Physically plausible explanation for missile based space combat?

In summary, the conversation discusses the effectiveness of missiles and lasers in combat situations. While missiles can attack from a safe distance, they require more power to boost and are vulnerable to laser defense systems. Lasers have the advantage of being able to quickly target and destroy incoming missiles, but they have limitations such as cooldown time and fragile mirrors. The use of jamming and nuclear warheads is also brought up as possible tactics. The conversation also touches on the potential use of plasma stealth and the cooling process for high energy devices such as lasers. There are also discussions about the different factions involved and their justifications for not using nuclear weapons. Ultimately, the conversation highlights the complexity and strategic considerations involved in combat scenarios involving missiles and lasers.
  • #1
GTOM
955
64
I've done some calculations.
At first glimpse, yes it sounds very nice, that with missiles you can attack way outside laser range...

On the other hand, based on molar heat and weight of titanium, it looks like to me, that actually melting down a kg projectile only requires a few MJ... while boosting it to only 10km/s requires scale more power. That shows that even with the low efficiency of lasers (especially vs reflective armor) actually taking out the missile from a safe distance requires lesser power than sending a long range missile, that can track a manuevering target.

I looking for a plausible explanation to justify the roles of missiles and agility to dodge shrapnels...
I have listed a few things that can be the weakness of laser defence, my question is, what could be the main explanation that sounds plausible from the viewpoint of physics and engineering?


Cooldown time : While we already have TW lasers, but what i read about National Ignition Facility, it looks like they need hours to cool down after a shot.
Is there any hope that it could change without some unobtanium?


Fragile mirrors : You need large mirrors to focus a beam precisely.
After they heated by the shot they might be damaged by a much lesser laser?
In this case, the lasers main role could be simply weaken the defence systems (either with a long range duel, or just after the first wave of missiles reach a distance of a few thousand km) while kinetics still have a big role.


Jamming : it requires lesser energy than taking out an armored target (30 fighters, but they are so small we can't track them!)
On the other hand it could be countered by narrow band filtering (although that also filters out much of the heat signs...) or erecting lots of small probes.
Although the main ship could use active radars (that isn't face toward the enemy ships jammers) to find theese targeting probes also.
 
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  • #2
How about firing time? Right now, the only airborne lasers powerful to be useful have to be chemical lasers. As I understand it (the tech details are all pretty classified), they fire once and the chemicals are depleted, then you have to return to base and refill. For the same amount of mass and room, you could carry dozens of kinetic weapons.

Also, are you writing about near future or far?
 
  • #3
Not THAT far future, no starships and stuff like that, but i imagine interplanetary spacecraft to have fusion reactor (I don't know whether theoretically it is more efficient than a nuclear one, or simply the fuel is cheaper? Or maybe mixed fission and fusion fuel.) and reach voyage speed on the scale of 100 km/s.
Also a number of orbital combats with proper orbital speed around Earth and Moon and other celestials.

Well i thought about electrically powered lasers, probably large capacitator banks.
Maybe free electron lasers, but i don't really thought about W40k scale multiple km-s ships.
 
  • #4
Hmm, i read ADAM (Area Defense Anti-Munitions) needed almost 30 sec to eliminate a speedboat. It was written that it was actually reinforced rubber...
That sounds not a bad justification that they are still so pretty weak.
 
  • #5
Regarding missiles, keep in mind that missiles can carry long-range warheads. Both bomb-pumped lasers and shaped nuclear warheads are options. With either of those, the missile doesn't need to impact the target.
 
  • #6
Good idea, although IMHO that would take away one of their great advantage, concentrated unstoppable impact damage.
But i thought fighters have such systems to use them against point range defence before delivering kinetic kill payload.
 
  • #7
Personally, I think a spear of nuclear inferno counts as concentrated unstoppable damage, even if it isn't an impact.
 
  • #8
Ok, i just want to avoid a nuclear war, while using nukes in space isn't the same as on Earth, but still, eventually they would use them on Earth too, if international agreements and things like that wouldn't stop them.
 
  • #9
Depends on if its a total war situation or not. If a faction is launching nukes at populations, then their missile submarines are just as likely as their spacecraft , if not more so.

I guess the real question here is are all the factions Earth-based? How far into the future are we talking?
 
  • #10
One is Earth and Mercury based, the other is Mars and asteroid belt based, the third is Earth based.
The second and third have a coalition against the first.

My ultimate justification for not going nuclear, because the first one couldn't destroy all asteroid colonies, while the other ones could destroy every vital infrastructure on Earth and Mercury also have only a half dozen cities.
So till the very last moment, the first one hopes that planetary defence and surface troops and the rescue fleet from Mercury will be enough.
 
  • #11
I don't quite understand. You have a faction of Earth and Mercury, a faction of Earth, and a Mars and asteroid belt faction?
 
  • #12
Yes, and if things were gone nuclear, only that one that is scattered on the asteroid belt, they have a good chance to survive.
 
  • #13
http://en.wikipedia.org/wiki/Plasma_stealth

Hmm i read that one, that says plasma can swallow incoming radiation. Can such method be possibly used as laser shielding? (Or bigger reflectivity instead of swallow?)

Otherwise i thought about a basic broadband metallic mirror as armor, and you can also rotate constantly in space.
 
  • #14
http://en.wikipedia.org/wiki/National_Ignition_Facility#Driver_laser

" Previous devices generally had to cool down for many hours to allow the flashlamps and laser glass to regain their shapes after firing (due to thermal expansion), limiting use to one or fewer firings a day. One of the goals for NIF is to reduce this time to less than four hours, in order to allow 700 firings a year.[23]"

Why can't they cool it down faster with liquid nitrogen or helium?
Is that slow cooling applies to any other high energy application (particle accelerators, coilguns) or just lasers have this bottleneck?
 
  • #15
If you are talking about realistic space combat, keep in mind ships in orbit may be thousands of miles apart with completely different orbital periods. Lasers require line of sight and have limited range due to beam spreading. Also, if you are being lased, you can probably easily tell where it is coming from and counter-attack.

Missiles have unlimited range, do not require line of sight, and can be guided to the target. A small missile coated with radar absorbing material would be very hard to detect to avoid or shoot down. And it would be nearly impossible to determine the source of the missile if it is internally guided and changes its orbit after launching.

I suspect realistic space combat would be more akin to submarine warfare than anything else - stealthy ships stalking each other and using torpedoes to attack indirectly.
 
  • #16
QuantumPion said:
Missiles have unlimited range, do not require line of sight, and can be guided to the target. A small missile coated with radar absorbing material would be very hard to detect to avoid or shoot down. And it would be nearly impossible to determine the source of the missile if it is internally guided and changes its orbit after launching.

The problem with missiles is how you actually get them from A to B. Sure they have unlimited range but how much fuel can you actually pack in? If you pack a lot in then its mass will go up limiting its thrust, making it far easier to destroy. Whilst one might be hard to detect when powered down when it activates its propulsion it will be very easy to see (thanks to IR sensors). Also if you're assuming lasers are powerful enough to be an effective weapon then you've automatically got a pretty good point defence. Given that it's difficult to see how a missile would be effective.

QuantumPion said:
I suspect realistic space combat would be more akin to submarine warfare than anything else - stealthy ships stalking each other and using torpedoes to attack indirectly.

Except a craft that constantly has to be kept at habitable temperature is going to shine like a beacon on any reasonable IR detection system. So no stealth.
 
  • #17
I introduced hibernation mainly to reduce life support costs, but reactors still generates lots of heat, no relativistic, interstellar travel etc, active radars can be also used, they can build forests of recon, so i decided its harder and challenging to compare the whole situation to a strategic board game.
Of course distance means that even a cargo ship with ion thrusters have good chance to outmanuever a missile, or finish its course before the missile gets close unless it is launched from a fast ship - then the ship needs a proper attack vector, landing place. I consider fusion powered long range missiles unviable, you don't build such a thing to be single use.
(Well i think they upgraded even cheaper 10km/s delta-v rockets with some nuclear heat propulsion to attack drones in order to offer the possibility of multiple missions and attack behind cover.)

On the other hand, unlike land combat, high velocity missile shrapnels can still kill a ship, like shotgun pellets kill a duck (i expect ships made mostly of light material) - they can be dodged, but you can't dodge a barrage.

However i still wonder, what would be the best bottleneck of laser defences?
Cooldown, recharge when they put on a ship that have electric propulsion?
Range limited to a few hundred kilometers?
Tracking problems when faced with laser jammers?
High reflectivity broadband mirrors, spin around axis?
Fragility of focusing mirrors?
 
  • #18
GTOM said:
On the other hand, unlike land combat, high velocity missile shrapnels can still kill a ship, like shotgun pellets kill a duck (i expect ships made mostly of light material) - they can be dodged, but you can't dodge a barrage.

Why not? Even if you made a complete circular screen of high velocity shrapnel a kilometre wide after traveling 1000 kilometres with a spread of just 1 degree your screen would now be spread over a thousand square kilometres. Double that and it's four thousand square kilometres. By the time this gigantic screen has reached a light second it's spread over an area equivalent to twice that of Africa. Just randomly placing yourself rather than even trying to dodge said shrapnel it would still be likely your survive as the chances of being hit would be 65 million to 1.

Seems like it would be pretty easy to dodge that. Even if you did try to make your shrapnel as RADAR and LIDAR proof as possible I suspect it still wouldn't be impossible to spot some coming your way and get out of the path.

GTOM said:
However i still wonder, what would be the best bottleneck of laser defences?
Cooldown, recharge when they put on a ship that have electric propulsion?
Range limited to a few hundred kilometers?
Tracking problems when faced with laser jammers?
High reflectivity broadband mirrors, spin around axis?
Fragility of focusing mirrors?

Cooling lasers doesn't seem like it would be difficult given that the technology for rapid interplanetary travel is probably going to involve some cooling technology. Furthermore lasers are much more efficient in space thanks to the lack of blooming. I don't understand what you mean by laser jammer so can't comment there. If you mean something that can blind all your sensors I doubt such a thing would be possible, seems like it would be easy to defend against by simply filtering the direction the source is coming from (and it the missile itself is the source then it's a nice fat target). Reflective surfaces only work against certain wavelengths and even then nothing is 100% reflective. The enemy could either repeatedly shift wavelengths and/or pump enough energy that the small amount damages the mirror making it no longer reflective. As for focusing mirrors that doesn't seem to be much of a consideration for laser's today, even the ones that are entering military service.

This might be useful as it outlines some of the challenges of laser technology being tested for the US navy: http://www.theengineer.co.uk/military-and-defence/in-depth/your-questions-answered-laser-weapons/1016249.article
 
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  • #19
"Cooling lasers doesn't seem like it would be difficult given that the technology for rapid interplanetary travel is probably going to involve some cooling technology."

I think we already know many things about cooling, why does a TW laser needs so much cooldown? (link above)


I read the article, well, one commenter thinks they are over optimistic, of course on a ship with electric propulsion many present issues can disappear.

"Even if you made a complete circular screen of high velocity shrapnel a kilometre wide after traveling 1000 kilometres with a spread of just 1 degree your screen would now be spread over a thousand square kilometres."

The point is to deliver the shrapnels close enough, like with anti-air missiles.

An attack missile has to withstand laser punisment until gets close enough.

"and it the missile itself is the source then it's a nice fat target"
If they make a IR sensor capable to track something from 1000km, won't it be blinded by a sudden IR flash?

"Reflective surfaces only work against certain wavelengths and even then nothing is 100% reflective. The enemy could either repeatedly shift wavelengths and/or pump enough energy that the small amount damages the mirror making it no longer reflective."

Above i saw that polished aluminium can reach 85% reflectivity over a wide UV and visible band, and IR lasers scatter more.
Of course it won't be laser proof, the point is to buy enough time to reach close enough, and closing speed will be pretty high.

Do you suggest some magitech laser protection should be employed?
TV trope and LOHG had the idea to use some non solid armor held magnetically to prevent drill through.
 
  • #20
Ryan_m_b said:
The problem with missiles is how you actually get them from A to B. Sure they have unlimited range but how much fuel can you actually pack in? If you pack a lot in then its mass will go up limiting its thrust, making it far easier to destroy.

The missile does not need much thrust at all. Just enough to change its orbit to get an intercept. It does not need thrust to intercept its target, just to change its orbit and then coast until intercept at high speed. For example, A 200 kg missile with a 50 kg payload (and Isp=250 s) would have over 3 km/s of delta-V, plenty to make large orbital changes.

Whilst one might be hard to detect when powered down when it activates its propulsion it will be very easy to see (thanks to IR sensors). Also if you're assuming lasers are powerful enough to be an effective weapon then you've automatically got a pretty good point defence. Given that it's difficult to see how a missile would be effective.

The missile would only need to activate propulsion on launch to achieve the desired intercept orbit. Cold gas thrusters may be used to make corrections en route. A laser would have to be enormously powerful to destroy it in the short time between detection and interception. We're talking about relative velocities in the km/s range.

Except a craft that constantly has to be kept at habitable temperature is going to shine like a beacon on any reasonable IR detection system. So no stealth.

While true that you cannot stop all IR emissions, a craft with a low aspect ratio that is well insulated would be impossible to detect unless it was close enough. I don't know what distance "close enough" is quantitatively but it would be invisible up to some finite distance.
 
  • #21
"For example, A 200 kg missile with a 50 kg payload (and Isp=250 s) would have over 3 km/s of delta-V, plenty to make large orbital changes."

With solid fuel? As far as i know liquid chem fuel has exhaust veolcity of 4-5 km/s, nuclear thermo around twice.

I though the closing speed will be at least 10 km/s. If the ship takes a proper attack course, 100 km/s.

"While true that you cannot stop all IR emissions, a craft with a low aspect ratio that is well insulated would be impossible to detect unless it was close enough."

I wondered about redirecting heat with liquid helium and magnetic cooling, although redirecting generates more waste heat and the mass of the apparatus decrease delta-V, so its viability is questionnable.
 
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  • #22
GTOM said:
With solid fuel? As far as i know liquid chem fuel has exhaust veolcity of 4-5 km/s, nuclear thermo around twice.

I though the closing speed will be at least 10 km/s. If the ship takes a proper attack course, 100 km/s.

An Isp of 250 s is reasonable for a solid fuel or monopropellent rocket.

Earth escape velocity is around 11 km/s so the fastest closing speed for two objects in orbit would be 22 km/s if they were going in opposite directions head-on. 100 km/s would be well in excess of solar escape velocity.
 
  • #23
I thought most battles will be in the asteroid belt, 100km/s could be reasonable with ion thrusters, fusion reactors.
 
  • #24
QuantumPion said:
While true that you cannot stop all IR emissions, a craft with a low aspect ratio that is well insulated would be impossible to detect unless it was close enough. I don't know what distance "close enough" is quantitatively but it would be invisible up to some finite distance.

Insulating is exactly what you don't want to do. Your missile will cook. After thrusting, you need to cool your missile down to near 3 Kelvin to blend in with the background. Until you do that, your missile is easily tracked, and its orbit plotted. Once the enemy plots the missile's orbit, they can track it by any wavelength, not just IR, since they know where to look. And how well do cold-gas thrusters work at 3K?

For reference, if your missile's cross section is half a meter squared, and you cool it down to 30K, the enemy will be able to detect it out to 8.5 Mm.
 
  • #25
For reference, if your missile's cross section is half a meter squared, and you cool it down to 30K, the enemy will be able to detect it out to 8.5 Mm.

If they know exactly where to look, and can have a long enough exposition time, which is the case, if they spotted the missile launch, its delta-V is way more limited than the ships delta-V, that is also limited.

Well, i assume that it would be too much magitech to avoid IR and radar based detection at very least 100.000 km, however i don't think lasers could do much damage in that distance, vacuum self focusing isn't plausible in foreseeable future.

http://adsabs.harvard.edu/abs/2007SPIE.6726E..15F
 
  • #26
I wondered about mass efficiency.

If a FEL has a 60% efficiency, and the reflective armor (aluminium golden ceramite whatever layers) have 80% efficiency, its an overall 12% efficiency.
If a nuclear thermo thruster has a 80% efficiency, and a mass ratio of 3, then it has an overall efficiency 26%, that twice the laser efficiency...

If the reflectivity can hold on till the attack drone covers the laser range i don't think its more than few hundred or thousand kilometers.
 
  • #27
  • #29
While it is classified stuff, so one can only guess, but on other threads, they wrote, this didnt bring too good results, they couldn't achieve too much directivity... a nuclear explosion destroy any material that could shape the explosion, x-rays and gamma rays can't be reflected easily, they won't be coherent to focus them with lenses neither. Also big focusing stuff can be damaged from a bigger distance.
So while this sounds good theoretically, but WWII German mega cannons also sounded good theoretically.

(IMHO if those tests were so successful they would have announced, we have this, so you really shouldn't mess with us.)
 
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  • #30
If missiles are maneuverable enough, they couldn't be shot down until they are close enough to the target that the blast wave or shrapnel would cause damage anyways. Space missiles will move very fast, so the explosion will continue to move in the direction the missile was traveling and could still destroy the target.

If the missile steers around semi-randomly, then there's no way for a laser to know where to aim.
 
  • #31
Khashishi said:
If the missile steers around semi-randomly, then there's no way for a laser to know where to aim.

But the laser arrives almost instantly, well focusing the beam to a single location is more troublesome, the first countermeasure against it is spinning.
 
  • #32
Fire them electromagnetically with a rail gun style system. The missile wouldn't be hot, no friction or exploding gases to eat them. The missile passively scans for the target emitting nothing trackable. When the missile decides it's close enough to the target it activates its own stored fuel and accelerates to a much higher velocity for a short burn. Think it it as throwing a bullet before it self ignites. If it misses it just stays dark.

The idea that it's silent and undetectable till it's too close to dodge. After all if the missile isn't seen to can't be targeted by lasers. If you want the missile could start using whatever radar equivalent you want on final approach. And since you said most your fights are going to be in the asteroid belt, there's plenty of junk to clutter up attempt to find the missiles.

-Oh and railguns are real, the military already has several experimental models that work. They're just not practical at the moment.
 
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  • #33
novaprime said:
Fire them electromagnetically with a rail gun style system. The missile wouldn't be hot, no friction or exploding gases to eat them. The missile passively scans for the target emitting nothing trackable. When the missile decides it's close enough to the target it activates its own stored fuel and accelerates to a much higher velocity for a short burn. Think it it as throwing a bullet before it self ignites. If it misses it just stays dark.

The idea that it's silent and undetectable till it's too close to dodge. After all if the missile isn't seen to can't be targeted by lasers. If you want the missile could start using whatever radar equivalent you want on final approach. And since you said most your fights are going to be in the asteroid belt, there's plenty of junk to clutter up attempt to find the missiles.

-Oh and railguns are real, the military already has several experimental models that work. They're just not practical at the moment.

But won't the electromagnetic flux heat up the projectile, or the gun itself, that heats the missile?
(Otherwise i think, they will use active radars as well against cold projectiles.)
 
  • #34
Presumably the action of a rail gun firing would be noticeable and the missile would be hot as it leaves the tube (might not be any air resistance but the magnetic force is going to add heat). Given that it seems like it would be trivial to have your tactical awareness software plot the speed and course of the missile. Even if it cooled to the background temperature of space and was perfectly radar invisible your computer would know where it is. If you've got laser weaponry accurate to within thousands of kilometres you could destroy it long before it became an issue.
 
  • #35
If I were living in the not too distant future, where missions to Mars / moon / asteroid belt are common, but no starships yet, I'd build my weapons entirely in space, maybe a single launch to send up some advanced computers that can't be produced on site. It would also be very simple in design, if I had automated drones producing them, I'd want them pumped out quickly, that way if half of them get destroyed on their way to the target, many still hit and they'll be so destructive, I'd win anyway.

Think about NORAD. Right now, it's impenetrable. It was designed so that the Soviet Union could pummel it with nuclear weapons and it would stay standing. The energy of the bomb is reflected off of the mountain. It's literally in the heart of a mountain, no nuke or antimatter bomb could affect it.

A million tons of steel hitting the mountain a hundred thousand miles an hour is a different story. My war machine would orbit the Earth very high, maybe even orbit the moon. The guidance system, controls... everything would be deep inside millions of pounds of iron that's been harvested from asteroids. Containing a powerful, liquid hydrogen and oxygen rocket, using water also gathered from space. Your lasers wouldn't be able to cut through that, even the atmosphere couldn't destroy it. It's so heavy that by the time it's detected and can be shot at, even the most powerful weapons would only shove it a little off course, and it's shell would protect the guidance system, allowing it to correct pretty much up until it enters the atmosphere and can't navigate anymore. Once it's hit the atmosphere, it'll obliterate anything it hits.

KE = mv^2, double the speed, quadruple the yield.
 
<h2>1. How would missiles be able to function in the vacuum of space?</h2><p>In order for missiles to function in the vacuum of space, they would need to have their own propulsion system, such as a rocket engine. This would allow them to travel through the vacuum and maneuver towards their target.</p><h2>2. What kind of guidance system would be used for missiles in space combat?</h2><p>Missiles in space combat would likely use a combination of guidance systems, such as onboard computers, sensors, and remote control from a central command station. These systems would allow the missiles to accurately track and target their intended destination.</p><h2>3. How would missiles be able to withstand the extreme temperatures and conditions of space?</h2><p>Missiles designed for space combat would need to be built with materials that can withstand extreme temperatures and conditions, such as high-grade alloys and heat-resistant coatings. They may also have advanced cooling systems to prevent overheating.</p><h2>4. What would be the range and speed of missiles in space combat?</h2><p>The range and speed of missiles in space combat would depend on their propulsion system and the technology used to power them. However, they would likely be able to travel at high speeds and cover long distances, making them effective weapons in space combat scenarios.</p><h2>5. How would missiles be able to track and hit moving targets in space combat?</h2><p>Missiles in space combat would need to have advanced tracking systems that can accurately predict the movement of their targets. This could include using advanced sensors and computer algorithms to calculate the trajectory of the target and adjust the missile's course accordingly.</p>

1. How would missiles be able to function in the vacuum of space?

In order for missiles to function in the vacuum of space, they would need to have their own propulsion system, such as a rocket engine. This would allow them to travel through the vacuum and maneuver towards their target.

2. What kind of guidance system would be used for missiles in space combat?

Missiles in space combat would likely use a combination of guidance systems, such as onboard computers, sensors, and remote control from a central command station. These systems would allow the missiles to accurately track and target their intended destination.

3. How would missiles be able to withstand the extreme temperatures and conditions of space?

Missiles designed for space combat would need to be built with materials that can withstand extreme temperatures and conditions, such as high-grade alloys and heat-resistant coatings. They may also have advanced cooling systems to prevent overheating.

4. What would be the range and speed of missiles in space combat?

The range and speed of missiles in space combat would depend on their propulsion system and the technology used to power them. However, they would likely be able to travel at high speeds and cover long distances, making them effective weapons in space combat scenarios.

5. How would missiles be able to track and hit moving targets in space combat?

Missiles in space combat would need to have advanced tracking systems that can accurately predict the movement of their targets. This could include using advanced sensors and computer algorithms to calculate the trajectory of the target and adjust the missile's course accordingly.

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