Polar coordinates in mecanics?

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Discussion Overview

The discussion revolves around the representation of unit vectors in polar coordinates, specifically in the context of mechanics. Participants explore the definitions of the radial unit vector \( \mathbf{i_r} \) and the angular unit vector \( \mathbf{i_\theta} \), questioning their relationships and the implications of different coordinate system choices.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant seeks clarification on why \( \mathbf{i_r} = \cos\theta \cdot \mathbf{i} + \sin\theta \cdot \mathbf{j} \) and \( \mathbf{i_\theta} = -\sin\theta \cdot \mathbf{i} + \cos\theta \cdot \mathbf{j} \), expressing confusion about the validity of these definitions.
  • Another participant explains that the choice of coordinate system affects the unit vectors, emphasizing the need for them to be perpendicular and aligned correctly with the radial direction.
  • A participant notes that if \( \mathbf{i_\theta} \) is in the opposite direction, it would still maintain the form \( -\sin\theta \cdot \mathbf{i} + \cos\theta \cdot \mathbf{j} \) while remaining perpendicular to \( \mathbf{i_r} \).
  • There is a correction regarding the reflection of the vector \( -\cos\theta \cdot \mathbf{i} + \sin\theta \cdot \mathbf{j} \), with one participant asserting it reflects in the y-axis rather than the x-axis, which is challenged by another participant.

Areas of Agreement / Disagreement

Participants express differing views on the reflections of vectors and the implications of coordinate system choices. No consensus is reached regarding the specific reflections and their interpretations.

Contextual Notes

Participants acknowledge the importance of visualizing the coordinate system to avoid confusion, but the discussion does not resolve the underlying assumptions about vector definitions and their orientations.

Patrick.Gh
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Ok, here is my problem. I haven't taken anything vector related since at least one year ago. And back then, I wasn't such a good student.. So now my past has come back to haunt me..
I still have some basic notions, but other than that, I pretty much forgot things..

http://img393.imageshack.us/img393/8378/mec1wi0.jpg
Can someone please explain to me why ir = cosθ . i + sinθ . j and iθ = -sinθ.i + cosθ. j ?

Why isn't for example iθ = -cosθ.i + sinθ.j?
Our teacher told us that these two are formulas. Or do they vary in each case?

(ir, iθ, i and j are vectors.)

Thanks in advance for your help.
 
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Well, it depends on how you choose your coordinate system. First of all, you want the unit vectors in the r and theta direction to be perpendicular to each other, and the one in the r-direction to point along the line from the origin O to M(t).
Now normally, one would choose the unit vector i along the x-axis, and j along the y-axis. Of course, for theta = 0, you see that the r-unit vector should just be i, and theta- unit vector should be along j. If you plug in theta = 0 in the sine and cosine, you will see that one of the two definitions you gave comes out wrong.

Of course, you are free to choose your i and j vectors differently (for example, i along the y-axis and j along the -x or +x-axis is a possibility, although it goes against the conventions) and you would find another expression for i_theta and i_r. That is why, before solving any mechanics problem, you should always draw a picture with all the relevant basis vectors in it, so no confusion may arise about how you set up the coordinate system.
 
Hi Patrick.Gh! :smile:
Patrick.Gh said:
Ok, here is my problem. I haven't taken anything vector related since at least one year ago. And back then, I wasn't such a good student.. So now my past has come back to haunt me..

ooh … scary! :eek:
Can someone please explain to me why ir = cosθ . i + sinθ . j and iθ = -sinθ.i + cosθ. j ?

Why isn't for example iθ = -cosθ.i + sinθ.j?

-cosθ.i + sinθ.j is the reflection of cosθ.i + sinθ.j in the x-axis.

you want the perpendicular vector, so you want their dot-product to be zero … in this case, (cosθ . i + sinθ . j).(-sinθ.i + cosθ. j) = cosθsinθ - sinθcosθ = 0. :smile:
 
tiny-tim said:
Hi Patrick.Gh! :smile:


ooh … scary! :eek:

I don't know why I have this feeling you are being sarcastic :P Maybe because I'm usually sarcastic, or I have been over dramatic in the post :D

tiny-tim said:
-cosθ.i + sinθ.j is the reflection of cosθ.i + sinθ.j in the x-axis.

you want the perpendicular vector, so you want their dot-product to be zero … in this case, (cosθ . i + sinθ . j).(-sinθ.i + cosθ. j) = cosθsinθ - sinθcosθ = 0. :smile:

I see. So if iθ is in the opposite direction, it would still be -sinθ.i + cosθ. j since it's still perpendicular?
 
No, tiny-tim is never sarcastic (he's much nicer than I am). He really meant it!

He does, however, seem to me to be wrong about one point: [itex]-cos(\theta)i+ sin(<br /> \theta)j[/itex] is the reflection of [itex]cos(\theta)i+ sin(\theta)j[/itex] in the y-axis, not the x-axis. the y coordinate is the same, [itex]sin(\theta)[/itex] in both, only the x coordinate, [itex]cos(\theta)[/itex] is negated. That's a reflection in the y-axis.
 
HallsofIvy said:
[...] That's a reflection in the y-axis.
Which is consistent with the image you posted.
 

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