Finding the equation of a paraboloid

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SUMMARY

The discussion centers on deriving the equation of a paraboloid defined by the condition that the distance from any point (x, y, z) to the origin equals its distance to the plane defined by x + y + z = 3. The normal vector to the plane is established as <1, 1, 1>, and a point on the plane is identified as (1, 1, 1). The vertex of the paraboloid is determined to be (1/2, 1/2, 1/2), with the distance from the origin to this vertex calculated as √3/2. The solution process emphasizes the importance of using the point-to-plane distance formula to equate distances for finding the paraboloid's equation.

PREREQUISITES
  • Understanding of 3D geometry and coordinate systems
  • Familiarity with the equation of a paraboloid: z/c = x²/a² + y²/b²
  • Knowledge of vector notation and normal vectors
  • Ability to apply distance formulas in three-dimensional space
NEXT STEPS
  • Study the derivation of the paraboloid equation from distance constraints
  • Learn about the point-to-plane distance formula in 3D geometry
  • Explore the properties of parabolas and their geometric interpretations
  • Investigate the relationship between normal vectors and plane equations
USEFUL FOR

Students studying multivariable calculus, geometry enthusiasts, and anyone involved in mathematical modeling of surfaces in three-dimensional space.

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Homework Statement



Find an equation of the form Ax2+By2+Cz2+Dxy+Exz+Fyz+Gx+Hy+Jz+K=0 Satisfied by the set of all points in space, (x,y,z), whose distance to the origin is equal to their distance to the plane x+y+z=3. Based on what you know about parabolas, what does this collection of points look like?

Homework Equations



x+y+z=3

Equation of a paraboloid: z/c=x2/a2+y2/b2

a(x-x0)+b(y-y0)+c(z-z0)=0 The coefficients (a,b,c) is the normal vector to the plane.


The Attempt at a Solution



I started by finding a point that lies on the plane. The point (1,1,1) satisfies the given equation: x+y+z=3.

Given that point, I can work back to the normal vector:

(x-1)+(y-1)+(z-1)=0

The normal vector is the coefficients of this eqn, so the normal vector is <1,1,1>.

The focus is given as (0,0,0), so the vertex of the paraboloid should be \frac{1}{2},\frac{1}{2},\frac{1}{2}

The distance from the origin (and thus the plane) to the vertex of the paraboloid is 1/2\left\|N\right\|=\frac{\sqrt{3}}{2}

That's as far as I've gotten... I really have no idea how to go from here. I think I've got all the info to put it together, I just don't know how.

BTW, sorry about any formatting snafus, Google Chrome doesn't play well with latex at all.
 
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Quisquis said:

Homework Statement



Find an equation of the form Ax2+By2+Cz2+Dxy+Exz+Fyz+Gx+Hy+Jz+K=0 Satisfied by the set of all points in space, (x,y,z), whose distance to the origin is equal to their distance to the plane x+y+z=3. Based on what you know about parabolas, what does this collection of points look like?

Homework Equations



x+y+z=3

Equation of a paraboloid: z/c=x2/a2+y2/b2

a(x-x0)+b(y-y0)+c(z-z0)=0 The coefficients (a,b,c) is the normal vector to the plane.


The Attempt at a Solution



I started by finding a point that lies on the plane. The point (1,1,1) satisfies the given equation: x+y+z=3.

Given that point, I can work back to the normal vector:

(x-1)+(y-1)+(z-1)=0

The normal vector is the coefficients of this eqn, so the normal vector is <1,1,1>.

The focus is given as (0,0,0), so the vertex of the paraboloid should be \frac{1}{2},\frac{1}{2},\frac{1}{2}

The distance from the origin (and thus the plane) to the vertex of the paraboloid is 1/2\left\|N\right\|=\frac{\sqrt{3}}{2}

That's as far as I've gotten... I really have no idea how to go from here. I think I've got all the info to put it together, I just don't know how.

BTW, sorry about any formatting snafus, Google Chrome doesn't play well with latex at all.

Why not just use the point to plane distance formula and set that equal to the distance to the origin?
 
Heh... problem #1 on the homework involved just that. It didn't occur to me at all to use here though. Thanks!
 

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