Find the Initial Speed given Distance Traveled and Time Taken

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Homework Help Overview

The discussion revolves around determining the initial speed of a car based on recorded distances traveled and the time taken during a lab experiment. The context involves analyzing the relationship between initial velocity and stopping distance, with the assumption that friction is negligible for the initial calculations.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the relationship between average velocity, distance, and time, with one suggesting that the initial speed can be derived from the average velocity when the final velocity is zero. Another participant questions how the presence of friction would alter the calculations.

Discussion Status

The discussion is active, with participants exploring different aspects of the problem. One participant has provided a mathematical relationship that could be useful, while another is considering the implications of introducing friction into the scenario.

Contextual Notes

There is an acknowledgment of potential inaccuracies in the recorded initial speeds, which may affect the analysis. The experiment is conducted under the assumption that friction is negligible, but this assumption is being questioned in relation to the calculations.

Shauta
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I performed a lab where we needed to find the mathematical relationship between the starting speed (initial velocity) and the stopping distance.
However, I'm pretty sure we recorded all the initial speeds incorrectly. Is there a way to calculate the initial speed knowing the Distance Traveled and Time Taken? The data is as follows: (Friction is negligible for now)

1.9m----1.82s
3.2m----2.85s
3.4m----3.19s
3.1m----2.86s
3.9m----3.21s

Additional Information: The experiment was done with a car, the final velocity is 0.

Thanks a lot!
 
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Average velocity is equal to distance over time. Assuming your acceleration is constant, average velocity is equal to final plus initial over 2. Since your final velocity is 0, initial should be twice the average.

Δv = [itex]\frac{v_{f}+v_{i}}{2}[/itex] = [itex]\frac{Δx}{t}[/itex]
 
Right, that makes sense, how would my equation change if I were to add friction?
 
It would be the same. Your negative acceleration is due to friction/drag. If there were no friction/drag acting against your car, there would be no acceleration and velocity would be constant (i.e. the car would keep going until it hit a wall).
 

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