How do they make these awesome drawings

  • Thread starter Thread starter Pengwuino
  • Start date Start date
Click For Summary
SUMMARY

This discussion centers on the creation of intricate mechanical drawings and diagrams, primarily using CAD software such as SolidWorks, AutoCAD, and Pro Engineer. Participants share their experiences and preferences for various design tools, emphasizing the importance of 3D modeling and engineering-grade specifications. The conversation highlights the capabilities of these programs in producing detailed designs, animations, and stress analysis, making them essential for mechanical engineering projects.

PREREQUISITES
  • Familiarity with CAD software, specifically SolidWorks and AutoCAD
  • Understanding of 3D modeling techniques
  • Knowledge of engineering principles related to mechanical design
  • Basic skills in rendering and animation software like 3DMax
NEXT STEPS
  • Explore advanced features of SolidWorks for stress and strain analysis
  • Learn about Pro Engineer for precise mechanical design
  • Investigate rendering techniques in 3DMax for high-quality visualizations
  • Research the use of AutoCAD for architectural and mechanical drawings
USEFUL FOR

Mechanical engineers, CAD designers, and hobbyists interested in creating detailed mechanical drawings and animations will benefit from this discussion.

  • #31
cyrusabdollahi said:
Nice drawings are great an all, but so what. If you want something really neat, then it will calculate stresses, strains and other important information for you as well.
What is that second pic Ouabache? I'm guessing a weather sensing instrument, land based?

Solidworks can test stress and strain. You can even make animations to show how an object will react to weight placed on a certain point and such.
 
Computer science news on Phys.org
  • #32
Wow. A bunch of physics geeks talking about big boy engineering tools. I'm impressed.
 
  • #33
those graphics are a misrepresentation. The game play graphics are horrid compared to the those pre-game 'video' shots. The new x-box 360, now THOSE graphics are AS GOOD in game play as the video. That thing is scary cool.
Horrid? Depends on your computer, game and settings. I play Halo on my (5 year old) iMac. I put textures and particles on high like two months ago, it is SOOOOO beautiful! My old iMac's not good enough for America's Army—its graphics look pretty nice.

But yeah, the pre-game shots aren't as good, unless they're screenshots of betas that you see.
 
  • #34
cronxeh said:
pffbt did u even see the stuff i doodled in solidedge back when i was building my inflatable boat with outboard electric engine? oh yeah that time!
http://www.imag.us/x/cronx/boat.JPG

Here, I took the liberty of sprucing it up a little for you:

http://home.earthlink.net/~parvey/sitebuildercontent/sitebuilderpictures/boat2.jpg
 
Last edited by a moderator:
  • #35
Pengwuino said:
would he happen to possibly know how to make a... ohh... i dunno... pneumatic rapid-fire egg launching gun? :rolleyes:
If you want pretty pictures here's your egg projectile done with Bryce in about 2 minutes.
egg.jpg
 
  • #36
Bryce won't let you do any real cad work though, it's just pretty.
3DsMax is my favorite for stuff like that, it has a bit of a learning curve though, so don't expect instant coolness. Bryce can be learned in 30 minutes
 
  • #37
Janus said:
Here, I took the liberty of sprucing it up a little for you:
http://home.earthlink.net/~parvey/sitebuildercontent/sitebuilderpictures/boat2.jpg

Sweet :approve:

Except its a PVC inflatable boat.. but still sweet I like the wooden finish hehe

I was actually running load stress analysis on this model to test just how much HP it could handle
 
Last edited by a moderator:
  • #38
is it a boat or a bathtub?
 
  • #39
tribdog said:
is it a boat or a bathtub?

cant it be both? :frown:
 
  • #40
you may have found your niche
 
  • #41
Here's one I did a while back. It's a cut-away view of an apparatus used to make liquid air, circa 1910.

http://home.earthlink.net/~parvey/sitebuildercontent/sitebuilderpictures/airpump.jpg
 
Last edited by a moderator:
  • #42
Awww i want to amke stuff like that :(
 
  • #43
Renderings are nice and all, especially for marketing purposes, bit reaally do not provide much engineering worth. I wish I could post some of our stuff...
 
  • #44
FredGarvin said:
Renderings are nice and all, especially for marketing purposes, bit reaally do not provide much engineering worth. I wish I could post some of our stuff...

Granted, but in my case it is purely a hobby and not intended for any practical purpose.
 
  • #45
FredGarvin said:
Renderings are nice and all, especially for marketing purposes, bit reaally do not provide much engineering worth. I wish I could post some of our stuff...


At university, we had a series of original drawings for the Rolls Royce Trent 600 engines. They were all hand-drawn, and utterly beautiful, particularly the oblique cutaway projections. The detail and quality was phenomenal, when you consider that some chap had spent months pouring over a drawing board constructing lines to do each individual compressor blade, they were stunning.

Sadly, none of the stuff we do is quite as evocative of bespectacled chaps in a back room in the midlands in tweed jackets smoking a pipe, but I feel a bit bad that I can't really share it!
 
  • #46
cronxeh said:
Sweet :approve:
Except its a PVC inflatable boat.. but still sweet I like the wooden finish hehe

Ah, maybe somthing more like this?

http://home.earthlink.net/~parvey/sitebuildercontent/sitebuilderpictures/boat3.jpg
 
Last edited by a moderator:
  • #47
Janus said:
Ah, maybe somthing more like this?
http://home.earthlink.net/~parvey/sitebuildercontent/sitebuilderpictures/boat3.jpg
[/URL]

Excellent! :!)
 
Last edited by a moderator:
  • #48
Pengwuino said:
Awww i want to amke stuff like that :(

Well, all you need is the right program and be able to something like this:
:rolleyes:

(The attachment is the text file for the second boat image.)
 

Attachments

  • #49
Pengwuino said:
would he happen to possibly know how to make a... ohh... i dunno... pneumatic rapid-fire egg launching gun? :rolleyes:
Doesn't everyone? :rolleyes:

Janus said:
Here, I took the liberty of sprucing it up a little for you:
Are you sure about that? :confused:
Looks more like rosewood to me.
 
  • #50
brewnog said:
At university, we had a series of original drawings for the Rolls Royce Trent 600 engines. They were all hand-drawn, and utterly beautiful, particularly the oblique cutaway projections. The detail and quality was phenomenal, when you consider that some chap had spent months pouring over a drawing board constructing lines to do each individual compressor blade, they were stunning.
Sadly, none of the stuff we do is quite as evocative of bespectacled chaps in a back room in the midlands in tweed jackets smoking a pipe, but I feel a bit bad that I can't really share it!
I hear ya. I have seen many an old time ink drawing like you mentioned. Back then they let an engineering/technical artist (as I have been told they were called) take the time to sit down and and create and make it look beautiful. The ones I have seen are simply fantastic. I have seen piping drawings that made things like pipes and fittings look fantastic. I think old aircraft companys were the best at it for some reason. It is going to become a lost artform in the very near future.
 
  • #51
FredGarvin said:
I hear ya. I have seen many an old time ink drawing like you mentioned. Back then they let an engineering/technical artist (as I have been told they were called) take the time to sit down and and create and make it look beautiful. The ones I have seen are simply fantastic. I have seen piping drawings that made things like pipes and fittings look fantastic. I think old aircraft companys were the best at it for some reason. It is going to become a lost artform in the very near future.
probably already is. I see a lot of blue prints and even something that simple can look cool. Time consuming to make though.
 
  • #52
Ive used autodesk inventor in school, you can do the stuff evo was talking about using it.
 
  • #53
Pretty big pic from a design project I was involved in.

Done in Pro-Engineer. Took four (five?) of us about 2 weeks to get the basics and another few weeks revising and coordinating the drawings before we ended up with the final results.
 

Attachments

  • MORPHLAB.jpg
    MORPHLAB.jpg
    69.2 KB · Views: 511
  • #54
Wow... I was not aware we got our own page on astronautix.
 

Similar threads

  • · Replies 7 ·
Replies
7
Views
3K
Replies
17
Views
1K
  • · Replies 7 ·
Replies
7
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 6 ·
Replies
6
Views
2K
Replies
21
Views
5K
Replies
6
Views
2K
  • · Replies 5 ·
Replies
5
Views
2K
  • · Replies 9 ·
Replies
9
Views
3K
  • · Replies 7 ·
Replies
7
Views
5K