that.
 
Thanks to all of you (specially @A.T.). Actually I skipped some portions in Classical Mechanics due to (my personal) exam. strategy in completing my Graduation as I am not a good student. That’s why I could not solve this problem. But now, I have found this (The Brachistochrone) in my textbook! Wow! It’s very interesting topic.
 
Last edited:
Back
Top