Max height of a projectile equal to range?

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SUMMARY

The discussion centers on determining the launch angle required for a projectile's maximum height to equal its range, given an initial velocity of 53.1 m/s. The initial calculation suggested an angle of 63.43 degrees, derived from the equations of motion. However, further analysis revealed that the correct angle is 76 degrees, as the relationship between maximum height and range necessitates accounting for the time of flight, which is double the time to reach maximum height. This adjustment leads to the conclusion that tan(theta) equals 4, confirming the angle of 76 degrees.

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  • Knowledge of kinematic equations in physics
  • Basic grasp of gravitational effects on motion
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Hey, I'm having a problem determining the angle necessary for
the range of a projectile to equal the max height given the velocity
of the projectile. (the velocity is 53.1m/s)

I'd imagine it's necessary to set the equation for max height
equal to the range? Either way, I'm dumbfounded on how exactly
to obtain the angle of the projectile to have max height = range.

Any help would be greatly appreciated [I'm just a beginning
Physics nerd!]
-Steve
 
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Is the answer 63.43 degrees?

I used these equations:

vox*t = voy*t - .5gt^2
vf = voy + at
with a = -g [due to gravity being negative]
vf = voy - gt
0 = voy - gt
since final velocity at peak height is zero
t = voy/g

Then subsitute:

2(vox*voy/g) = 2(voy^2/g) - g*(voy^2/g^2)
2vox*voy = 2voy^2 - voy^2
2vox*voy = voy^2
2vox = voy
2 = voy/vox

and since voy = v*sin theta
vox = v*cos theta

then 2 = v*sin theta/v*cos theta
v's cancel

2 = sin theta/ cos theta
and since tan = sin/cos
2 = tan theta

arc tan 2 = theta
which is 63.43 degrees

Is that right?

Anyone?
 
I got a different answer. You may have accidently used the same time for both max height and range!

vy= v0 sin(θ)- gt= 0 at max height to
t= v0 sin(θ)/g .

Also y= v0 sin(θ)t- g/2 t2 is the height so the maximum height is (v02/g) sin2(θ)- (v02/2g)sin2(θ)= (v02/2g)sin2(θ).

x= v0 cos(θ)t so the range is v0 cos(θ)(2v0 sin(&theta)/g) (Notice the "2". Since we are neglecting air resistance, the motion is symmetrical. The projectile hits the ground in TWICE the time it takes to get to its maximum height.)
Range= (2 v02/g)sin(&theta)cos(&theta).

Setting range equal to maximum height,

(2 v02/g)sin(&theta)cos(&theta)= (v02/2g)sin2(θ).


v0 cancels (initial speed is not relevant!). We can also cancel the "g" terms. θ= 0 is an obvious solution: if we fire at angle 0 both maximum height and range are 0! Assuming sin(θ) is not 0, we can divide both sides of the equation by that and have

1/2 sin(θ)= 2 cos(θ) or tan(θ)= 4 so θ= 76 degrees.

(If you neglect the fact that the projectile hits the ground again in twice the time to max height, you get tan(θ)= 2 and that gives your answer.)
 
Ahh, that makes perfect sense now! I thought I had the angle wrong, as it was a rather small angle [and the range and max height were not the same].

Thanks!
-Steve
 

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