How Fast Must a Roller Coaster Go to Stay on Track Upside Down?

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Homework Help Overview

The discussion revolves around the physics of a roller coaster maintaining its path while upside down at the top of a circular vertical loop, specifically focusing on the minimum velocity required to prevent falling out. The problem involves concepts from dynamics and circular motion, particularly centripetal force and gravitational effects.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • Participants explore the relationship between centripetal force and gravitational force, questioning the role of mass in determining the necessary velocity. They discuss the implications of zero normal force and how it relates to the coaster's contact with the track.

Discussion Status

Several participants have provided insights into the physics involved, particularly regarding the conditions under which the roller coaster would remain in contact with the track. There is ongoing exploration of the critical speed needed to maintain this contact, with some participants questioning the assumptions made about forces at play.

Contextual Notes

Participants note the lack of mass information in the original problem and discuss how this affects their calculations and understanding. The height of the loop is given, but the radius is derived from this height, leading to further discussion about the implications of these values on the required velocity.

Delzac
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Hi all,

A roller-coaster train is upside down when it is at the top of a circular vertical structure which is 20 m high. In order to get to the top without falling out, the velocity of the roller-coaster train at the top of the circle has to be more than
a 25 m s-1
b 14 m s-1
c 9.9 m s-1
d zero

Ans : C

The question didn't give me any mass of anything at all to work with except for height. Is mass not required for this question? i couldn't get C, in fact i chose D, zero instead.

Any help will be greatly appreciated. ( probably need clarification of concepts.)
 
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Think about centripetal force. For anybody undergoing circular motion the sum of all the forces acting must be equal to the centripetal force. In this case there are only two forces acting (ignoring friction); the normal reaction force R and gravity mg, therefore we can write;

[tex]\frac{mv^2}{r} = R + mg[/tex]

Do you follow? Now, what will the reaction force if the coaster only just makes the loop?
 
R = 0 i guess?

For R to be non-zero the roller coaster must have some velocity so as to be able to "press" on to the track is that right?
 
Last edited:
Delzac said:
R = 0 i guess?

For R to be non-zero the roller coaster must have some velocity so as to be able to "press" on to the track is that right?
This is correct. So can you solve the problem from here?
 
so,

[tex]V = \sqrt{rg}<br /> <br /> =\sqrt{(10)(9.81)}= 9.9[/tex]

But i have a qns, if there is velocity by the time i reached the top, wouldn't there be normal reaction force already? then R will be non-zero.
 
Last edited:
Delzac said:
so,

[tex]V = \sqrt{rg}<br /> <br /> =\sqrt{(10)(9.81)}= 9.9[/tex]

But i have a qns, if there is velocity by the time i reached the top, wouldn't there be normal reaction force already? then R will be non-zero.
Sorry, for the delay in replying but I have been increasingly busy of late. Why does velocity imply a normal reaction force? Do not forget that the reaction force (if any) is not the only force that is acting, HINT: Gravity.
 
I have a question: If R were to drop to zero, the coaster would fall, right? So, for v=9.9 m/s, it would actually lose contact with the track and fall. But for any value even minutely larger than R=0 (and thus v=9.9 m/s) the coaster would just barely "stick" to the track? Even for a super small value of R?
 
(mv2/r) = T top + mg

The mass from the (mv2)/r and mg cancel each other out thus giving

v2/r = T top + g

where g = 10 or 9.81 whichever you are using.
For the coaster to remain in contact with the tracks, the force T top has to be greater then zero, so that the resultant force (mv2/r) is greater than the weight of the coaster pulling it downwards.

From there on it is relatively simple. Your problem, I think, was more of mathematics than physics.

r is the radius, and since it is at a height of 20m this is the diameter.

To continue your problem :

v2/10 = 0 + 9.81
v2 = 98.1
v = square root of 98.1
v = 9.9m/s

Sorry for the format, but I don't really know how to use this thing well. I hope that you understand that v2 means v squared etc
 
Exactly yes, in theory that is what should happen, so that the centrepetal force forcing the coaster outwards are greater than the forces pulling it down. Remember though that in reality there are other external factors which may change this.

I think that even if R = 0, the coaster should not fall, because this would just mean that the forces pushing it up are equal to the forces pulling it down. I am not sure of this though
 
  • #10
Hi,
How
 
  • #11
Hi,
How con I find the velocity of an object at the top of the loop, if it has a radius of 0.4m, a mass of 0.025kg, and an energy value of 9J? This was an exam question and I couldn't work it out. The lecturer has now given it to us for homework and I still cannot work it out. I hace become an expert in these problems trying to solve this, but perhaps there is something I am not seeing. Thanks
 
  • #12
Hey Mate

This question is relatively easy, and to solve this you don't need mass. Take into account this formula v=√(rg), this is the critical speed or the minimum speed allowed to prevent the passenger from falling over at the top. Remember this is not the actual speed that the rollercaster is travelling. The 'r' stands for radius, and the 'g' stands for gravitaional acceleration (9.8). The questions states that the height is 20m, therefore the radius is 10m. Substitute 10m to r and 9.8 to g (g is constant). You will get v as 9.99ms^-1. Thus this is the critical speed. Therefore the speed of the rollercosater has to greater than 9.99ms^-1. Hope this helps :)
 

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