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Easy 3d Moment with Couples question, Scalar approach.

  1. Sep 22, 2013 #1
    1. The problem statement, all variables and given/known data
    00U3X4P.jpg

    I'd like to figure out the moment at pt A using the scalar approach, not vector

    2. Relevant equations

    Vector
    M = r x f

    Scalar
    M = fd

    3. The attempt at a solution
    I think I might be missing some concept that would make my life easier...

    I figured out how to do this by vector. But I am confused as how to do this by scalar.

    for the couple at the top,
    My = (2)(2) = 4 j

    and then theres a moment at d which causes a rotation in the x axis
    Mx= 5 i

    The 10kN force can be solved if i put a matching 10kN going up and down at pt A, and then the 10kN pointing down at A and the 10kN pointing up at E would be a couple. However, if I do that the moment calculated is not strictly in one axis.

    Kind of confused, I have a feeling im approaching this wrong.
     
  2. jcsd
  3. Sep 22, 2013 #2
    You can compute the moment of each force "scalarly". But the resultant moments will have different orientations, so you will have to take that into account when you sum them up; which pretty much means you will be treating them as vectors, except that you are going to make a bunch of sign errors.
     
  4. Sep 22, 2013 #3
    Hey Voko,

    how would I go about figuring out the moment effect of 10kN on pt A. I've tried finding the distance from A to the corner right under e.

    = √(2^2 + 2^2)
    = 2.8

    and then with that length am I able to take the moment of the 10kN force?

    M = f d
    = (10)(2.8)
    = 28

    but the problem with this moment is that it is in the x z axis.
     
  5. Sep 22, 2013 #4
    Yes, the moment of the 10 kN force is not aligned with any axis. It is at the right angle to Y, meaning it is in XZ plane, and it is at the right angle to AE, which makes it "diagonal" in the XZ plane. The latter means you can represent it as a sum of two moments of equal magnitude, aligned with X and Z axes.

    You could have obtained that directly from ##(2, 2, -2) \times (0, 10, 0) = 20(-1, 0, -1)##. Much easier, and no hand waving.
     
  6. Sep 22, 2013 #5
    right! thank you.
     
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