the coefficients are the amplitudes of the motion.
when x=A,y=B, or z=C, the particle has reached a turning point in the motion.
xdot = 0 ydot = 0 zdot = 0
oh. i know what i did. i think i wrote the cosine terms for position. the position should be sine, the velocity is described by cosine, and the acceleration is -sine. reason:
the general solution is x = A1 sin(╥t + φ) + A2 cos(╥t + φ), and so on for y and z with B and C replacing A respectively. φ is the phase angle.
for this problem the particle is at the origin at t=0. this forces φ = 0, and the sine term = 0. THis leaves the second term, but since x = 0 A2 = 0.
dx/dt and then you'll see that at t=0 xDotInitial = ╥A1
re-arranging the terms gives A1 = xDotInitial/╥
now if i knew xDotInitial, i could numerically solve this, but i don't so i don't know what the hell I'm supposed to do.
my whole problem with this isn't so much conceptual.
my problem is HOW DO I NUMERICALLY SOLVE.
i need vInitial or the amplitudes.
HOW?
i have multiple expressions for each, but they all involve the other.