Distance Covered by Puck A at Collision

  • Thread starter Thread starter Kalie
  • Start date Start date
  • Tags Tags
    Rules Slide
Kalie
Messages
46
Reaction score
0
Two hockey pucks, labeled A and B, are initially at rest on a smooth ice surface and are separated by a distance of 18.0 . Simultaneously, each puck is given a quick push and they begin to slide directly toward each other. Puck A moves with a speed of = 2.70 , and puck B moves with a speed of = 5.10 .

What is the distance covered by puck A by the time the two pucks collide?

Really I just need to know how to set it up because each time I do this problem I get a negative answer when finding time and well time can't be negative can it?

Please help me...my brain hurts
 
on Phys.org
What have you tried? Show your work first so we can comment on it.
 
Well what I have been doing is that I know that X1a=X1b and the equation of x1a= x0a + V0a (t1) and x1b= x0b - V0b (t1)
X1a= 2.70 t1
X1b+ 18-(-5.10) t1

2.70 t1= 18+5.10t1
2.70t1-5.10t1=18
-2.4t=18
t=-7.5
so then puck a traveled a -20.25m

so really that what I have been doing I tweeked it to make it positive but puck a can't travel farther than 18 m so really I got stuck in a hole after that...It has been a couple of days

Have I been approaching it wrong?
I setted up a list of knowns and unknowns
 
Last edited:
The approach is perfect. You are using the equations of kinematics under a null force with puck A at the origin and puck B at x=18.0. However, the general equation of kinematics (i.e. the "model" applicable for any more under a null force) is

[tex]x(t)=x_0+v_0t[/tex]

But you have been using the (wrong) equation [tex]x(t)=x_0-v_0t[/tex] for particle B. This is where your error comes from.
 
Thank you so much! Its correct now! Just goes to show that the mastering physics dude was wrong
Thank you
 
Your initial equation for puck b seems fine to me, since it's x-coordinate will decrease with time. For puck a the x-coordinate will be

[tex]x_a = 2.70t[/tex]

and for puck b

[tex]x_b = 18 - 5.10t[/tex]

their x-coordinates will be the same at a time given by

[tex]2.70t = 18 - 5.10t[/tex]
 
Well to avoid confusion, (and also because that is what the maths behind the derivation of the kinematics equation says), we take

[tex]x(t)=x_0+v_0t[/tex]

as the base equation, and let [itex]v_0[/itex] itself be either positive or negative wheter the motion is in the positive x-direction or negative x-direction respectively.
 
Last edited:
This question seems far easier to do as a ratio, because the distances traveled is in the same ratio as the speeds, so you can use (V_a/V_t) * S_t.
 

Similar threads

Replies
4
Views
3K
  • · Replies 3 ·
Replies
3
Views
3K
  • · Replies 2 ·
Replies
2
Views
4K
  • · Replies 35 ·
2
Replies
35
Views
6K
  • · Replies 14 ·
Replies
14
Views
2K
  • · Replies 47 ·
2
Replies
47
Views
6K
  • · Replies 4 ·
Replies
4
Views
3K
  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K