The following is my problem: I have a rotation and rotation matrix, based on rotations around coordinate A(x1,y1,z1). But actually, the rotation found place around coordinate B(x2,y2,z2).(adsbygoogle = window.adsbygoogle || []).push({});

How can I adjust my rotation and translation matrix, so that it is adjusted for the rotations around coordinate B?

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# Construct a rotation matrix out of another rotation matrix

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