Is the speed of light always constant in non-inertial frames?

In summary, the Equivalence Principle states that at every point in a gravitational field, it is possible to choose a locally inertial coordinate system where the laws of nature take the same form as in unaccelerated coordinate systems in the absence of gravitation. This allows for the comparison of the speed of light in a locally inertial frame and a non-inertial frame using the metric equations. However, the concept of Rindler coordinates has been used incorrectly, as the coordinate speed of light is not the same as the physical speed of light. Additionally, not all local frames are inertial, and the physical speed of an object is calculated using the physical distance and physical time, while the coordinate speed is calculated using the coordinate distance and temporal
  • #1
Anamitra
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Let us examine the speed of light in relation to the Equivalence Principle . Let me first state the Equivalence Principle:

"At every space-time point in an arbitrary gravitational field it is possible to choose a "locally inertial coordinate system" such that,within a sufficiently small region of the point in question, the laws of nature take the same form as in unaccelerated coordinate systems in the absence of gravitation."

We consider a point in curved space-time and a "local inertial frame" associated with it.
Now by some suitable transformation we move to some other reference frame at that that point.This frame in general could be a non-inertial one.

We write the metrics for the two cases:
1)For the local inertial frame:
ds^2=g(00)dt^2-g(1,1)dx1^2 - g(1,1)dx2^2 - g(1,1)dx3^2

2) In the transformed frame:
ds'^2=g'(00)dt'^2-g'(1,1)dx1'^2 - g'(1,1)dx2'^2 - g'(1,1)dx3'^2

Now,

ds^2=ds'^2
For a light ray ds^2=0=ds'^2

Speed of light in the local inertial frame
=[g(1,1)dx1^2 +g(1,1)dx2^2 + g(1,1)dx3^2]/g(00)dt^2=1 [c=1 in the natural units]

Speed of light in the non inertial frame:
=[g'(1,1)dx1'^2 +g'(1,1)dx2'^2 + g'(1,1)dx3'^2]/g'(00)dt'^2=1 [c=1 in the natural units]

So light has the same speed in inertial or non-inertial frames if you consider them locally!

[It is to be noted that we have to choose the transformation in such a manner that that product terms like dx(i)dx(j) are absent in the transformed metric.]
 
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  • #2
Anamitra said:
[It is to be noted that we have to choose the transformation in such a manner that that product terms like dx(i)dx(j) are absent in the transformed metric.]
But isn't this true of Rindler coordinates? According to this the Rindler line element is ds2 = -x2dt2 + dx2 + dy2 + dz2. And yet p. 150 of Wald's General Relativity says that in Rindler coordinates, a null geodesic is given by t = ±ln(x) + constant, so clearly dx/dt for a light beam is not a constant in Rindler coordinates.
 
  • #3
Let us write the metric for the Rindler coordinates:

ds^2=-x^2 dt^2+dx^2+dy^2+dz^2
It is important to note that dt is not the physical time element

The physical time element is given by dT=xdt.
The spatial element is given by dL^2=dx^2+dy^2+dz^2

For the null geodesic,
ds^2=0 and we have,

0=-x^2dt^2+dx^2+dy^2+dz^2
=>
0=-dT^2+dx^2+dy^2+dz^2=>
0=-dT^2+dL^2
=>dL/dt=1 [c=1 in the natural units]

It would be a serious mistake to interpret dx/dt as physical speed of light in the Rindler coordinates. It represents "coordinate speed". This can be different from "c" in any system of coordinates.
 
  • #4
Some comments on the definition you use:

"At every space-time point in an arbitrary gravitational field it is possible to choose a "locally inertial coordinate system" such that,within a sufficiently small region of the point in question, the laws of nature take the same form as in unaccelerated coordinate systems in the absence of gravitation."

What is sufficiently small?
The term sufficient is not proper to use in a scientific definition because it can become a moving goalpost: "It is always true that a corrupt official will grant you amnesty provided you give him sufficient compensation". How can you prove that something like that is true or false? If you find a case without amnesty you can always claim the compensation was not sufficient.

How about a region of with a diameter of 1.6 x 10-34 m and a time frame of 10-42 seconds? (about 10 times the Planck time and distance)
Looks very small so we can 'fuzz' it and say it is pretty darn flat right? Well how about sufficiently (I use the same term here) close to a singularity?

In the GTR (except for a flat spacetime) there are no inertial frames, but in the neighborhood of a spacetime point they are approximately inertial.
 
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  • #5
It is important to note that the concept of the Rindler Coordinates has been used incorrectly wherever and whenever dx/dt [as we find in the Rindler Coordinates] has been interpreted as the physical speed of light[or the physical speed of light and the coordinate speed of light have been used in an interchangeable way] This is serious mistake which can only serve the purpose of propagating errors with carefree abandon.
 
  • #6
Anamitra said:
It is important to note that the concept of the Rindler Coordinates has been used incorrectly wherever and whenever dx/dt [as we find in the Rindler Coordinates] has been interpreted as the physical speed of light[or the physical speed of light and the coordinate speed of light have been used in an interchangeable way] This is serious mistake which can only serve the purpose of propagating errors with carefree abandon.
What does "physical speed" mean? Surely it is just the coordinate speed in a locally inertial frame? Would you say that a slower-than-light object has a "physical speed" too, or does only light have a physical speed?
 
  • #7
Are all local frames inertial?The answer is no.
Of course we can find frames that are "locally inertial". Also by suitable transformations we may find frames that are "locally non-inertial".
[In fact the Rindler coordinates relate to uniformly accelerating frames in flat space-time
http://en.wikipedia.org/wiki/Rindler_coordinates] Physical and Coordinate speeds
Let us consider a pair of points a and b lying on the x1-axis. The physical distance[this is the distance as we know in the physical world] between a and b along the x1 axis is given by:

physical distance= integral [from a to b] g(1,1)dx1

If a particle travels from a to b along the x1 axis the physical time is given by:

physical time= integral [from t1 to t2 ] g(0,0)dt

physical speed =physical distance/physical time

Now to the coordinate speed.The coordinates are simply like labels.The quantity integral[from a to b] dx1 along the x1 axis in general not the distance between a and b as we mean in the physical world.
Thus

coordinate distance=integral[from a to b] dx1, [and we are moving along the x1 axis]
temporal separation[from the coordinate point of view]= integral[from t1 to t2]dt
[dx1 and dt are coordinate separations throughout this posting]
Coordinate speed=coordinate separation/temporal separation(in the coordinate sense)
Important to note, that for a pair of events the coordinate times are the same for all observers[does not matter where they are standing]. But the physical times are different.

dt(A)=dt(B) --------------- for coordinate times[for the points A and B]

=>dT(A)/g(0,0) at A=dT(B)/g(0,0) at B----------------- [dT(A) and dT(B) are the physical times at A and B]

By integrating the above two sides and using a suitable initial condition we may try to synchronize the clocks at any two clocks in our frame.

When we say that clocks run at different rates at two distinct points we always refer to the physical time and never to the coordinate time.The difference in the rates is due to the different values of the metric coefficients at the two points.

[In the local case one may just leave out the integration signs keeping everything else in tact]
 
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  • #8
On the Local Inertial Frames

We consider a complicated metric:

ds^2=g(0,0)dt^2-g(1,1)dx1^2-g(2,2)dx2^2-g(3,3)ds^2

The above metric is not a flat space-time metric.Can we convert such a metric to a flat space-time metric by some suitable transformation?The answer is "yes". But there is a restriction.We can achieve our goal[quite accurately] but to a limited region of space-time.And we get a local inertial frame.Does this frame have a true physical existence? Our answer is again "yes". We may give a complicated motion some frame locally and achieve the effect.

A frame at rest in a gravitational field is in effect equivalent to an accelerating frame. Our new frame ,if it is an accelerating one ,cancels the existing "in effect" acceleration of the rest frame. The net effect is that we get a true inertial frame.

The fact that gravity is equivalent to an acceleration is an interesting fact. May I refer to the papers in the Physical Review and the Scientific American that contain the experimental details substantiating the above facts. These papers have been cited by Robert Resnick in "Introduction to Special Relativity", Supplementary Topic B, Section B5---->"An Experimental Test"

May I also refer to Steven Weinberg,Gravitation and Cosmology",Chapter 3,The Equivalence Principle.Section 1-->Statement of the Principle

The Papers cited by Robert Resnick:
1)J. Bronowski, "The Clock Paradox", Scientific American,February,1963
2)Walter Kundig, Phys Rev. ,129,2371(1963)
3)J.J. Hay,J.P. Schiffer,T.E. Cranshaw and P.A. Egelstaff,Phys Rev Letters,4,165(1960) discussed in reference (1)
 
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  • #9
Anamitra said:
We consider a complicated metric:

ds^2=g(0,0)dt^2-g(1,1)dx1^2-g(2,2)dx2^2-g(3,3)ds^2
It would be helpful if you could take the trouble to use Latex.

Any metric that is not Riemann flat cannot be converted into a Riemann flat metric.

Anamitra said:
A frame at rest in a gravitational field is in effect equivalent to an accelerating frame.
It is not equivalent, it can be similar but it is not equivalent.
 
  • #10
An infinitesimally small curve may be represented by a straight line segment though the two elements can never have the same equation no matter how small they are.But in the final stage of a calculus problem [say an integration]we perform a limiting process which succeeds in removing all errors incurred in replacing an infinitesimally small curve by a straight line.You may apply this logic to my statement in thread #8-->"We can achieve our goal[quite accurately] but to a limited region of space-time."

A correction:The metric in thread #8 should read:

ds^2=g(0,0)dt^2-g(1,1)dx1^2-g(2,2)dx2^2-g(3,3)dx3^2

There was a mistake in the last term of the metric in my last thread
[The latex toolbar is simply not working]
 
  • #11
Anamitra said:
Physical and Coordinate speeds
Let us consider a pair of points a and b lying on the x1-axis. The physical distance[this is the distance as we know in the physical world] between a and b along the x1 axis is given by:

physical distance= integral [from a to b] g(1,1)dx1

If a particle travels from a to b along the x1 axis the physical time is given by:

physical time= integral [from t1 to t2 ] g(0,0)dt

physical speed =physical distance/physical time
For a slower-than-light particle this is coordinate dependent, no? You seem to be defining it by picking a line of constant t,x2,x3 (and varying x1) between the positions of two events on the particle's worldline, and then a line of constant x1,x2,x3 (and varying t) between the times of two events on the particle's worldline, but of course this depends on how your x1,x2,x3,t axes are defined, it isn't coordinate-invariant like if you integrated the metric's line element along the actual worldline of the particle (where multiple coordinates may be varying). For example, two events on a timelike worldline which have a nonzero distance in one frame may happen at the same position coordinate, and thus have zero distance, in another.

Also, I don't see why the above definitions would imply the "physical speed" of a light beam is equal to 1. For the Rindler metric we have g(0,0)=-x and g(1,1)=1, right? And one geodesic for a light beam in Rindler coordinates might be t=-ln(x), so two points on the path of this light beam could be x=2.71828, t=-1 and x=1, t=0. Can you calculate the "physical time" and "physical distance" between these points according to your above definitions?
 
  • #12
JesseM said:
Also, I don't see why the above definitions would imply the "physical speed" of a light beam is equal to 1. For the Rindler metric we have g(0,0)=-x and g(1,1)=1, right? And one geodesic for a light beam in Rindler coordinates might be t=-ln(x), so two points on the path of this light beam could be x=2.71828, t=-1 and x=1, t=0. Can you calculate the "physical time" and "physical distance" between these points according to your above definitions?

Coordinates at the initial point=(-1,e)
Coordinates at the final point=(0,1)

Temporal separation(physical)=integral[-1 to 0]xdt
Now ,
0=-x^2dt^2 + dx^2
dx=(+or-)xdt
We take the plus sign first:
dt=dx/x

Physical separation of time=integral[from -1 to 0] x dx/x
= integral[from e to 1] dx
=1-e
Physical separation of distance = 1-e
Therefore,

Speed of light =1 [natural units]

If we take the negative sign:

dt=-dx/x
Physical separation of time=- integral[from -1 to 0] x dx/x
= -integral[from e to 1] dx
=-(1-e)
Physical separation of distance = 1-e

|Speed of light|=1
Again we get a consistent result.
 
  • #13
Anamitra said:
Coordinates at the initial point=(-1,e)
Coordinates at the final point=(0,1)

Temporal separation(physical)=integral[-1 to 0]xdt
Now ,
0=-x^2dt^2 + dx^2
dx=(+or-)xdt
We take the plus sign first:
dt=dx/x

Physical separation of time=integral[from -1 to 0] x dx/x
= integral[from e to 1] dx
=1-e
I don't see how it's valid to use the equation which relates dt and dx along the worldline of a light beam, 0=-x^2dt^2 + dx^2, to use as a substitution in the integral of the line element along a timelike worldline of constant x between two times t=-1 and t=0, which I thought is how you were calculating the "physical time". For example, if we have a line of constant x=e with endpoints x=e,t=-1 and x=e,t=0, then along this line we have ds^2 = -e*dt^2, so ds=i*sqrt(e)*dt, so if we integrate ds along this line we have integral[from -1 to 0] i*sqrt(e) dt = 0*i*sqrt(e) - (-1)*i*sqrt(e) = i*sqrt(e). And ds is always imaginary for a timelike separation, so this means sqrt(e) is the proper time along this worldline, I thought this would correspond to what you meant by the "physical time" between a pair of events with times t=-1 and t=0.

Similarly, if you have a line of constant t=0 with endpoints x=e,t=0 and x=1,t=0, then along this line we have ds^2 = dx^2, so ds=dx, so if we integrate ds along this line we have integral[from e to 1] dx = 1-e, which is what you got for the "physical distance".

Was I mistaken about your procedure for calculating "physical time"? Is the "physical time" not equal to the integral of ds along a timelike worldline of constant x whose endpoints occur at the same time-coordinates as the two events on the worldline of the particle that you want to calculate the physical time between? Are you integrating ds along a worldline where neither x or t is held constant? (and if so why do you only include g(0,0) in the integral but not g(1,1)? I thought the justification for not including g(1,1) in the integral was that dx=0 along the worldline you're integrating along, i.e. the x-coordinate is constant along that worldline, so the general line element ds^2 = g(0,0)dt^2 + g(1,1)dx^2 could be reduced to ds^2 = g(0,0)dt^2 along this worldline)
 
  • #14
JesseM said:
I don't see how it's valid to use the equation which relates dt and dx along the worldline of a light beam, 0=-x^2dt^2 + dx^2, to use as a substitution in the integral of the line element along a timelike worldline of constant x between two times t=-1 and t=0, which I thought is how you were calculating the "physical time". For example, if we have a line of constant x=e with endpoints x=e,t=-1 and x=e,t=0, then along this line we have ds^2 = -e*dt^2, so ds=i*sqrt(e)*dt, so if we integrate ds along this line we have integral[from -1 to 0] i*sqrt(e) dt = 0*i*sqrt(e) - (-1)*i*sqrt(e) = i*sqrt(e). And ds is always imaginary for a timelike separation, so this means sqrt(e) is the proper time along this worldline, I thought this would correspond to what you meant by the "physical time" between a pair of events with times t=-1 and t=0.

Interestingly (-1,e) and (0,1) are points on a null geodesic[the time coordinate appearing first]:

t=-lnx

For the Rindler coordinates the null geodesics are given by:

t=(+or-)lnx + constant [Wald---page 150]

In your case you have chosen the negative sign and made the constant zero.Where from do you get a timelike separation?I have pasted below your original problem to which I have answered in my previous thread:

"Also, I don't see why the above definitions would imply the "physical speed" of a light beam is equal to 1. For the Rindler metric we have g(0,0)=-x and g(1,1)=1, right? And one geodesic for a light beam in Rindler coordinates might be t=-ln(x), so two points on the path of this light beam could be x=2.71828, t=-1 and x=1, t=0. Can you calculate the "physical time" and "physical distance" between these points according to your above definitions?"
 
  • #15
JesseM said:
I don't see how it's valid to use the equation which relates dt and dx along the worldline of a light beam, 0=-x^2dt^2 + dx^2, to use as a substitution in the integral of the line element along a timelike worldline of constant x between two times t=-1 and t=0,

t does not represent time in Rindler coordinates, T does. t is simply a dimensionless quantity, look at the transformation that produced it :

[tex]t=arctanh(T/X)[/tex]

As to "c=1", that is by definition (by the way the original metric was constructed), look at the starting point:

[tex]ds^2=-dT^2+dX^2+dY^2+dZ^2[/tex]

For [tex]ds=0[/tex] you get immediately: [itex]c^2=\frac{dX^2+dY^2+dZ^2}{dT^2}=1[/itex]

so Anamitra's result is a direct consequence of the definition of the original metric. The reparametrization of the metric via [itex]t=arctanh(T/X)[/itex], etc. will not change the value for which [itex]ds=0[/itex].
 
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  • #16
Anamitra said:
Interestingly (-1,e) and (0,1) are points on a null geodesic[the time coordinate appearing first]:

t=-lnx
Of course, that was why I picked them! Remember, I said "And one geodesic for a light beam in Rindler coordinates might be t=-ln(x), so two points on the path of this light beam could be x=2.71828, t=-1 and x=1, t=0"
Anamitra said:
In your case you have chosen the negative sign and made the constant zero.Where from do you get a timelike separation?
My understanding was that to get the "physical time" between two events on the worldline of a light beam E1 and E2, you would pick a different pair of events which don't both lie on the light beam's worldline, but which instead lie on a line of constant position coordinate whose endpoints have the same time-coordinates as E1 and E2. For example, if E1 is (x=e, t=-1) and E2 is (x=1, t=0), then we could pick two events A and B with coordinates (x=e, t=-1) and (x=e, t=0), and find the integral of ds along the path of constant x=e between them (which will just be equal to i times the proper time between A and B along this path). You would agree the path between A and B is timelike, yes?

If this isn't your procedure for calculating the "physical time" between E1 and E2, then what, physically, are you calculating? You can't be integrating ds between E1 and E2 on the worldline of the light beam itself, since by definition the integral of ds along the wordline of a light beam is always 0. Are you determining "physical time" by integrating ds along some non-lightlike worldline, yes or no? If you're not integrating ds along some worldline, why then why does your integral include g(0,0) which appears in the expression for ds^2? And if you are integrating ds along some worldline, which worldline is it, if it's not the worldline of the light beam itself and it's not the type of timelike worldline I suggested where the position coordinate is held constant and only the time coordinate varies?
Anamitra said:
I have pasted below your original problem to which I have answered in my previous thread:

"Also, I don't see why the above definitions would imply the "physical speed" of a light beam is equal to 1. For the Rindler metric we have g(0,0)=-x and g(1,1)=1, right? And one geodesic for a light beam in Rindler coordinates might be t=-ln(x), so two points on the path of this light beam could be x=2.71828, t=-1 and x=1, t=0. Can you calculate the "physical time" and "physical distance" between these points according to your above definitions?"
Yes, but your calculation doesn't make any sense to me, which is why I am asking the questions above about the physical meaning of what you are doing. And you didn't answer my other question from that same post which was about the "physical speed" of a slower-than-light particle:

"For a slower-than-light particle this is coordinate dependent, no?"
 
  • #17
starthaus said:
t does not represent time in Rindler coordinates, T does.
If you're referring to the conventions used in the wikipedia article, T represents the time coordinate in Minkowski coordinates (you can tell because it appears in the Minkowski metric [tex]ds^2 = -dT^2 + dX^2 + dY^2 + dZ^2[/tex]), while t is the time coordinate in Rindler coordinates.
starthaus said:
t is simply a dimensionless quantity, look at the transformation that produced it :

[tex]t=arctanh(T/X)[/tex]
No, the wikipedia article simply sets c=1 and g=1, where g is the acceleration of the Rindler observer who starts at position X=c2/g at T=0 in Minkowski coordinates, and who is the unique observer whose proper time matches up with Rindler coordinate time (see below). The full equation would be [tex]t=(c/g)arctanh(cT/X)[/tex]. See this book, which has a section on "coordinates for the accelerated frame" starting on page 240, and on page 246 they write:
constant acceleration is actually quite a special case. Three of these observers' worldlines are drawn in Fig. 7.5. Just as our worldline is defined by the fact that we come to rest at x=1/g (where g is our acceleration), we can populate space with observers labelled i, each of whom has a constant acceleration gi in S, such that their turnaround point is x=1/gi (or c2/gi in conventional units).
Then on page 247 the author points out that this family of accelerating observers will share common planes of simultaneity, so the coordinate time of an event on any observer's worldline can be defined as "our" proper time (where 'we' are the observer with acceleration g) at a time simultaneous with the distant event on one of these shared planes of simultaneity:
We command the ship: our clock dictates what everyone else's should read ... When our clock reads one second ([tex]\tau = 1[/tex]), again all of our barred observers agree on this, so we'll calibrate their clocks so each reads one second ([tex]\bar{t} \equiv 1[/tex]). Thus, shared simultaneity implies that we can provide all observers with one coordinate time [tex]\bar{t}[/tex]--not one proper time. Each has a different proper time, but they all share the same coordinate time.
Finally on page 250, equations (7.26) show the transformation between the coordinate time [tex]\bar{t}[/tex] and position [tex]\bar{x}[/tex] in the accelerated frame back to time t and x in the inertial frame:
the sought-after transform relating inertial and accelerated frames is

[tex]t = \bar{x} sh g\bar{t},[/tex] (7.25)
[tex]x = \bar{x} ch g\bar{t},[/tex]
[tex]y = \bar{y}, z = \bar{z}[/tex]

... The inverse transformation to (7.25) is

[tex]\bar{t} = \frac{1}{g} th^{-1} \frac{t}{x} = \frac{1}{2g} ln \frac{x+t}{x-t} ,[/tex] (7.26)
[tex]\bar{x} = \sqrt{x^2 - t^2} ,[/tex]
[tex]\bar{y} = y, \bar{z} = z[/tex]
The relevant bit is that first equation from 7.26, [tex]\bar{t} = \frac{1}{g} th^{-1} \frac{t}{x}[/tex]. You can see this is the same as the equation in the wikipedia article but with 1/g out in front, and they mentioned earlier that they were using units where c=1 so it would really be c/g. c/g has units of time, so [tex]\bar{t}[/tex] does as well.
starthaus said:
As to "c=1", that is by definition (by the way the original metric was constructed), look at the starting point:

[tex]ds^2=-dT^2+dX^2+dY^2+dZ^2[/tex]

For [tex]ds=0[/tex] you get immediately: [itex]c^2=\frac{dX^2+dY^2+dZ^2}{dT^2}=1[/itex]

so Anamitra's result is a direct consequence of the definition of the original metric.
But here you are using the X,Y,Z,T coordinates of the inertial frame--it's obviously true that any particle moving on a null geodesic has velocity c=1 in an inertial frame, but Anamitra was claiming it was still in some sense true that it has c=1 in the coordinates of the accelerated frame.
 
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  • #18
I haven't come across Anamitra's technique before, but I think this is what is happening.

Given a metric of the form

[tex]ds^2 = g_{00}\,dt^2 + g_{ij}\,dx^i\,dx^j[/tex]​

(where i, j take values 1,2,3 only) define two new metrics:

[tex]dT^2 = -g_{00}\,dt^2[/tex]
[tex]dL^2 = g_{ij}\,dx^i\,dx^j[/tex]​

T is being called "physical time" and L is being called "physical length". Both are evaluated by integrating along the same spacetime worldline that you would integrate ds along. And both are dependent on your choice of coordinate system.

It should be clear that if you were to evaluate T along a worldline of constant x1,x2,x3 it would equal proper time. If you were to evaluate L along a curve of constant t it would equal proper length. But for an arbitrary worldline you evaluate both along the same worldline.

If you calculate |dL/dT| along a null worldline you get 1.
 
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  • #19
DrGreg said:
I haven't come across Anamitra's technique before, but I think this is what is happening.

Given a metric of the form

[tex]ds^2 = g_{00}\,dt^2 + g_{ij}\,dx^i\,dx^j[/tex]​

(where i, j take values 1,2,3 only) define two new metrics:

[tex]dT^2 = -g_{00}\,dt^2[/tex]
[tex]dL^2 = g_{ij}\,dx^i\,dx^j[/tex]​

T is being called "physical time" and L is being called "physical length". Both are evaluated by integrating along the same spacetime worldline that you would integrate ds along. And both are dependent on your choice of coordinate system.

It should be clear that if you were to evaluate T along a worldline of constant x1,x2,x3 it would equal proper time. If you were to evaluate L along a curve of constant t it would equal proper length. But for an arbitrary worldline you evaluate both along the same worldline.

If you calculate |dL/dT| along a null worldline you get 1.
OK, that makes sense. So in that case both g(0,0) and g(1,1) will be varying along a light beam's worldline--for example, if we choose a beam given by t=-ln(x) and x=e^-t in Rindler coordinates, and we want to find the "physical time" between events (x=e, t=-1) and (x=1, t=0), then since g(0,0) = -x = -e^-t, the square of the physical time (the integral of dT^2 along the light beam's worldline) would be equal to integral(from -1 to 0) -e^-t dt = e^-(0) - e^-(-1) = 1 - e (which means the physical time is actually [tex]\sqrt{1 - e}[/tex], but that's a minor quibble). And since g(1,1) = 1, the square of the physical distance is equal to integral(from e to 1) 1 dx = 1 - e, so the physical distance is [tex]\sqrt{1 - e}[/tex] as well, and "physical distance"/"physical time" is 1.

I'm not sure what physical meaning could be assigned to these "physical" measures calculated using these altered metrics, which are different from the normal spacetime metric. Maybe if you divide an arbitrary worldline into a lot of short segments, and then for each segment you consider a short timelike worldline of constant position coordinate which goes through the midpoint of the segment and whose endpoints have the same time coordinates as the endpoint of the segment, then if you add up the proper time along all the little timelike worldlines (calculated using the normal metric), in the limit as the size of each segment approaches zero (so the number of segments approaches infinity) the sum of proper times will approach the "physical time" calculated with the altered metric? So it's sort of like approximating the smooth worldline by a "pixellated" line and then adding the vertical height of all the pixels, and considering the limit as the number of pixels goes to infinity.
 
  • #20
JesseM said:
Maybe if you divide an arbitrary worldline into a lot of short segments, and then for each segment you consider a short timelike worldline of constant position coordinate which goes through the midpoint of the segment and whose endpoints have the same time coordinates as the endpoint of the segment, then if you add up the proper time along all the little timelike worldlines (calculated using the normal metric), in the limit as the size of each segment approaches zero (so the number of segments approaches infinity) the sum of proper times will approach the "physical time" calculated with the altered metric? So it's sort of like approximating the smooth worldline by a "pixellated" line and then adding the vertical height of all the pixels, and considering the limit as the number of pixels goes to infinity.
Yes, that's exactly the picture I have.
 
  • #21
JesseM said:
If you're referring to the conventions used in the wikipedia article, T represents the time coordinate in Minkowski coordinates (you can tell because it appears in the Minkowski metric [tex]ds^2 = -dT^2 + dX^2 + dY^2 + dZ^2[/tex]), while t is the time coordinate in Rindler coordinates.

Yes, I am referring to the wiki article.
Yes, T is time (in Minkowski coordinates)
No, t isn't time since it does not have dimension of time, it is just a dimensionless parameter.
Since "c=1" by the very definition of the metric, no reparametrization of the metric can change that. So, there is no surprise that, in the Rindler coordinates, c is still 1. Therefore, these should be no surprise that Anamitra, calculates c to be 1 iwhen he cancels out ds.
 
  • #22
starthaus said:
Yes, I am referring to the wiki article.
Yes, T is time (in Minkowski coordinates)
No, t isn't time since it does not have dimension of time, it is just a dimensionless parameter.
Again, no it isn't dimensionless, the wikipedia article just adopts the convention that g (the proper acceleration of the Rindler observer whose proper time matches coordinate time) equals 1, and that c equals 1. Look at the equations from the book I posted, they are exactly like the wiki article's but with the g factor included (and with x,t instead of the wiki's X,T for the inertial coordinates, and [tex]\bar{x},\bar{t}[/tex] instead of the wiki's x,t for the Rindler coordinates):
the sought-after transform relating inertial and accelerated frames is

[tex]t = \bar{x} sh g\bar{t},[/tex] (7.25)
[tex]x = \bar{x} ch g\bar{t},[/tex]
[tex]y = \bar{y}, z = \bar{z}[/tex]

... The inverse transformation to (7.25) is

[tex]\bar{t} = \frac{1}{g} th^{-1} \frac{t}{x} = \frac{1}{2g} ln \frac{x+t}{x-t} ,[/tex] (7.26)
[tex]\bar{x} = \sqrt{x^2 - t^2} ,[/tex]
[tex]\bar{y} = y, \bar{z} = z[/tex]
I assume you are familiar with the abbreviation "ch" for cosh, "sh" for sinh, and th-1 for arctanh. And note that the author explicitly refers to [tex]\bar{t}[/tex] as the "coordinate time", and makes clear that these coordinates are Rindler coordinates on page 252:
The region covered by the barred coordinates is called Rindler spacetime (or Rindler space) and is characterised by its event horizon and position-dependent ageings. But as we have seen, Rindler spacetime is really just a different coordinatisation of a part of th Minkowski spacetime of Chap. 5.
Do you dispute the correctness of the equations and explanation in this book? Do you dispute that if we adopt the convention that c=1 (very common in relativity) and g=1, the equations in the book are identical to those in the wiki article?
 
  • #23
JesseM said:
Do you dispute the correctness of the equations and explanation in this book? Do you dispute that if we adopt the convention that c=1 (very common in relativity) and g=1, the equations in the book are identical to those in the wiki article?

What I dispute is your claim that by transforming the Minkowski metric into the Rindler metric c becoumes unequal to 1. In this respect,the exercise/counterexample that you gave Anamitra is meaningless. The fact that Anamitra still showed you how he obtained c=1 from the Rindler metric proves thhis point beyond any doubt.
 
  • #24
I am very much interested on observations/views on my initial thread(ie thread #1) where I have tried to prove in a general way that the speed of light is indeed "c" in all "local non-inertial frames"
 
  • #25
Anamitra said:
I am very much interested on observations/views on my initial thread(ie thread #1) where I have tried to prove in a general way that the speed of light is indeed "c" in all "local non-inertial frames"

This is certainly true in one class of accelerated frames, the uniformly rotating ones. I can prove this with certainty in half a page of calculations.
 
  • #26
Anamitra said:
I am very much interested on observations/views on my initial thread(ie thread #1) where I have tried to prove in a general way that the speed of light is indeed "c" in all "local non-inertial frames"

Yes, the equivalence principle requires that the speed of light be the same as measured by all local experiments, whether performed in inertial frames or nonrotating frames, and this follows simply from what the e.p. says, without the need for calculations. I think what the equations in your #1 show is just that the standard metric notation isn't capable of describing a local value of the speed of light that isn't equal to 1.

The following is my own take on this issue. IMO the local/nonlocal distinction is utterly standard, and resolves 99% of the confusion that has occurred in multiple threads on PF over the last week. The curved-spacetime issues discussed in the last paragraph are, IMO, the ones that are nontrivial.

FAQ: Is the speed of light equal to c even in an accelerating frame of reference?

The short answer is "yes."

The long answer is that it depends on what you mean by measuring the speed of light.

In the SI, the speed of light has a defined value of 299,792,458 m/s, because the meter is defined in terms of the speed of light. In the system of units commonly used by relativists, it has a defined value of 1. Obviously we can't do an experiment that will remeasure 1 to greater precision. However, it could turn out to have been a bad idea to give the speed of light a defined value, if that results in a distance unit whose length depends on extraneous variables.

One such extraneous variable might be the direction in which the light travels, as in the Sagnac effect, which was first observed experimentally in 1913. In the Sagnac effect, a beam of light is split, and the partial beams are sent clockwise and counterclockwise around an interferometer. If the interferometer is rotating in the plane of the beams' path, then a shift is observed in their interference, revealing that the time it takes light to go around the apparatus clockwise is different from the time it takes to go around counterclockwise. An observer in a nonrotating frame explains the observation by saying that the beams went at equal speeds, but their times of flight were unequal because while they were in flight, the apparatus accelerated. An observer in the frame rotating along with the apparatus says that clearly the beams could not have always had the same speed c, since they took unequal times to travel the same path. If we insist on letting c have a defined value, then the rotating observer is forced to say that the same closed path has a different length depending on whether the length is measured clockwise or counterclockwise. This is equivalent to saying that the distance unit has a length that depends on whether length is measured clockwise or counterclockwise.

Silly conclusions like this one can be eliminated by specifying that c has a defined value not in all experiments but in local experiments. The Sagnac effect is nonlocal because the apparatus has a finite size. The observed effect is proportional to the area enclosed by the beam-path. "Local" is actually very difficult to define rigorously [Sotiriou 2007], but basically the idea is that if your apparatus is of size L, any discrepancy in its measurement of c will approach zero in the limit as L approaches zero.

General relativity is not needed in order to understand examples like the Sagnac effect, which occurs in flat spacetime, but GR does help to clarify some of the issues. The fact that we can give c a certain value by definition is a specific example of a broader property of GR, which is that it is coordinate-independent. For example, we can subject our coordinates to a transformation x->x'=x*exp(-t/k), which is like making all the meter-sticks in the universe shrink exponentially with time. According to GR, all the laws of physics are obeyed in the x' coordinates just as they were in the original ones. This shows that we can never determine whether a fundamental "constant" is really constant unless it is something like the fine-structure constant that has the same value in all systems of units.[Webb 1999],[Chand 2004]

In a curved spacetime, it is theoretically possible for electromagnetic waves to undergo phenomena like refraction. Such effects are far too weak to be detected by any foreseeable technology. Assuming that they do really exist, they could be seen as analogous to what one sees in a dispersive medium. The question is then whether this constitutes a local effect or a nonlocal one. Only if it's a local effect would it violate the equivalence principle. This is closely related to the famous question of whether falling electric charges violate the equivalence principle. The best known paper on this is DeWitt and DeWitt (1964). A treatment that's easier to access online is Gron and Naess (2008). You can find many, many papers on this topic going back over the decades, with roughly half saying that such effects are local and violate the e.p., and half saying they're nonlocal and don't.

J.K. Webb et al. (1999). "Search for Time Variation of the Fine Structure Constant". Physical Review Letters 82 (5): 884–887.

H. Chand et al. (2004). "Probing the cosmological variation of the fine-structure constant: Results based on VLT-UVES sample". Astron. Astrophys. 417: 853.

Sotiriou, Faraoni, and Liberati, "Theory of gravitation theories: a no-progress report," arxiv.org/abs/0707.2748

Cecile and Bryce DeWitt, Falling Charges,'' Physics 1 (1964) 3

Gron and Naess, arxiv.org/abs/0806.0464v1
 
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  • #27
starthaus said:
What I dispute is your claim that by transforming the Minkowski metric into the Rindler metric c becoumes unequal to 1.
You originally disputed that t was the time coordinate in Rindler coordinates--do you now agree it's not dimensionless, and is in fact a time coordinate? My claim was that the coordinate speed of light in Rindler coordinates, dx/dt, is not c. Anamitra seems to have a non-standard definition of speed, using a notion of "physical distance" and "physical time" based on metrics which differ from the normal spacetime metric (see DrGreg's post #18), and I agree that under this definition the "speed" is c.
 
  • #28
Anamitra said:
I am very much interested on observations/views on my initial thread(ie thread #1) where I have tried to prove in a general way that the speed of light is indeed "c" in all "local non-inertial frames"
Can you comment on DrGreg's post #18? Would you agree that your definition of "physical distance" and "physical speed" require us to use altered metrics which differ from the normal spacetime metric? Integrating ds using the normal metric can only give distances along spacelike paths and proper time along timelike paths, it will always give a value of 0 if you integrate along a light-like path. That's why I originally thought "physical distance" was based on integrating ds along a space-like path of constant time whose endpoints have the same position coordinates as the endpoints of the light-ray's path, and "physical time" was based on integrating ds along a time-like path of constant position whose endpoints have the same time coordinates as the endpoints of the light-ray's path...however, DrGreg's interpretation of your ideas seems to fit better with the equations you wrote down.
 

1. What is "On the Speed of Light Again" about?

"On the Speed of Light Again" is a scientific concept that explores the speed of light and how it is affected by different materials and conditions.

2. How is the speed of light measured?

The speed of light is measured by dividing the distance traveled by the time it takes for light to travel that distance. It is typically measured in meters per second (m/s).

3. What is the speed of light in a vacuum?

In a vacuum, the speed of light is approximately 299,792,458 meters per second (m/s). This is considered the maximum speed at which any object or information can travel in the universe.

4. How does the speed of light change in different materials?

The speed of light is affected by the density and composition of the material it is traveling through. In general, light travels slower in denser materials, such as water or glass, compared to a vacuum.

5. Why is the speed of light important in science?

The speed of light is a fundamental constant in physics and plays a crucial role in many scientific theories and equations. It is also a key factor in understanding the behavior of electromagnetic radiation, which includes light and other forms of energy.

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