Kinematics of a four bar linkage system

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SUMMARY

The discussion focuses on the kinematics of a four-bar linkage system, specifically addressing the representation of angular velocity vectors. It clarifies that the notation ωAB represents the angular velocity vector, derived from the magnitude ωAB multiplied by the direction vector k. Additionally, it confirms that the order of subscripts in angular velocity vectors does matter, as ωAB does not equal ωBA. The Axis–angle representation is introduced as a method to describe rotations in three-dimensional space, emphasizing the use of scalar multiplication for defining angular velocity.

PREREQUISITES
  • Understanding of vector notation and operations
  • Familiarity with angular velocity concepts
  • Knowledge of the Axis–angle representation in rotation
  • Basic principles of scalar multiplication in vector mathematics
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  • Study the properties of angular velocity vectors in mechanical systems
  • Learn more about the Axis–angle representation and its applications
  • Explore scalar multiplication and its implications in vector mathematics
  • Investigate the kinematics of four-bar linkage systems in mechanical engineering
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Mechanical engineers, students studying kinematics, and anyone interested in the mathematical representation of rotational motion in mechanical systems.

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Homework Statement


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Homework Equations


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The Attempt at a Solution


I have 2 (basic) questions about this system:

1) The question says that ωAB = ωABk, I understand that bold indicates vectors whilst the plain text indicates a magnitude so ωAB (magnitude) multiplied by k (direction vector) gives you the vector ωAB. However, why do we multiply the magnitude by k (to yield the vector ωAB) as opposed to multiplying by i or j? I'm trying to picture this in my head but struggling to.

2) Am I correct in saying that ωAB = ωBA? That is, does the order of the letters in the subscript of the vector matter? Does this matter for magnitudes (e.g. ωAB = ωBA), vectors^ or both/neither?
 
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This isn't my subject really so I'm not the best person to reply but since you haven't had one...

I believe this is just another way to represent rotation called the Axis–angle representation.

https://en.wikipedia.org/wiki/Axis–angle_representation

In mathematics, the axis–angle representation of a rotation parameterizes a rotation in a three-dimensional Euclidean space by three quantities, a unit vector e indicating the direction of an axis of rotation, and an angle θ describing the magnitude of the rotation about the axis. Only two numbers, not three, are needed to define the direction of the unit vector e because its magnitude is constrained. The angle θ scalar multiplied by the unit vector e is the axis-angle vector

θ = θe
and it's scalar multiplication not ordinary or vector multiplication..
https://en.wikipedia.org/wiki/Scalar_multiplication

In an intuitive geometrical context, scalar multiplication of a real Euclidean vector by a positive real number multiplies the magnitude of the vector without changing its direction..
 
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