Finding a bullet's velocity over time

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    Bullet Time Velocity
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Discussion Overview

The discussion revolves around calculating the velocity of a bullet over time or distance, specifically excluding factors like wind and humidity. Participants explore the necessary mathematical approaches, including calculus, to model the bullet's velocity as it travels, particularly focusing on the effects of air resistance and gravity.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant expresses a desire to calculate the bullet's velocity over time or distance, acknowledging the need for calculus but feeling less familiar with it.
  • Another participant states that without calculus, progress on the problem will be limited.
  • Some participants mention that if external factors are ignored, the bullet maintains its muzzle velocity, while gravity affects the vertical component of motion.
  • There is a suggestion to consider air resistance and to refer to a Wikipedia article on drag for more information.
  • A participant recommends a book, "Modern Practical Ballistics," claiming it does not require calculus.
  • One participant indicates frustration with the complexity of the calculations and seeks guidance on how to perform them independently.
  • Another participant suggests using numerical methods and spreadsheet software for calculations, mentioning Euler's method as a potential approach.
  • One participant acknowledges that they found the last suggestion helpful and is verifying their bullet measurements.

Areas of Agreement / Disagreement

Participants generally agree that calculus is necessary for accurate calculations, but there is no consensus on the best method to approach the problem or the specific resources to use. Some participants emphasize the importance of understanding the underlying physics, while others focus on practical tools and methods.

Contextual Notes

Participants express varying levels of familiarity with calculus and physics concepts, which may affect their ability to engage with the topic. The discussion includes references to specific resources and methods, but no definitive steps or solutions are established.

Who May Find This Useful

Individuals interested in ballistics, physics enthusiasts, and those looking to understand the dynamics of projectile motion may find this discussion relevant.

l2aizou
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Hi, I engage in physics as a hobby, and I'm not extremely familiar with things reaching into calculus levels of math. That said, how would I find the velocity of a bullet at a given time or distance, taking wind/humidity/etc. out of the equation?

I know the muzzle velocity only applies to the bullet leaving the barrel, but given I know that, how would I attempt to find the decrease in velocity with a given time, or distance? For example, a 700m/s bullet velocity being decreased down to 683m/s at a distance of 10 meters. I can find the acceleration within the barrel given the final velocity = muzzle velocity. I also have the dimensions of the bullet, weight, and bullet coefficient.

This thread seemed like it was what I needed, but I am unsure if it is what I'm looking for.

Eventually, I want to be able to make a graph like this.
 
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You aren't going to get very far on this without calculus.
 
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boneh3ad said:
You aren't going to get very far on this without calculus.

I can do it, I'm just not as familiar with it as other levels of math.
 
l2aizou said:
Hi, I engage in physics as a hobby, and I'm not extremely familiar with things reaching into calculus levels of math. That said, how would I find the velocity of a bullet at a given time or distance, taking wind/humidity/etc. out of the equation?

If you ignore everything, the bullet maintains its muzzle velocity as it moves. Add gravity into the picture and the horizontal component remains unchanged but the vertical component changes by 32.2 ft/s every second. If you want to account for air resistance then you need to look at the effects of air drag. The Wikipedia article seems accurate and accessible:

https://en.wikipedia.org/wiki/Drag_(physics)
 
An excellent book on the subject is Modern Practical Ballistics by Arthur J. Pejsa. No calculus required.
 
Mister T said:
If you ignore everything, the bullet maintains its muzzle velocity as it moves. Add gravity into the picture and the horizontal component remains unchanged but the vertical component changes by 32.2 ft/s every second. If you want to account for air resistance then you need to look at the effects of air drag. The Wikipedia article seems accurate and accessible:

https://en.wikipedia.org/wiki/Drag_(physics)

Yeah, I meant just weather conditions, not gravity and stuff.

But with one of the calculators I used to find speed over time, I needed the ballistic coefficient, muzzle velocity, and diameter and weight of the bullet, so I don't know how that'll help.

I found a few Pejsa things, but this is really starting to frustrate me. I've been attempting this since almost 12 hours ago.
 
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l2aizou said:
But with one of the calculators I used to find speed over time, I needed the ballistic coefficient, muzzle velocity, and diameter and weight of the bullet, so I don't know how that'll help.

Sorry, you lost me there. You said you have all that information. If all you want is that graph you mentioned you just use that calculator to find the values and plot them on a graph.
 
Mister T said:
Sorry, you lost me there. You said you have all that information. If all you want is that graph you mentioned you just use that calculator to find the values and plot them on a graph.
I do, but I want to learn how to do those calculations on my own.
 
l2aizou said:
I do, but I want to learn how to do those calculations on my own.

Okay. You can see from the Wiki article I referenced that it's a complicated problem. The best place to start might be a textbook for a junior-level course in dynamics. A forum like this is a good place to ask questions when you get stuck.

The best approach might be to use numerical methods and start with spreadsheet software. If you're already proficient with computer programming this a really simple programming task. You just use something like Euler's method.
 
  • #10
Yeah with that last suggestion it really helped, I was able to make sense of the formulas linked above, the only thing I need to check is if my bullet measurements were correct.
 

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