Jerk times velocity cross position

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SUMMARY

The discussion centers on the mathematical proof of the equation \(\frac{d}{dt} [\vec{a} \cdot (\vec{v} \times \vec{r})] = \dot{\vec{a}} \cdot (\vec{v} \times \vec{r})\), where \(\vec{r}\), \(\vec{v}\), and \(\vec{a}\) represent the position, velocity, and acceleration vectors of a moving particle, respectively. The right-hand side of the equation indicates that the motion of the particle is influenced by the time derivative of acceleration, but lacks a general physical meaning due to the arbitrary nature of the position vector \(\vec{r}\). A specific case discussed is the behavior of a 3-dimensional simple pendulum, which maintains a constant distance from the origin.

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The problem asked me to prove the following (where \vec{r}, \vec{v}, \vec{a} are the position, velocity and acceleration vectors of a moving particle):

\frac{d}{dt} [\vec{a} \cdot (\vec{v} \times \vec{r})] = \dot{\vec{a}} \cdot (\vec{v} \times \vec{r})

I already did so, but my question is what does the right hand side of the equation say about the motion of the particle? What is the physical meaning of this expression?
 
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There is NO general meaning for this - you can tell because it includes the location vector, which in general would be from an arbitrary origin. That would have arbitrary length in an arbitrary direction, so the scalar end result (even before taking the time-derivative) would be arbitrary.
Interesting special-case would be a 3-d simple pendulum (mass on a stick) at constant distance from origin.
 

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