Help getting Boost included in my C++ program

In summary: I've already built boost and placed it in my favorite directory, but I don't see a filesystem.hpp file in there. Do I need to do something else?Yes, you need to do something else. You need to create a build settings in XCode (you can use the attachments below then fix the versions of gcc/g++ compiler and boost).OTHER_LDFLAGS = $(BOOST)/lib/libboost_system-xgcc48-mt-$(BOOST_VERSION)-macosx.aHEADER_SEARCH_PATHS = $(inherited) $(BOOST)/include/boost-$(BOOST_VERSION)/
  • #1
Jamin2112
986
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I've changed the Library Search Path to the folder that contains the file I'm trying to use, filesystem.hpp, and then including the file with the directive #include <filesystem.hpp>. I've also tried changing it to "filesystem.hpp"; changing the search to recursive; trying to grab it from the folder 1 level above in the directory by changing the search path 1 level above and changing the directive to #include <boost/filestysem.hpp>, #include "boost/filestysem.hpp", etc.

Hopefully the following screenshots can show you where I'm at.

b56GX.png


24o9kqh.jpg
Any suggestions about what I can try to fix this?
 
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  • #2
Here is an "imaginary" guideline :DD. Use this with your own risk.

1. Download Boost and extract it into your favorite folder.
2. Check the xxxboostxxx.sh file to see if its version to be installed matches with one you would want to build.
3. Run it ./xxxboostxxx.sh, after which the BOOST environment variable will be created.
4. Create your build settings in XCode (you can use the attachments below then fix the versions of gcc/g++ compiler and boost).
OTHER_LDFLAGS = $(BOOST)/lib/libboost_system-xgcc48-mt-$(BOOST_VERSION)-macosx.a
HEADER_SEARCH_PATHS = $(inherited) $(BOOST)/include/boost-$(BOOST_VERSION)/
LIBRARY_SEARCH_PATHS = $(inherited) $(BOOST)/lib
BOOST_VERSION = 1_57
 

Attachments

  • Build_Boost.zip
    3.2 KB · Views: 187
  • #3
Silicon Waffle said:
Here is an "imaginary" guideline :DD. Use this with your own risk.

1. Download Boost and extract it into your favorite folder.

Done.

2. Check the xxxboostxxx.sh file to see if its version to be installed matches with one you would want to build.

It doesn't. Should I change the VERSION variable accordingly?

3. Run it ./xxxboostxxx.sh, after which the BOOST environment variable will be created.

Am I supposed to use a modified version of that script and is supposed to be self-explanatory which portions I need to modify for my own use?
 
  • #4
I may have detected my problem. I'm trying to use the Filesystem library and it says here that Filesystem requires a separate build.
 
  • #5


I understand the importance of using reliable and efficient libraries in programming. It seems like you have already taken some necessary steps to include Boost in your C++ program, such as changing the Library Search Path and using the correct directive for including the filesystem.hpp file. However, it appears that you are still encountering issues with including Boost in your program.

One suggestion I have is to double check that you have downloaded and installed Boost correctly. Sometimes, issues with including libraries can arise if they are not installed properly or if there are missing files. I would recommend referring to the Boost documentation or seeking help from their community forums to ensure that the installation process was done correctly.

Another suggestion is to check the version of Boost that you are using. It is possible that the version you have is not compatible with your current C++ program. In this case, you may need to update your Boost library or find a different version that is compatible with your program.

Lastly, if you are still having trouble with including Boost, I would recommend seeking help from the Boost community or forums. They may have more specific and detailed advice for your particular issue. Additionally, you could also consult with fellow scientists or programmers who have experience with using Boost in their programs.

I hope these suggestions can help you resolve your issue and successfully include Boost in your C++ program. Good luck!
 

1. How do I install Boost in my C++ program?

To install Boost in your C++ program, you will need to download the Boost library from the official website and then follow the installation instructions provided. These instructions may vary depending on your operating system and compiler. Once the installation is complete, you can then use the Boost libraries in your C++ program.

2. What are the benefits of using Boost in my C++ program?

Boost provides a wide range of libraries that can enhance the functionality and performance of your C++ program. These libraries cover areas such as data structures, algorithms, multithreading, and more. By using Boost, you can save time and effort in developing these features from scratch and benefit from the well-tested and optimized code provided by the library.

3. Can I use Boost with any C++ compiler?

Yes, Boost is designed to work with most C++ compilers and platforms. However, some libraries may have specific requirements or limitations, so it is recommended to check the documentation for compatibility before using a specific Boost library.

4. How can I troubleshoot issues with using Boost in my C++ program?

If you encounter any issues while using Boost in your C++ program, it is recommended to first check the official documentation for troubleshooting tips. You can also search online for any common problems and solutions or reach out to the active Boost community for support.

5. Are there any licensing considerations when using Boost in my C++ program?

Boost is open-source and licensed under the Boost Software License, which allows for both commercial and non-commercial use. However, some individual libraries may have different licenses, so it is important to check the license for each library before use.

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