FTL, avoiding time travel issues?

In summary: if one side could be propelled faster than the other, then theoretically you could open a door to time travel. The other thing I wanted to ask is if there is a way to test whether or not a jump drive is actually working? I've been thinking about it a lot and I don't think I've come up with a good way to do it.
  • #1
justsomeguy
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After reading about everything I can find on the subject while researching for a story, I've come to the conclusion that wormholes (or "jump" drives or gates) are the only potential "class" of FTL mechanisms which are even remotely (not a problem for fiction) plausible while also not opening the door to time travel / causality problems that are just ignored for the sake of telling the story.

I'm not entirely sure about the door being closed, so that's what I'm looking for some feedback on.

As far as I can work out, the time travel problem only manifests with a wormhole if you can accelerate one end relative to the other after creating it. Is this an accurate assessment? More to the point, if (because... scifi handwaving reasons) the ends must be fixed in space relative to one another, does the time travel boogyman still rear his head?

I'm coming up with other technobabbleish restrictions as well to eliminate as many of the social and economic repercussions that I don't want to write about as possible (while leaving those I do intact), but like many, I want the "fun" of FTL travel while avoiding that pandoras box of paradoxes and time travel without simply ignoring it.
 
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  • #2
Most stories that use FTL accept that that will be their weakest point on the "hardness" scale. You can still have a relatively hard sci-fi story while using FTL. You can go the route of the "jump" or some such thing, forget the technological details, and just move on with the story. It's a pretty established plot tool and most readers will accept this and move on.

You could also do the "mysterious FTL alien object" thing, like the hypernet gates used in The Lost Fleet series by (pen name) Jack Campbell, which is otherwise fairly hard science fiction as far as the spaceflight goes. Basically, humans discover a hypernet that has already existed (relic of a past alien civilization? Something else? Up to you.) and make use of it.

Or, if you want to go the wormhole route, forget the techno-jargon. Your characters wouldn't be discussing it usually anyway (unless there was a problem with it). When I drive to the store with a friend, I don't say, "Friend, let's transport ourselves to the store using this automobile machine which utilizes a synchronously ignited hydrocarbon fuel and air mixture in a reciprocating piston chamber to drive the wheel mechanism!" I just say, "Let's drive to the store", the how isn't important to either of us. Though, if your plot points rest on a problem with the mechanism, for instance, "Oh no, the wormhole was supposed to be coupled in space-time with our entry point, but instead an unstable gravitational distortion caused us to wind up in an unknown time and region of space!" then you'll have to work it all out in a plausible way.
 
  • #3
Travis_King said:
Most stories that use FTL accept that that will be their weakest point on the "hardness" scale. You can still have a relatively hard sci-fi story while using FTL. You can go the route of the "jump" or some such thing, forget the technological details, and just move on with the story. It's a pretty established plot tool and most readers will accept this and move on.

You could also do the "mysterious FTL alien object" thing, like the hypernet gates used in The Lost Fleet series by (pen name) Jack Campbell, which is otherwise fairly hard science fiction as far as the spaceflight goes. Basically, humans discover a hypernet that has already existed (relic of a past alien civilization? Something else? Up to you.) and make use of it.

Or, if you want to go the wormhole route, forget the techno-jargon. Your characters wouldn't be discussing it usually anyway (unless there was a problem with it). When I drive to the store with a friend, I don't say, "Friend, let's transport ourselves to the store using this automobile machine which utilizes a synchronously ignited hydrocarbon fuel and air mixture in a reciprocating piston chamber to drive the wheel mechanism!" I just say, "Let's drive to the store", the how isn't important to either of us. Though, if your plot points rest on a problem with the mechanism, for instance, "Oh no, the wormhole was supposed to be coupled in space-time with our entry point, but instead an unstable gravitational distortion caused us to wind up in an unknown time and region of space!" then you'll have to work it all out in a plausible way.

I am going to avoid the jargon as much as possible, I just don't want the system to be open to too many "why didn't they" or "what if" scenarios when it comes to that particular problem. That's where the question about the wormholes/jumpgates comes from.

Everything I've been able to find so far only brings up the paradox if you can open the gate and then move one end of it off at relativistic speed to take advantage of time dilation. If the ends must remain fixed (or relatively so, heh), or a "jump drive" is used, I haven't found any potential time travel loopholes.

I've read Lost Fleet and enjoyed it myself, especially his treatment of the tactical repercussions of light speed delays once arriving in system.
 
  • #4
As far as i know (but i can be wrong), in every pop SF FTL method, (Alcubierre warp drive, negative mass, wormhole, hyperspace jump) your local speed won't be FTL, if spacetime is warped, than meter and second won't be the same as in another reference frame.
 
  • #5
GTOM said:
As far as i know (but i can be wrong), in every pop SF FTL method, (Alcubierre warp drive, negative mass, wormhole, hyperspace jump) your local speed won't be FTL, if spacetime is warped, than meter and second won't be the same as in another reference frame.

I think this is only (practically) true if the travelers traverse normal spacetime and can share information with observers during the journey; that's what I'm trying to nail down. Would there be repercussions for causality if instantaneous travel were possible?

The closest I've found is http://www.theculture.org/rich/sharpblue/archives/000089.html which is four parties each with ansibles, each pair at rest in one frame moving relativistically vs. the other pairs frame. In each frame, each party is outside the others light cone.

It seems that even in this case if the wormholes/gates are still "safe" due to the made up "little/no relative motion" rule, and a gateless "jump drive" in concept seems no different.

Edit: Reading the diagram and example closer, it seems that the made up rule doesn't actually fix this situation. Maybe I'll have no choice but to ignore it entirely, but I hope not.
 
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  • #6
Travis_King said:
"Friend, let's transport ourselves to the store using this automobile machine which utilizes a synchronously ignited hydrocarbon fuel and air mixture in a reciprocating piston chamber to drive the wheel mechanism!"

I expelled air from my lungs in a spastic fashion in order to express my sense of amusement.
 
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  • #7
OK, I'm confused. These mathematicians from Hungary and U of Sheffield claim FTL doesn't imply time travel.

So in that case the OP can do whatever method he wants.:wink:t[/URL]
 
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  • #8
an idea

why don't you try to make the story original to the best of your ability and the time travel/science/techinical stuff can be based on hard core real scientific theories, the old and the new and try to make it as realistic as you can while keeping the story lively and based on real true logic, you might want confused mathew from youtube to review your story before showing it to the public. I would try to not borrow any elements from other sci-fi stories. I too have written a little sci-fi plot with a screenplay and plot sequels but I think people would rather think it is bad or a joke, I don't know, I've never showed anyone and most of what I have on my work is stuck in a old floppy disk that I can't get my computer to pull up.
 
  • #9
chasrob said:
OK, I'm confused. These mathematicians from Hungary and U of Sheffield claim FTL doesn't imply time travel.

So in that case the OP can do whatever method he wants.:wink:

Or, at least the theory would make a good explanation as to why FTL works in-universe. I wonder how a 3+1 dimension mink-diagram would look. I can barely handle the 2D-versions...

I simply and neatly made a universe with an preferred frame of reference for a story I've been working on (cue Stewies voice...), the explanation, if asked for, why the rest of physics still behave pretty much like in our own universe would be anything but simple. Good I have the power of authorship to prevent the characters from asking those questions!
 
  • #10
I was confused because everyone was telling me that FTL necessarily means time travel, and here are some scientists who deny that.
 
  • #11
Are you sure wormholes are better than jump drives?

Should FTL be able to detect Lorentzian ether wind?
 
  • #12
Personally, I don't see difference, if FTL is time travel why would be any method different from others... otherwise i always failed to understand, how could an IMAGE of the past receive the signal. I now I'm not the brightest scientist...
Now I'm really glad that now i can be able to refer to some fellow hungarians in my SF book. :)

"Should FTL be able to detect Lorentzian ether wind? "

According to wiki someone thought the weak point of the Alcubierre warp drive is that if it works FTL it generates strong Hawking radiation that kills the crew... if that happens to be true (provided that we could reach FTL in the first place whether it is casual or not...), the wormhole or jump drive is better.
 
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  • #13
chasrob said:
I was confused because everyone was telling me that FTL necessarily means time travel, and here are some scientists who deny that.
Time travel does not exist ! Time is a measurement of change. No matter how fast you go, you can only get there quicker from the "now". I will continue to argue until someone convinces me otherwise that time in itself is not a "thing" but a ruler. Therefore you can not go back or forward "in time". Time is relative to the local body, so you could go somewhere where time is "slower" than in this local body and spend 1 Earth year there (if you could track Earth time !) and then come back to Earth and everyone on Earth "aged" more than a year. But this is still not time travel. You will never be able to do the opposite,"back in time".
 
  • #14
There is nothing in SR or GR that says that FTL is impossible, or even that time travel is impossible. That's not the right way to think about the problem. What they say is that nothing with mass can go *exactly* the speed of light (doing so leads to infinite energy) and in SR, the reason you can never get there is easy to visualize as a sort of zenos paradox. If c is a constant and there is no preferred inertial frame, then if you spend the energy required to accelerate to 99% the speed of light relative to me -- in your own frame, you're at rest relative to light (c is constant), and you must spend the same amount of energy to get to c in your new frame. Repeat ad nauseum.

As for FTL and time travel, one is just a side effect of the math for the other. If you ignore the energy requirement and put a velocity greater than c into the equations, t becomes negative. This implies travel backwards in time, which if correct puts causality at risk and opens the door to paradoxes.

My question WRT wormholes and other such instantaneous methods of travel is just me trying to cover my bases. What I'm trying to do is avoid situations within the context of the fiction where a reader asks "why didn't they just do _______ here?" where _______ is some time-travel side effect of the fictional FTL method being employed. It's obvious that if the travel takes place through the intervening space at some fixed (or variable) velocity > c, that the paradoxes are inescapable.

Wrapping my head around potential problems where the intervening space is not traversed and the travel is instant is proving more difficult, especially if I assume that some things (like taking one end of a wormhole on a relativistic journey) is impossible, and that the inertial frame used before and after the 'jump' is the same -- i.e. no jumping from A to B where B is in motion relative to A.
 
  • #15
If you ignore the energy requirement and put a velocity greater than c into the equations, t becomes negative.

Actually square root (negative value) is a complex, not a negative value.

But no one said you should ignore Lorentz transformations.

http://curious.astro.cornell.edu/question.php?number=575

That one claims, that distant galaxies can receed FTL while their local speed is below light, because the universe itself is expanding.

The idea of SF space travel is that we will be able do something similar, with spacetime warp, negative mass, wormhole or jump drive. The local speed will be below light.

Well, people with a bigger knowledge will analyse that paper chasrob sent, you either accept it in your universe or not. If you dont, wormholes are also able to take you out of the light cone...
In that case, you should rather write a near future SF.
 
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  • #16
An expert I am not, but the paper's conclusions are interesting, especially to SF writers! Rather, those who don't want to wrestle with the problems of time travel. My story for instance doesn't involve that; I have enough handwaving with the FTL:cry: Speaking of which:

Pssst! Can you-all keep a secret? While looking into FTL I came across this on arXiv. Something to do with adding a constant, ε2, to prevent diverging of the equations--or something:wink:--and the next superluminal regime has a max speed of 5e26 c! According to my calculator, that's across the visible universe in a millionth part of a nanosecond! Luckily my protag has reaction times equal to the Planck time:tongue: And there are even speedier regimes after that!

I plan on using this in my tale, so do keep this quiet.:wink:
 
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  • #17
Right, sorry. Complex/imaginary. I haven't had time to look at the paper yet.
 
  • #18
Well the paper is interesting, I'll have to take more time later to read it more carefully, but closing remarks contain this paragraph which is 'worrying' for lack of a better term.

On the other hand, it is certainly possible to construct logically sensible models of spacetime
in which observers can disagree as to the direction of time’s arrow. Our results do not undermine
those constructions, but they do force us to re-examine which aspects of these models are actually
responsible for any apparent paradoxes.

If two observers are disagreeing on what direction time is flowing, that seems to indicate that they are traveling backwards in time with respect to each other. The paper seems to be saying that the paradoxes are still unresolved, but it's not the concept of FTL alone that is responsible. This paper is only a week old, so future developments and reviews may shed more light on it (or invalidate it).

From a fictional standpoint it does seem like a good foundation to mention in passing along with a fictional future scientist who answered the new questions.. Thanks for the link!
 
  • #19
ArXiv is not peer reviewed, so I suppose anything posted there has to be taken with a grain of salt. Depending on the author of the paper of course. But, it is fertile ground for SFnal ideas
 
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  • #20
chasrob said:
...According to my calculator, that's across the visible universe in a millionth part of a nanosecond! ...

Whoops, my calculator let me down again.:biggrin: It'll take you nearly 6 whole nanoseconds to cross the visible universe at that velocity.
 
  • #21
huh.. is there any way to increase something's mass?

if there is, then you could take it, and do a "bugee jump thing" and launch it around/through your craft, depending on weather your craft was ring or stick shaped.

if you did that enough, you could, in theory, get to c1
 
  • #22
Yes, if you per E=mc2 add a lot of energy in the form of velocity an object would become heavier, relativistically speaking. But it still wouldn't reach, c, since that would require adding infinite energy.
 
  • #23
Just use the Mass Effect relays, you will be fine ;)
 
  • #24
But they were blow up, right?
 
  • #25
I think the standard way of making a time machine out of a wormhole is for one end of the wormhole to be moving relative to the other, or for two wormholes to exist, such that a time loop can be formed. If you purport that wormhole ends cannot be accelerated by any means, and all wormholes must be stationary relative some "special" frames, then you can prevent time travel. (It's not enough that they don't accelerate.) For example, maybe you will stipulate that the wormholes must be co-moving with the cosmic microwave background. The expansion of the universe provides a sense of absolute time to the universe.
 
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  • #26
I grew up with Star Trek (and the Alcubierre warp drive is a outflow of that kind of thinking to could allow such type of travel to be possible). One point that was made on Star Trek was that they also had an FTL comms system. Even so, they had constant problems with their ship's clocks--thus necessitating the need for "stardates" when recording their logs. (the reality was that when the show was being created, it was known the episodes would often end up being broadcast out of order & Roddenberry never properly organized a standard for scripts & the "stardates" anyhow). The theory behind stardates was they reflected your distance from Earth as well as the "local time".

So, the idea is the ship is getting some sort of "time-standard" being broadcast from Earth. Whether this "time-standard" is broadcast at C or at some FTL propagaton speed is irrelevant (it's simply "relative"--yeah, I know, shitty pun, but appropriate :confused: ). The ship's speed ends up causing the current "ship's time" to "be out of synch" with the "time-standards" they're receiving.

Let an example of the "time-standard" is at C--the ship, traveling at 100C will easily outrace all your time stamps being broadcast from Earth. In less than 3 years of travel, your ship will have "gone back in time" by 300+years--to before your home even began sending out radio! Have you actually gone back in time? NO! Only from the aspect of your clock, have you done any "time travel"--but it's entirely illusionary.

You might be in a position in space where you could begin watching "I Love Lucy"'s first showing (assuming you had equipment sensitive enough to pull it out from the noise), but nothing you do from that location can have any bearing with what happened in the 1950s on Earth--even if you where to open a StarGate back to Earth from there--you would simply get back to Earth to the same moment 3yrs after you left as it was on your ship (minus any relativistic near-C time you spent in transit--and keep in mind, the theory for Alcurbierre drives can work at sub-light speeds, as well as FTL, both without causing any time dilation).

If you were to turn about and head back to Earth at 100C, you would simply get back to Earth after another 3years of travel...and find you've been gone for about 6years in total--because if you bothered to watch your clocks on the way back, they were picking up the "time-stamps" at an accelerated rate as you overrun those clock ticks coming at you, as opposed to the "negative clock ticks" you saw as your ran out faster than they propagated...

If your "time-standards" propagated at an FTL that was faster/slower than your ship could travel, the same effect would apply.

In short, not much different from flying over the surface of Earth in a plane moving east or west--you're just simply moving to a different "time zone" ahead or behind with respect to GMT--only you're doing so at interstellar scales. So, set your watches, but be sure to account for the possibility your folks might be in bed sleeping when you make that call home!o:)
 

1. What is FTL and how does it work?

FTL, or faster than light, is a theoretical concept in physics that suggests the possibility of traveling faster than the speed of light. It is often explored in science fiction and is based on the idea of manipulating the fabric of space-time to traverse long distances in a short amount of time.

2. Can FTL travel cause time travel paradoxes?

Yes, FTL travel can potentially cause time travel paradoxes if not properly controlled. The concept of time travel involves moving through different points in time, and FTL travel can lead to situations where an object or person arrives at a certain point in time before they have actually left their starting point. This can create paradoxes and disrupt the laws of causality.

3. How can we avoid time travel issues with FTL travel?

One potential solution is to use a "warp drive" instead of traditional FTL travel. This would involve creating a bubble of distorted space-time around the ship, allowing it to move faster than the speed of light without actually traveling through space at that speed. Another approach is to use time dilation, where the ship's speed causes a difference in the passage of time between the ship and the outside world, preventing paradoxes from occurring.

4. Are there any current technologies that could potentially allow for FTL travel?

As of now, there are no known technologies that could allow for true FTL travel. The concept is still largely theoretical and would require a significant advancement in our understanding of physics. However, there are ongoing experiments and research in areas such as quantum entanglement and wormholes that could potentially lead to breakthroughs in FTL travel.

5. What are the potential implications of successful FTL travel?

If FTL travel were to become a reality, it would revolutionize space exploration and open up possibilities for interstellar travel. It could also have significant impacts on our understanding of the universe and the laws of physics. However, it would also bring up ethical and moral considerations, as well as potential conflicts over access to this technology and its effects on society and the environment.

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