How to Calculate Angular Movement Amplification in a Mechanical System

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Discussion Overview

The discussion revolves around calculating angular movement amplification in a mechanical system involving a pointer connected to an arm that moves along a single axis through a pinion gear wheel and gear quadrant. Participants explore the relationship between linear displacement and angular movement, seeking to derive an amplification factor based on given parameters.

Discussion Character

  • Homework-related
  • Mathematical reasoning
  • Technical explanation
  • Exploratory

Main Points Raised

  • The original poster expresses confusion regarding the relationship between linear and angular movements and seeks guidance on deriving an amplification factor.
  • One participant suggests that the problem can be approached using the concept of successive levers, indicating that the changes in displacement must be equal under the assumption of no slipping.
  • The original poster requests clarification on the notation used by the responding participant, particularly regarding the meaning of "the change of the surfaces."
  • Another participant proposes a formula for linear displacement based on the relationship between the various radii, but later acknowledges that their initial formulation was incomplete as it did not account for the length of the pointer.
  • A later post indicates that the original poster believes they have arrived at a solution, attributing their progress to the earlier suggestion about treating the problem as successive levers, but seeks validation from others.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the correct approach or solution, as there are multiple interpretations and proposed formulas. The discussion remains unresolved with ongoing exploration of ideas.

Contextual Notes

Participants express uncertainty regarding the definitions and relationships between the variables involved, particularly the unknown lengths and angles. The discussion reflects a need for further clarification and refinement of the mathematical relationships.

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Homework Statement



http://www.geocities.com/zakcapriturbo/bourdon_diag02.jpg

A pointer is connected to an arm that moves along a single axis via a pinion gear wheel and gear quadrant. A displacement of the arm (x) results in an angular movement of the pointer (X3).

Knowns:

Effective radius of the pinion wheel (R3) and gear quadrant (R2)
Distance between the quadrant and arm pivot point (R1)
Displacement of arm (x)

Question:

How can I work out angular movement X3 using only the above information?

Homework Equations



None but I know it's just an amplification factor...see below

The Attempt at a Solution



Well, this has confused me because some movements are angular and some linear. I have worked on similar problems before but the movements were all linear, making it simple to derive an amplification factor. I've scoured the web for tips and hints on this and cannot find anything.

Really, I just need some help to get going!
 
Last edited:
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It's a matter of successive levers to go from x to x3 or vice versa.

The [tex]\Delta{s}[/tex] of the surfaces must be equal, assuming no slipping, so [tex]R_3\Delta{\theta_3}[/tex]=[tex]R_2\Delta{\theta_2}[/tex], and its much the same between R1 and R2.
 
Hi Astronuc,

Grateful for your reply.

Could you explain that a bit more? I don't quite understand your notation.

What do you mean by "the https://www.physicsforums.com/latex_images/12/1201015-0.png of the surfaces" ?

And [PLAIN]https://www.physicsforums.com/latex_images/12/1201015-1.png ? Delta means change or difference, so [PLAIN]https://www.physicsforums.com/latex_images/12/1201015-1.png means what exactly?

I know that le/lr=le/lr (Where le = length to effort, lr = length to resistance).
 
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More thoughts

From what you said, I realize now that this diagram is a better representation of what I have. It certainly makes things easier for me to understand:

http://www.geocities.com/zakcapriturbo/bourdon_diag03.jpg

So, I've omitted that X3 is an angle and just called it linear displacement X and this is what I'm thinking:

X = (x/R1) x (R2/R3)

Does this seem OK?
 
Even more thoughts

Looking at the above again, I see that it is wrong since it doesn't include the length of the pointer (which we can call R4).

But I think I'm on the right track here but both radius R4 and angle X3 are unknown, so...more work needed !
 
Solution?

OK, I think I have it. This is entirely thanks to Astronuc getting me to treat this as successive levers:

http://www.geocities.com/zakcapriturbo/bourdon_diag04.jpg

And:

http://www.geocities.com/zakcapriturbo/bourdon_formulas01.jpg

Anybody agree?
 

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