Anamitra said:
"But if you give it some initial horizontal velocity--tossing it sideways-..."
Jesse in Thread #29
You are calling in forces other than gravity."Originally Posted by Anamitra
It will not move along a great circle. I am ready to give you a assurance on that issue. If I am flying an air craft in a great circle around the Earth I am "using fuel" to drive the aircraft. The motion is not "under the action of gravity alone" .
That's only because air crafts don't travel fast enough to be in an orbit above the surface (and it would be impossible in practice for anything to orbit at that height because of atmospheric drag--an object could potentially orbit at the height of an aircraft around a body without an atmosphere like the moon, though)."
Jesse in Thread #29
To achieve the "Great mission" of getting the object/aircraft into the parking orbit some "extra force" has to be arranged by Jesse. Gravity won't do the job for her.
You're wrong, if there was no atmosphere to cause drag an object with a sufficiently high velocity could be orbiting at the height of an aircraft, there would be no need for me to arrange any extra force to make this orbit work (incidentally I am a he, not a she). For a perfectly circular orbit, the orbital velocity is easy to calculate in Newtonian physics (which is a good approximation to GR in the case of the weak spacetime curvature created by a planet)--just consider a rotating frame where the orbiting object is at rest, and in this case the "centrifugal" acceleration (equal and opposite to the centripetal acceleration) must have the same magnitude as the gravitational acceleration. The
centripetal acceleration is just v^2/R, while the gravitational acceleration is GM/R^2 (where M is the mass of the planet), so setting them equal and multiplying both sides by R gives v^2 = GM/R, meaning the orbital speed would be \sqrt{GM/R}. This formula works just as well if R is at the radius of an aircraft as it would if R was at the radius of a satellite (and indeed the two radii only differ by a few km for a satellite in low Earth orbit)--for example, a craft 863 meters above the surface
at the equator would have R=6379 km=6379000 meters, so with M = 5.9742 * 10^24 kg and G=6.67428 * 10^-11 meters^3 / (kg * s^2), this means GM/R = 6.25 * 10^7 meters^2/second^2, so if the orbital velocity is the square root of that, the necessary velocity would be about 7,900 meters/second, or 7.9 km/second, or about 28,000 km/hour. This is just slightly larger than the figure given
here for the orbital velocity of a satellite at an altitude of 200 km, where the orbital velocity is quoted as 27,400 km/hour.
Of course, as I said it's not actually possible to orbit at a height like 863 meters above the Earth because the atmosphere would create too much drag, but if the Earth was an airless planet it would be quite possible. And likewise if we imagine a particle that is not affected by any non-gravitational forces so it can pass straight through solid matter unaffected (the neutrino is almost like this, although it is affected by the weak nuclear force so a tiny fraction of neutrinos won't pass straight through the Earth), it could orbit within the atmosphere, or even at a smaller R that is
below the crust. Geodesic paths represent the paths that would be taken by such hypothetical particles which are
only affected by gravity and not other forces.
Anamitra said:
"Your confusing geodesics in space with geodesics in spacetime--general relativity says objects in free-fall with no non-gravitational forces acting on them follow geodesics in spacetime, not geodesics in space. Geodesics in spacetime are not the paths with the shortest spatial distance, rather they are the paths with the greatest proper time (in curved spacetime, the proper time is only 'greatest' when compared with other 'nearby' worldlines--worldlines that only deviate"
Jesse --in thread # 29
This is meaning ful
It does not stand as a hindrance to my arguments.
Just think of fact:
If we have two geodesics connecting a pair of points A and B ,the particle at the point of intersection would be in a state of indecision[as to which spacetime curve it should follow].
To help it decide Jesse has to provide some "extra force". Gravity will not help her!
Everybody will watch Jesse trying to help the particle decide what to do!
Nope, no extra force is required. The "choice" of which geodesic path a particle follows from point A is totally determined by its instantaneous
velocity at A (both direction and speed, as defined in some locally inertial frame at A)--particles with different velocities follow different geodesics. This is true in flat SR spacetime as well, where geodesics are just straight (inertial) worldlines--obviously you can have two straight lines going in different directions from a single point A, although unlike in GR, geodesics that cross at one point A can never cross again at a second point B in SR.