Finding a basis of the image of a linear transformation

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Homework Help Overview

The discussion revolves around finding a basis for the image of a linear transformation defined from Mat2x2(R) to itself. The transformation is specified by a matrix mapping that combines elements of the input matrix in a particular way.

Discussion Character

  • Exploratory, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the use of the standard basis for Mat2x2(R) and the representation of the transformation in terms of coordinates. There is mention of attempting Gaussian elimination on the resulting matrix to find a basis.

Discussion Status

Several participants are engaging with the original poster's approach, questioning the choice of basis and the steps taken in the transformation process. There is an ongoing exploration of the correct representation of the transformation and its implications for finding the image's basis.

Contextual Notes

The original poster indicates that the problem is from a worksheet rather than a textbook, suggesting it may have specific constraints or expectations not fully articulated in the discussion.

WednesdayBass
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Homework Statement


Let Ψ: Mat2x2(R) -> Mat2x2(R) be defined as:
[a,b;c,d] -> [a+b, a-c; a+c, b-c]
Find a basis for the image of Ψ.

Homework Equations


None, AFAIK.

The Attempt at a Solution


I started by using the standard basis, B, for Mat2x2(R) to get B [with u in Mat2x2(R)] as [a;b;c;b] and [Ψ]BB as:
[1,1,0,0;
1,0,-1,0;
1,0,1,0;
0,1,-1,0]

And tried to use Gaussian elimination on that but that just gives me an inconsistent result.
 
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won't your standard basis be v1 = ([tex]\stackrel{1}{0}[/tex][tex]\stackrel{0}{0}[/tex]) and so on for v2, v3, v4
 
FanofAFan said:
won't your standard basis be v1 = ([tex]\stackrel{1}{0}[/tex][tex]\stackrel{0}{0}[/tex]) and so on for v2, v3, v4
Yeah, I've used that basis to get the coordinates of the matrix u ([a,b;c,d]) and find the matrix which you multiply that coordinate vector by to get the new matrix. I have no idea if that's heading in the right direction or not...
 
Is this a problem in a book... also I'm not sure what you are doing wrong but isn't it (a+b)v1 + (a-c)v2 + (a+c)v3 + (b-c)v4
 
No, it's not from a book, it's from a worksheet I've been given.

(a+b)v1 + ...
is the coordinates for Ψ(u) in the standard basis of Mat2x2(R). So the coordinate vectors are B = [a;b;c;d] and [Ψ(u)]B = [a+b;a-c;a+c;b-c] which is where I got the 4x4 matrix.
 

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