Stephanus
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What?? Post 50? And I am still grabbing Post 17?? I'm afraid the administrator will close this thread. Hmmh...
That was not a correction, as he explained (and I repeated it); and in the Lorentz transformation you also multiply coordinate time. Just plug in some numbers and you'll see.Stephanus said:Thanks harrylin for your responds. But [..] How can we even multiply coordinate time? ##kt##, and then he corrected it's not ##kt_{e}##, but it's ##k\tau_{e}##. Because he once made mistake, so I want confirmation because I'm afraid he made another mistake.
Dear harrylin, not that I want to argue with you, but how can we multiply coordinate time? As I understand it,harrylin said:That was not a correction, as he explained (and I repeated it); and in the Lorentz transformation you also multiply coordinate time. Just plug in some numbers and you'll see.![]()
That understanding was wrong.Stephanus said:Dear harrylin, not that I want to argue with you, but how can we multiply coordinate time? As I understand it,
Coordinate time is, for example, July, 2nd 2015 18:00:00 and,
Proper time is, for example, 20 seconds. [..]
Okay, okay. I click the link. Mentz114 has given me some link in Wiki, but I'm still studying Post 17, that's why I didn't click the link.harrylin said:That understanding was wrong.[..]
See for example http://www.iep.utm.edu/proper-t/ , sections 3 (coordinate systems) and 15 (Time and Space Dilation).[..]
https://en.wikipedia.org/wiki/Proper_time
In relativity, proper time along a timelike (or lightlike) world line is defined as the time as measured by a clock following that line.
So, I want to ask something here,http://www.iep.utm.edu/proper-t/#H3The essence of the Special Theory of Relativity (STR) is that it connects three distinct quantities to each other: space, time, and proper time. ‘Time’ is also called coordinate time or real time, to distinguish it from ‘proper time’. Proper time is also called clock time, or process time, and it is a measure of the amount of physical process that a system undergoes. For example, proper time for an ordinary mechanical clock is recorded by the number of rotations of the hands of the clock. [..]
[EDIT: INSERT]
This invariance principle is fundamental to classical physics, and it means that in classical physics we can define: Coordinate time = Proper time for all natural systems. [..]
However, the distinction only gained real significance in the Special Theory of Relativity, which contradicts classical physics by predicting that the rate of proper time for a system varies with its velocity, or motion through space. The relationship is very
[EDIT]
[..]the faster a system travels through space, the slower its internal processes go. At the maximum possible speed, the speed of light, c, the internal processes in a physical system would stop completely. Indeed, for light itself, the rate of proper time is zero: there is no ‘internal process’ occurring in light. It is as if light is ‘frozen’ in a specific internal state.
Stephanus said:View attachment 85807
So, supposed if there is an astronout (A) wearing a red wrist watch, and he moves at 0.6c as shown in green world line.
And a rest observer (R) is staying in his room with a brown floor clock
So the proper time for (A) is shown by the red clock, because the red clock is moving with (A), if supposed (A) can see brown clock, it's not (A)'s proper time because brown clock ticks at different rate than the red clock. Is this something like that?
So, I want to ask something here,
-"The faster a system travels, the slower its internal processes go."
-"Proper time is also called clock time, or process time, and it is a measure of the amount of physical process that a system undergoes"
The second is the duration of 9 192 631 770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the cesium 133 atom.
Stephanus said:View attachment 85807
So, supposed if there is an astronout (A) wearing a red wrist watch, and he moves at 0.6c as shown in green world line.
And a rest observer (R) is staying in his room with a brown floor clock
So the proper time for (A) is shown by the red clock, because the red clock is moving with (A), if supposed (A) can see brown clock, it's not (A)'s proper time because brown clock ticks at different rate than the red clock. Is this something like that?
So, I want to ask something here,
-"The faster a system travels, the slower its internal processes go."
-"Proper time is also called clock time, or process time, and it is a measure of the amount of physical process that a system undergoes"
But for the system itself, its one second is still one second right? All we know for 1 second is the tick of the second hand that moves 60 at our desk, altough as I have often heard in this forum, we are traveling near the speed of light according to LHC.
Do I get it right?
Finally...pervect said:Yes, that's the right idea.
So, what I mean is this.pervect said:This reference seems unclear and a bit muddled to me. I'd stick with the Wiki definition. [..]Stephanus said:-"The faster a system travels, the slower its internal processes go."
-"Proper time is also called clock time, or process time, and it is a measure of the amount of physical process that a system undergoes"
When you can carry out this definition [..]and actually count the number of vibration periods of some hypothetical cesium-133 atom undergoing the specified transition, you are measuring proper time.The second is the duration of 9 192 631 770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the cesium 133 atom.
I'll contemplate this.pervect said:It's also worth noting what proper time does not measure. Proper time has no concept of "now", it does not specify a mechanism of synchronizing clocks. Any measurement which requires clocks synchronization to be performed is not a measurement of proper time.
Finally...Mentz114 said:That is close.
As long as the clock moves along with the observer, right?Mentz114 said:The brown clock is blue's proper time. Every clock shows the time along its own worldline.
I want to ask something here.Mentz114 said:Your diagram shows the proper times of both observers.
Of course. I completely understand that.Mentz114 said:Locally one second is always one second
It is not strictly true to say that something is 'in' a frame of reference. The whole world covered by the coordinates is 'in every frame'.Stephanus said:Finally...As long as the clock moves along with the observer, right?I want to ask something here.
View attachment 85817
Okay,... Blue and green move at the same velocity.
1. Can we say that blue and green are at the same frame of reference?
2. G2 will see Blue as B2, and B1 will see Green as G1, is this true?
3. If number 1 is true, can Blue use Green time as proper time?
Thanks.
orharrylin said:A little elaboration: suppose that at CERN in Geneva a particle is accelerated to 0.99999c in the direction of Lyon. Does that contract the distance between Geneva and Lyon?
Yes you got it right.Stephanus said:[..]
So, I want to ask something here,
-"The faster a system travels, the slower its internal processes go."
-"Proper time is also called clock time, or process time, and it is a measure of the amount of physical process that a system undergoes"
But for the system itself, its one second is still one second right? All we know for 1 second is the tick of the second hand that moves 60 at our desk, altough as I have often heard in this forum, we are traveling near the speed of light according to LHC.
Do I get it right?
Stephanus said:Dear PF Forum,
Thanks for any helps for me so far.
But I still have questions, that I need confirmation.
If we have two observer (B) Blue and (G) Green.
- They are at rest,
- Clocks are synchronized (is this related to our discussion? I don't think so, but I'll write anyway)
- Then at a preagreement time, G moves toward B at 0.6c ##\gamma = 1.25##
What is the correct way to draw the ST diagram?
View attachment 85827
ThanksMentz114 said:Yes, that is the correct diagram.
I do animate feature before, but not for this. Now I have. But I can't still make it sense. But your previous answer has explained enough for me. Now I know the correct diagram.Mentz114 said:After that I cannot understand what you are doing. It is alarming that you still think the objects are moving in the time direction. Have you tried the 'Animate' feature ?
It's okay. Take your timeMentz114 said:My diagrams are wrong. I cannot show length contraction on the diagram right now.
Stephanus said:ThanksI do animate feature before, but not for this. Now I have. But I can't still make it sense. But your previous answer has explained enough for me. Now I know the correct diagram.
Thanks Mentz, for your clarification.Mentz114 said:The diagram you sent me does not agree with your scenario. Pic 1 of post#62 is correct, if green is one object.
The x-axis is like a long straight street. One can only move up the street or down the street. The time axis shows the clock-times for the clocks in the street.
You seem to be making it complicated when it is simple.
You are also jumping around again. Length contraction is taken care of by the LT. Leave it until you understand ... something.
There is something very wrong. When I load those diagrams they look fine. But when I boost with 'match speed' - it boosts with v instead of -v !Stephanus said:Thanks Mentz, for your clarification.
Actually these are my diagrams. Those are without light rays.
ST-01 is for Pic 1, and ST-02 is for Pic 2.
"Don't believe anything the plotter is doing??"" Oh, I'm so sorry Mentz114. It's not a bug.Mentz114 said:There is something very wrong. When I load those diagrams they look fine. But when I boost with 'match speed' - it boosts with v instead of -v !
Also when I try to animate it is as if the worldlines do not exist - the animation is empty.
If I plot a similar diagram - it works fine. Please try loading this and try 'animate'. I'd like to know what happens. In the meantime don't believe anything the plotter is doing.
Again, my bad quoting habit. Next time, I'll try not to mislead the meaning of a paragraph. Thanks harrylin.harrylin said:Yes you got it right.
Note however that you have put only part of a phrase in bold, the phrase is wrong for SR:
in classical physics we can define: Coordinate time = Proper time for all natural systems.
Stephanus said:"Don't believe anything the plotter is doing??"" Oh, I'm so sorry Mentz114. It's not a bug.
I edited the text file!
This software is very good, but what troubles me is the resolution. So, I worked out the coordinate in Microsoft Excel and I edit the text file, and I load the text in the plotter.
For x coordinate it is 300 + x*20
For t coordinate it is 300 - t*20
Then I get the picture, then I save it to bitmap.
It's completely my fault. I'm afraid it's the resolution.
not "hack", please. But "editing". And I think there's a bug in deleting an event. Suppose we have 5 events,Mentz114 said:Please don't hack the saved files. You can delete a worldline if you right-click on it.
I haven't observed transformation just watched. I just use it to draw wl and light ray and event. It's a very good software, it helps me very much. Thanks.Mentz114 said:I hoped the animation would help you to see that each horizontal line is a time-slice, and the objects on slanted lines will change position in each slice.
Picture 2 is obviously wrong. In it the green line is discontinuous. That means that green disappears from one location and reappears at another location. You are saying that turning on a rocket engine causes not only acceleration, but also teleportation.Stephanus said:If we have two observer (B) Blue and (G) Green.
- They are at rest,
- Clocks are synchronized (is this related to our discussion? I don't think so, but I'll write anyway)
- Then at a preagreement time, G moves toward B at 0.6c γ=1.25\gamma = 1.25
What is the correct way to draw the ST diagram?
TeleportationDaleSpam said:Picture 2 is obviously wrong. In it the green line is discontinuous. That means that green disappears from one location and reappears at another location. You are saying that turning on a rocket engine causes not only acceleration, but also teleportation.
Thanks DaleSpam, Mentz114 has already answered me. #64harrylin said:A little elaboration: suppose that at CERN in Geneva a particle is accelerated to 0.99999c in the direction of Lyon. Does that contract the distance between Geneva and Lyon?
I don't quite sure, but I think "A receives the return signal 1/16 of a second before they meet" is wrong.pervect said:However, you can work out this formula for yourself following Bondi's apporach, simply from knowing that "k" exists. Suppose observer A is approaching observer b. At some time 1 second before they meet, A sends out a signal which B receives at a time k seconds (k<1) before they meet. B retransmits the signal, which is received by A, at a time k^2 seconds before they meet.
Example - if k=1/4, then A sends a signal 1 second before meeting, B receives this signal 1/4 = .25 seconds before they meet, and retransmits it. A receives the return signal 1/16 of a second before they meet.
From this exchange of signals, plus the knowledge that the speed of light is constant in his frame, A can compute the velocity relative to B as follows:[..]
pervect said:However, you can work out this formula for yourself following Bondi's apporach, simply from knowing that "k" exists. Suppose observer A is approaching observer b. At some time 1 second before they meet, A sends out a signal which B receives at a time k seconds (k<1) before they meet. B retransmits the signal, which is received by A, at a time k^2 seconds before they meet.
Example - if k=1/4, then A sends a signal 1 second before meeting, B receives this signal 1/4 = .25 seconds before they meet, and retransmits it. A receives the return signal 1/16 of a second before they meet.
From this exchange of signals, plus the knowledge that the speed of light is constant in his frame, A can compute the velocity relative to B as follows:[..]
I don't understand the diagrams.Stephanus said:Okay, today I learned that
'''
'''
are actually the same. And we can use the same formula to calculate them.
##k=\sqrt{\frac{1-\beta}{1+\beta}}## or ##k=\sqrt{\frac{1+\beta}{1-\beta}}##
Wow, thanks Mentz114. I have had this file a month ago. At least the movie not the text file. You sent me. Of course I didn't get the text file, just the representation graph and the video. How can STPlotter make the video out of it?Mentz114 said:I don't understand the diagrams.
This is a clip I made some time ago that might help to understand the Doppler effect. The moving object emits light pulses at a regular frequency and the two stationary observers detect the frequency to be different. The script is attached and you should get the same result if you do an 'animate' of this.
I forgot that I'd sent this earlier. The frames can be saved and a video making program used to join them into a clip.Stephanus said:Wow, thanks Mentz114. I have had this file a month ago. At least the movie not the text file. You sent me. Of course I didn't get the text file, just the representation graph and the video. How can STPlotter make the video out of it?
Yes and no. The receiver detects the time gap between signals. The transmission time is not important. And a detector moving away sees the gap as more than 10 secs.Btw, what I mean about my picture is this.
I kept imagining that B sends a signal for every, say, 10 seconds. And if B moves toward A, A will receive the signal less then 10 seconds.
Blue shifted means the frequency is increased and the wavelength is decreased. Red shifted means the reverse.And the good advisors/mentors/members kept saying about sending light and blue shifted and red shifted.
What I didn't realize was, both were the same.
Yes. The colour we perceive depends on the frequency of the light wave hence 'red' and 'blue' shifted.Sending signals for every 10 seconds is the same as, for example, sending a green light.
But in green light case, you'll send signal for every 540 pico seconds.
https://en.wikipedia.org/wiki/Color#Spectral_colors
That's what keeps holding me understanding their answers.
But thanks anyway for your responses. I'll read the previous post' again.
Just like in Franhover lines? (or Frauhover, I forget the exact name)Mentz114 said:Blue shifted means the frequency is increased and the wavelength is decreased. Red shifted means the reverse.
Yes, I understand.pervect said:Suppose B sends a radio signal, like WWV, that has a 10 Mhz frequency, but is also amplitude modulated at 1khz. Then we can say that both the carrier frequency and the modulation frequency are red/blue shifted by the same amount due to doppler effects.
Yespervect said:This follows from the fact that at the transmitter, the ratio of the modulating frequency to the carrier frequency is 10,000:1, and the fact that this ratio is expected to be constant even if the carrier is red or blue shifted.
Yespervect said:It doesn't really matter what the details of the modulation are. [..]The point is that the carrier signal and the modulating signal will both be red/blue shifted by the same amount, this is necessary for logical consistency.
Yespervect said:[..]Suppose we send out "bursts" each of which contain 1000 carrier pulses. Then everyone will agree that there are 1000 pulses in a burst, even if they don't agree about the carrier frequency due to the doppler effect.
Stephanus said:Finally, pervect...
Yes, I understand.YesYesYes
But, pervect, can I ask you about your previous post? About sending a signal where k = 1/4. I think there's something not match there. Or the mistake is mine. It is in https://www.physicsforums.com/threads/measuring-distance-speed-and-clock.821115/page-4#post-5167834
Ahh, that makes a big different. Okay, I'll start again.pervect said:A receives a return signal at -.0625 (-1/16 a second) according to A's watch. The returned signal from B is conveniently timestamped with B's time reading. B's clock reads -.25 seconds (add: according to B's watch).
It takes 1 second for A to travel L1 distance. Supposed A speed is V, then ##L1 = V##, A receives the return signal at 1/16 seconds, ##L4 = \frac{1}{16}V## Light travels at ##V+\frac{1}{16}V = \frac{17}{16}V distance##pervect said:A sends a signal at -1 second (1 second before impact) according to A's clock. A receives a return signal at -.0625 (-1/16 a second) according to A's watch. The returned signal from B is conveniently timestamped with B's time reading. B's clock reads -.25 seconds.
Motion is relative, right. It's A who's at rest and B travels.pervect said:[..]thus B's velocity was 15/17 of the speed of light.
Stephanus said:Thanks pervect for your answer.
Ahh, that makes a big different. Okay, I'll start again.
View attachment 86067
It takes 1 second for A to travel L1 distance. Supposed A speed is V, then ##L1 = V##, A receives the return signal at 1/16 seconds, ##L4 = \frac{1}{16}V## Light travels at ##V+\frac{1}{16}V = \frac{17}{16}V distance##
A travels at ##\frac{15}{16}V## distance. So A speed is ##V = \frac{15}{17}c## Okay,... Conform your calculation
Motion is relative, right. It's A who's at rest and B travels.
##\gamma = \frac{1}{\sqrt{1-V^2}} = \frac{1}{\sqrt{1-\frac{15^2}{17^2}}} = \frac{1}{\frac{8}{17}} = \frac{17}{8} = 2.125##
The signal will reach B according to A clock at ##\frac{2}{17} seconds## before impact. Because B travels at ##\frac{15}{17}c##, so, B clock according to B is
##\frac{2}{17}*\frac{17}{8} = \frac{2}{8}## Gosh, the number match!
But I still can grasp it intuitively. I'll study it again. Thanks pervect.
Now, go back to Post #17
What?? You beat me by one hourMentz114 said:Here is a diagram of the above ( nearly). Between A (blue) and B(green) we have ##\gamma=2.13##. The grid scale is (As coords) 1sec = 20 grid units.
The light is sent 1 sec before they meet ( interval AR ) and the light returns at t=0.63 s before they meet ( interval RD).
The time on Bs clock when the light arrives can be read off as about 4.85/20 secs assuming synchronization at t=0 (A time).
This seems to agree close enough with Pervects (and your) numbers.
What do you mean ?Stephanus said:What?? You beat me by one hour
Well, if you know me. I calculate the speed ##\frac{15}{17}##Mentz114 said:What do you mean ?
[edit]
I get it. Sorry.
Your diagram gives the same results but with a bit more error because it is less than half the scale of mine.
Well done. You now have the relevant times calculated by two methods. I prefer the diagram way.
[B]
Name X T X T
W0 0.0000 -3000.0000 0.0000 3000.0000; A world line
W1 1500.0000 0.0000 0.0000 1700.0000; B world line
E1 0.0000 0.0000
E2 1500.0000 0.0000
E3 796.8750 796.8750
E4 0.0000 1593.7500
E5 0.0000 1700.0000
L0 0.0000 0.0000 796.8750 796.8750
L1 796.8750 796.8750 0.0000 1593.7500[/B]
Name X T X T
W0 300.000000 600.000000 300.000000 0.000000
W1 450.000000 300.000000 300.000000 130.000000
E1 300.000000 300.000000
E2 300.000000 450.000000
E3 220.312500 379.687500
E4 140.625000 300.000000
E5 130.000000 300.000000
L0 300.000000 300.000000 379.687500 220.312500
L1 220.312500 379.687500 300.000000 140.625000
Stephanus said:Well, if you know me. I calculate the speed ##\frac{15}{17}##
The easiest way to do it is to put some point at 15 at the x-Axis and 17 at the t-axis. Calculate all those by spread sheet. I have the formula now, for world line, light and event. Open load project at STPlotter, see if I made a "bug". What is holding me, is the coordinate for light differs than world line. X in light is T in world line and vice versa.
Add the necessary code for STPlotter and save it to ST-01.txt. Actually I like the combination of both. Calculate the numbers on spread sheet, convert it to world line, light or event code and save it to text file and load it to STPlotter.
Yep, that's right. I'm sorry, if you still remember what I've done. I'm still cartesianing ST diagram.Mentz114 said:That is interesting but it shouldn't be necessary. I can use the mouse interface to draw any worldlines in a few seconds.
Stephanus said:Yep, that's right. I'm sorry, if you still remember what I've done. I'm still cartesianing ST diagram.
Consider this.
View attachment 86082
This graph clearly shows that Green moves at 0.6c
Green distance is 900 units. I like 900 when c is 0.6
##\gamma = 1.25##, and ##\frac{900}{1.25} = 720##
So, where will the light that comes from E2 will cross Green world line?
E2 is 300 seconds.
Y = X + 300
Y = (X - 900)*3/5,
Sorry,
F1: ##X = t - 300## Light ray from E2
F2: ##X = vt + 900##, Green world line
Eliminates F1 by F2, you'll have...
##0 = t(1-v)-1200; t = 750; x = 450##, then I put those numbers in spread sheet. I have the formula to convert world line, light ray and event to screen coordinate.
W,W0, 0, 300, 400, 300, 150, 8388608
W,W1, -0.6, 390, 300, 300, 150, 32768
W,W2, 0, 390, 350, 390, 300, 32768
E,E2, 270, 300, 0
E,E3, 225, 345, 0
E,E1, 300, 390, 0
E,E4, 150, 300, 0
L,L0, 0, 270, 300,0, 0, !none, 345, 225, 1
and load it to STPlotter. This is much simpler for me.
The world line color is in RGB mode,
R*1 + G * 100h + B * 10000h
But, I can't. I wouldn't know the precise distance. And if I save the project to text file, the number just isn't rounded.Mentz114 said:Can you read off the lengths of intervals for instance ?
After I calculate all the numbers, than I load project them to the plotter and I upload it in the forum, if I have a question regarding SR, so I can explain my problem clearly. Too bad the plotter does not have line for simultaneity of event. Only world line (<450) and light ray (450 or -450). But it's still a very, very good software.Mentz114 said:So what do you use the plotter for ?
You don't have to apologise for calculating the intersection of two lines.Stephanus said:Sorry, I have to cartesian ST diagram, because I have known cartesian since junior high school. I only knew Hendrik Lorentz 3 months ago. I have to do cartesia it over and over until I can lorentz them intuitively.
Stephanus said:But, I can't. I wouldn't know the precise distance. And if I save the project to text file, the number just isn't rounded.
And I have one problem. I like 0.6c, because gamma is round. And I like 900, because 900/1.25 is 720, and if I want to draw an event which is at 60 interval, than 900/60 is 15 round and 720/60 is 12 round and 15/12 is gamma, again round.
Again for 1-V or 1.6, so 720/1.6 is 45 and 900/1.6 is 56.25, hmmhh, still round nicely. At least not some number like 1.333333333
And I'm having trouble to draw the precise coordinate at 900, the plotter only draw in 20 units pixel for its square.
For -0.6c, supposed if I draw a wordline at (15,0) to (0,25), the plotter can't draw beyond (0,15).
I like 15 because 15/gamma is 12. The world line is supposed to cross (12,0) if I "match speed" it.
So I calculate all the numbers, based on 900 units. Then divide them by 100 scale so it can be uploaded to ST plotter limit: 20 squares, and convert it to text. Have to do it in spread sheet to speed up calculations.
After I calculate all the numbers, than I load project them to the plotter and I upload it in the forum, if I have a question regarding SR, so I can explain my problem clearly. Too bad the plotter does not have line for simultaneity of event. Only world line (<450) and light ray (450 or -450). But it's still a very, very good software.![]()
Because you once said something like "Don't say cartesianing ST diagram, this is nonsense."Mentz114 said:You don't have to apologise for calculating the intersection of two lines.
What?? Where did you get this picture? Upload ST-03.txt and you'll see. Open "Original Source for ST-03.txt" in notepad. Don't open it in ST plotter. This is my original number. You'll see that I use 1500 and 1700 coordinate to match ##v = \frac{15}{17}c## I haven't upload it yet at PF Forum. I still have a question regarding pervect post. But your post came before I get the chance to finish my question.Mentz114 said:Look at this diagram. Can you say what the time is on Greens clock at the event when the first light pulse intersects with the green WL ?
pervect said:It may help to draw a space-time diagram of this.
pervect said:The sequence of events from A's point of view goes like this:
PRECISELY! There's not ASSURANCE that their clock are synchronized first. Is this true?pervect said:But A knows not to confuse the reading on B's clocks with his own readings.
Now you tell me, after all the calculations above.pervect said:It might be easier to work out a closely related problem where all the times are integers - or to use algebraic variables. Using the former approach (integers), we can imagine A sending a signal at 16 seconds before impact (by A's watch), and receving the echo at 1 second before impact (by A's watch).
Post #17pervect said:Similarly, we can write that =>(E4-E2)<=, measured along the GREEN worldline, is equal to =>k*(E4-E1)<=, measured along the blue worldline.
Ah, I got it!pervect said:Basically, if you have two observers, one of which is moving relative to the other, who synchronize their clocks such that they both read zero when they are colocated, you can write a very simple relationship between the proper time of emission for one observer, and the proper time of reception for the other:
##t_{r} = k t_{e}##
where ##t_r## is the time of reception, and ##t_e## is time time of transmission. If you insist on synchronizing your clocks differently , then you'd need to rewrite this equation as
=>##(t_r - c_r) = k \, (t_e - c_e)##<= and set the values of ##c_r## and ##c_e## such that the receiving clock reads ##c_r## when the transmitting clock reads ##c_e## at the moment when the two clocks are colocated.