B Need help finding the G1, G2, etc... drag coefficient functions

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    Bullet Drag Flight
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The discussion focuses on the difficulty of finding accurate drag coefficient functions (G1, G2, etc.) for simulating a bullet's flight and calculating air resistance. The user is seeking a lookup table or calculator that provides exact drag coefficients at various Mach speeds. Several links were shared, including resources from Applied Ballistics, Wikipedia, and Hornady, but most lack the desired calculators or comprehensive tables. The user has employed various search terms related to bullet shapes and drag coefficients to find relevant information. The conversation highlights the challenge of accessing precise data for ballistic simulations.
iMakeMehThings
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I cannot seem to find them, and I am confused as to what they are. I am trying to simulate a bullet in flight and need to calculate air resistance. I'd like to be accurate to real life and use a lookup table but I can't seem to find a graph of the drag coefficients that has an accompanying calculator to calculate the exact numbers at each Mach speed.
 
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Welcome to PF.

What Google search terms have you been using? Can you post some links to pages that you have found that are at least close to what you are looking for?
 
berkeman said:
Welcome to PF.

What Google search terms have you been using? Can you post some links to pages that you have found that are at least close to what you are looking for?
Sure, here are things I've found:
https://appliedballisticsllc.com/wp.../Aerodynamic-Drag-Modeling-for-Ballistics.pdf
https://en.wikipedia.org/wiki/External_ballistics
http://dave2.freeshell.org/ammo/coeff8/coeff8.htm
https://kestrelmeters.com/pages/g1-g7-ballistic-coefficients-what-s-the-difference
https://en.wikipedia.org/wiki/Ballistic_coefficient

Most have information or a graph but not a calculator or table.
I've also been using search terms like:
- g1
- g7
- bullet shapes
- drag coefficient
- drag curve
- table
- calculator
 
I did a Google search on hornady bullet air resistance and this was the first hit. Does it help?

https://www.hornady.com/team-hornady/ballistic-calculators/ballistic-resources/external-ballistics

1712938629951.png
 
I built a device designed to brake angular velocity which seems to work based on below, i used a flexible shaft that could bow up and down so i could visually see what was happening for the prototypes. If you spin two wheels in opposite directions each with a magnitude of angular momentum L on a rigid shaft (equal magnitude opposite directions), then rotate the shaft at 90 degrees to the momentum vectors at constant angular velocity omega, then the resulting torques oppose each other...

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