Finding the Projection onto Subspaces

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SUMMARY

The discussion focuses on calculating the projection of a vector v onto a plane W using the projection formula. Participants emphasize the importance of finding the projection matrix P, which represents the linear mapping of the projection onto W. The conversation highlights the necessity of using an orthogonal basis for W and suggests resolving vector v into components parallel and perpendicular to the plane. Key vectors mentioned include v1 = (-2, 1, -2) and v2 = (1, 4, -8).

PREREQUISITES
  • Understanding of linear mappings and projection matrices
  • Familiarity with vector spaces and subspaces
  • Knowledge of orthogonal bases and their significance in projections
  • Proficiency in vector operations, including linear combinations
NEXT STEPS
  • Learn how to derive projection matrices for linear mappings
  • Study the Gram-Schmidt process for orthogonalizing bases
  • Explore the concept of resolving vectors into components in vector spaces
  • Investigate the relationship between projections and normal vectors to planes
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Students and professionals in mathematics, particularly those studying linear algebra, vector calculus, and anyone involved in computational geometry or physics applications requiring vector projections.

shaon0
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Homework Statement


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The Attempt at a Solution


How should I approach these questions? By using the projection formula?
 

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Yes, since the problem asks for projections, use the projection formula!
 
HallsofIvy said:
Yes, since the problem asks for projections, use the projection formula!

Will I have to do two different calculations ie one with v and the first vector in W and then v with the second vector in W? Also, how would I find P?
 
W is a plane. The question is asking you to find the projection of the vector v onto that plane.

As far as finding the matrix P goes, the projection onto W is a linear mapping. How do you find the matrix representing a linear mapping?
 
vela said:
W is a plane. The question is asking you to find the projection of the vector v onto that plane.

As far as finding the matrix P goes, the projection onto W is a linear mapping. How do you find the matrix representing a linear mapping?

For P, the projection of what vector onto W? Would I just span the vectors I've found so, P=span{v1,v2} and find the co-effs s.t Basis1=a1.v1+a2.v2 where v1,v2 are the vectors I've found using the projection formula and a1,a2 are constants which will give me the 1st column of P?
 
Last edited:
You might find the page helpful:

http://www.cliffsnotes.com/study_guide/Projection-onto-a-Subspace.topicArticleId-20807,articleId-20792.html
 
Last edited by a moderator:
vela said:
You might find the page helpful:

http://www.cliffsnotes.com/study_guide/Projection-onto-a-Subspace.topicArticleId-20807,articleId-20792.html
I've tried to use the projWv=projv1v+projv2v where v1=(-2,,1,-2)^T and v2=(1,4,-8)^T but i don't get the correct answer. Maybe because v1, v2 are not mutually orthogonal?
 
Last edited by a moderator:
Since any vector v can be written as a linear combination of vectors of a basis of \mathbb{R}^3, if you can find the projection of each of the vectors of the canonical basis of \mathbb{R}^3, you can then write a projection matrix using the results.
 
shaon0 said:
I've tried to use the projWv=projv1v+projv2v where v1=(-2,,1,-2)^T and v2=(1,4,-8)^T but i don't get the correct answer. Maybe because v1, v2 are not mutually orthogonal?
Yes, that's why it didn't work.
 
  • #10
unlearned said:
Since any vector v can be written as a linear combination of vectors of a basis of \mathbb{R}^3, if you can find the projection of each of the vectors of the canonical basis of \mathbb{R}^3, you can then write a projection matrix using the results.

So; proje1v1? for all combinations of e1,e2,e3 and v1, v2?
 
  • #11
If you look at the first picture on that web page, it illustrates that you can write
\vec{v} = (\mathrm{proj}_W\ \vec{v}) + \vec{v}_\perpThat is, you can resolve any vector \vec{v} into a piece that lies in the plane W and a piece that's perpendicular to W. Solving for the projection, you get
\mathrm{proj}_W\ \vec{v} = \vec{v} - \vec{v}_\perpSo if you can figure out how to find \vec{v}_\perp, which is very likely a problem you solved before, you can then find the projection of \vec{v} onto W. Hint: think about the normal to the plane.

If you don't want to use that approach, you can go with the method you tried. But as you noted, you need an orthogonal basis for W. You've been given a basis. You just need to make it orthogonal.
 
  • #12
vela said:
If you look at the first picture on that web page, it illustrates that you can write
\vec{v} = (\mathrm{proj}_W\ \vec{v}) + \vec{v}_\perpThat is, you can resolve any vector \vec{v} into a piece that lies in the plane W and a piece that's perpendicular to W. Solving for the projection, you get
\mathrm{proj}_W\ \vec{v} = \vec{v} - \vec{v}_\perpSo if you can figure out how to find \vec{v}_\perp, which is very likely a problem you solved before, you can then find the projection of \vec{v} onto W. Hint: think about the normal to the plane.

If you don't want to use that approach, you can go with the method you tried. But as you noted, you need an orthogonal basis for W. You've been given a basis. You just need to make it orthogonal.

Ok, thanks. I think I've got it.
 

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