Orthogonality: intuition challenged.

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SUMMARY

This discussion clarifies the concept of orthogonality in the context of 2D image transforms, specifically addressing the confusion surrounding the number of orthogonal bases. While traditional linear geometry suggests a maximum of two orthogonal vectors in 2D, image processing techniques such as Hadamard and Haar transforms can utilize multiple orthogonal bases, leading to the potential for eight distinct bases. The key distinction lies in the definition of "basis" and the requirement that the inner product of basis functions must equal zero for orthogonality, which may differ in digital contexts.

PREREQUISITES
  • Understanding of 2D image transforms
  • Familiarity with the concept of basis functions in linear algebra
  • Knowledge of inner product definitions in vector spaces
  • Basic principles of digital image processing
NEXT STEPS
  • Explore the Hadamard transform and its applications in image processing
  • Study the Haar transform and its significance in data compression
  • Learn about the mathematical foundations of orthogonality in vector spaces
  • Investigate the role of inner products in determining orthogonality in digital contexts
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Image processing professionals, mathematicians, and anyone involved in digital signal processing who seeks to deepen their understanding of orthogonality and its implications in 2D transforms.

stabu
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I'm dealing with image transforms.These are of course 2D.

I always thought orthogonality was the same as perpendicularity, so the max number of orthogonal bases you could come up with in 2D is 2.

However, image processing is full of transforms such as Hadamard, Haar, etc. that can have often 8 different bases. Trouble is, they are described as orthogonal. How can you have 8 bases that are orthogonal to each other if we are in 2D all the time?
 
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What do you mean by "bases" here? If you are referring to "bases" as in linear geometry, of course, you can have any number of "orthogonal bases", each containing two vectors. the vectors in different bases may not be orthogonal to one another.
 
Hi HallsofIvy,

Thanks for the response. Sorry, the term is basis, rather than base. In the 1D case you have a set of basis functions that can represent the original function.

I'm also talking about sampled and quantized digital image that may be represented by a 2-D matrix. It's not quite linear geometry, maybe that's why I'm finding it difficult to understand ...

I've been over and over several textbook on this orthogonality issue. One condition is that the inner product of the basis functions need be zero to be considered orthogonal. That seems to be clear .. I dunno, perhaps the digital context changes the way orthogonality can be seen.

Sorry for the surmising. I suppose I really need to go to a Digial Image Processing Forum for this one.

Many thanks anyway.
 

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