How do you determine how fast an item sinks in water ?

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To determine how fast an item sinks in water, Stokes' Law is a foundational concept, particularly for small spheres, where the drag force is proportional to the diameter squared and the object's density. The drag force can be expressed using the formula F_D = C_D A (ρ v²)/2, where v is the object's speed, ρ is the water density, and A is the reference area. Newton's second law can be applied to find acceleration by combining the drag force with gravitational force. The drag coefficient (C_D) varies with the Reynolds number, which complicates calculations for larger objects. Ultimately, accurate sinking speed predictions may require iterative adjustments based on the Reynolds number and corresponding drag laws.
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Could someone show me the simple formula, showing how quickly
an item sinks in water.
Presumably the formula incorporates some sort of drag co-efficient,
which relates to the shape of the body ?

:confused:
 
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bertyboy said:
Could someone show me the simple formula, showing how quickly
an item sinks in water.
Presumably the formula incorporates some sort of drag co-efficient,
which relates to the shape of the body ?

:confused:
Check up on Stokes' law of resistance.
 
It is proportional to the shape and denisty of the object. For a sphere it is proprotional to Diameter * Diameter * Pi (The cross sectional area of the center of the sphere) and the density of course.

Check out lecture 27 and 28 for the exact equations here: http://ocw.mit.edu/OcwWeb/Physics/8-01Physics-IFall1999/VideoLectures/index.htm
 
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bertyboy said:
Could someone show me the simple formula, showing how quickly
an item sinks in water.
Presumably the formula incorporates some sort of drag co-efficient,
which relates to the shape of the body ?

:confused:

The settling velocity can vary depending on the size of the object. As arildno pointed out, Stoke's Law is a good place to start. However, if the size of the object is very small, it may be influenced by Brownian motion.

Intermediate Law is another approach.

CS
 
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Hi.

You can start from the following equation for the drag force
F_D=C_DA \frac{\rho v^2}{2}

Here v is the speed og the object and \rho is the density of the water. A is the referense area used to define the drag coefficient C_D, usually the projected cross-section area in the direction of the velocity.

Combine this with Newtons second law:
ma=mg-F_D
Then you have an expression for the acceleration of the object. If you want the final velocity you take a=0 and solve for v.

The tricky part here is that the drag coefficient C_D, in general, depends on v (or actually on the Reynolds number). If Re<1 you can use Stokes law, but that would require a quite small (or very light) object. For more typical engineering type appications a constant C_D is often applicable. For a sphere C_D\approx0.44 for a quite large range of Reynolds numbers.

If you don't know at all what Reynolds number you expect you may have to guess what relation to use for drag coefficient, calculate the velocity, calculate the Reynolds number and then check if the drag law you used is compatible with the this Reynolds number. If not, try another drag law.
 

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