Finding the resultant of 3 Vectors modeling a force table

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SUMMARY

The discussion centers on calculating the resultant of three vectors in a force table setup, specifically addressing the challenge of two vectors that cannot be drawn head-to-tail and are oriented in opposing directions. It is confirmed that while vectors can be added if their individual x, y, and z components are known, the angle defining their direction must be considered to accurately compute the resultant. The conversation emphasizes the importance of vector components in determining the resultant force accurately.

PREREQUISITES
  • Understanding of vector addition and components (x, y, z)
  • Familiarity with Newton's laws of motion
  • Basic knowledge of force tables and spring measurements
  • Proficiency in trigonometry for angle calculations
NEXT STEPS
  • Study vector addition techniques in physics
  • Learn about resolving vectors into components
  • Explore the concept of resultant forces in static equilibrium
  • Investigate the use of graphical methods for vector representation
USEFUL FOR

Physics students, engineers, and anyone involved in mechanics or force analysis will benefit from this discussion, particularly those working with vector calculations in force tables.

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Hey, sorry for the basic question, but I'm curious.

Can one create a resultant for 2 vectors that cannot be drawn head- to - tail, and are facing opposing directions?

The idea is that I set up a force table and took measurements on how many Newtons of force are acting upon each spring involving the force table, and represented it with 3 vectors.

Is it even possible to create a resultant for 2 of these vectors at a time, without totally disregarding their angle defining their direction?

All help is appreciated.
 
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You can always add vectors - if you know their individual x,y,z-components, for example, simply add them.

If that does not help, I do not understand your question.
 

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