Pendulum swinging and hitting a peg

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SUMMARY

The discussion focuses on the physics of a pendulum with mass m and length L, which is released from an angle θ and encounters a peg α degrees out and r meters from the top of the string. The condition for the pendulum's motion is defined by the equation cosθ=(r/L)cosα - (sqrt(3)/2)(1-(r/L)). Key equations include energy conservation mgh = mgh2 + (mv2)/2 and force analysis ∑F = mg = (mv2)/L. The challenge lies in determining the velocity components at the moment the string goes slack and ensuring the pendulum's trajectory coincides with the peg's position.

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Homework Statement


a pendulum of mass m and length L is pulled back an angle of θ and released. After the pendulum swings through its lowest point it encounters a peg α degrees out and r meters from the top of the string. The mass swings up about the peg until the string becomes slack with the mass falling inward and hitting the peg. Show for this condition cosθ=(r/L)cosα - (sqrt(3)/2)(1-(r/L))
http://michael-tech.hostzi.com/ec.png

Homework Equations


Energy from start to slack
mgh = mgh2 + (mv2)/2
forces on slacking pendulum
∑F = mg = (mv2)/L

The Attempt at a Solution



so i have gotten the energy from start to where it slacks

gif.latex?mgh%3Dmgh_%7B2%7D+%5Cfrac%7Bmv%5E2%7D%7B2%7D.gif


5CTheta%20%3Dg%28L-rcos%5Calpha%20+%20%28L-r%29sin%5Cbeta%29+%5Cfrac%7Bv%5E2%7D%7B2%7D.gif


with forces when it slacks i get
gif.latex?gsin%5Cbeta%20%3D%5Cfrac%7Bv%5E2%7D%7BL-r%7D.gif
solving for v^2
gif.latex?v%5E2%3Dg%28L-r%29sin%5Cbeta.gif


plugging and chugging with energy i get
gif.latex?sin%5Cbeta%3D%5Cfrac%7B2%28Lcos%5Ctheta-rcos%5Calpha+L%29%7D%7B3%28L-r%29%7D.gif
if image is broken http://michael-tech.hostzi.com/e1.gif

plugging back into forces i get

gif.latex?%5Cfrac%7B2g%7D%7B3%7D%28Lcos%5Ctheta-rcos%5Calpha+L%29%3Dv%5E2.gif


now it is just a projectile and this is where i am stuck. Here is what i know at this point.
gif.latex?x_%7B0%7D.gif
= 0
gif.latex?y_%7B0%7D.gif
= 0
gif.latex?x%3D%28L-r%29cos%5Cbeta.gif
gif.latex?y%3D%28L-r%29sin%5Cbeta.gif

gif.latex?v_%7B0x%7D%20%3D%20%3F%20v%20cos%5Cbeta%3F.gif
gif.latex?v_%7B0y%7D%20%3D%20%3F%20v%20sin%5Cbeta%3F.gif

gif.latex?v_%7Bx%7D.gif
= don't think i need, think its 0 though vy = don't think i need, think its 0 though
a = 0 a = -g
t=t

I am getting stuck at the Vnot should it be vcosβ. Also does the above make sense so far
 
Last edited by a moderator:
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The initial height is not L cos(θ), unless you are measuring height downwards.
You do need to care about both velocity components at the point where the string goes slack. What you not care about is final velocities, so use the vertical SUVAT equation that does not involve final velocity. Time only matters to the extent that x and y must coincide with the peg at the same point in time.
 
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