Projectile motion, deriving equation

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Homework Help Overview

The discussion revolves around deriving equations related to projectile motion, specifically equations (5) and (6), which involve calculating the time of flight and range of a projectile. The original poster expresses uncertainty about how to derive these equations, indicating this is their first physics class.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss using kinematic equations to derive the time and range equations. One participant suggests starting with equation (4) and manipulating it to find the time of flight. There is also a question about whether finding the angle theta for both equations is the correct approach to maximize time and range.

Discussion Status

Some participants have offered guidance on how to approach the derivation and have provided insights into the relationship between angle and the maximization of time and range. There is an ongoing exploration of the concepts, with no explicit consensus reached yet.

Contextual Notes

The original poster mentions a lack of prior instruction on derivation in their physics class, which may influence their understanding of the concepts being discussed.

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Homework Statement


Derive equations (5) and (6). Calculate at what angles the time and range are maximized.

(5) t= ((2 * Vo) / g) * sin[tex]\theta[/tex]
(6) Range = x1-xo = ((2 * Vo)/g)(sin[tex]\theta[/tex])(cos[tex]\theta[/tex])= (Vo^2/g)(sin2[tex]\theta[/tex])

sorry about the confusing format. I'm new to latex and new to this forum

Homework Equations



(1) Vox = Vo * cos[tex]\theta[/tex]
(2) Voy = Vo * sin[tex]\theta[/tex]
(3) Range = X - Xo = Vox * t
(4) Y - Yo = Voy * t - (1/2)gt^2

The Attempt at a Solution



I have no clue how to derive an equation. This is my first physics class I've taken ever and it was never taught by my professor on how to derive an equation.

i hope you guys can bear with the tiny amount of knowledge i have. i tried googling instructions and ways on how to derive an equation but i still don't understand the concept. thanks!
 
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break said:

Homework Statement


Derive equations (5) and (6). Calculate at what angles the time and range are maximized.

(5) t= ((2 * Vo) / g) * sin[tex]\theta[/tex]
(6) Range = x1-xo = ((2 * Vo)/g)(sin[tex]\theta[/tex])(cos[tex]\theta[/tex])= (Vo^2/g)(sin2[tex]\theta[/tex])

sorry about the confusing format. I'm new to latex and new to this forum

Homework Equations



(1) Vox = Vo * cos[tex]\theta[/tex]
(2) Voy = Vo * sin[tex]\theta[/tex]
(3) Range = X - Xo = Vox * t
(4) Y - Yo = Voy * t - (1/2)gt^2

The Attempt at a Solution



I have no clue how to derive an equation. This is my first physics class I've taken ever and it was never taught by my professor on how to derive an equation.

i hope you guys can bear with the tiny amount of knowledge i have. i tried googling instructions and ways on how to derive an equation but i still don't understand the concept. thanks!

Well to derive (5) I suggest you use equation (4). The change in Y, which you have written as Y-Yo would be zero if we assume a projectile lands at the same Vertical height from which it is launched. Then if you move the first term in the (4) (has t in it) over to the other side, you take it from there. You are really just substituting and doing some algebra.

You do not have all the kinematic equations in your list that are available and might help in the last one (6)
 
thanks! i think i got it the whole derive thing down now. for the 2nd part where it asks, "Calculate at what angles the time and range are maximized.", am i just finding theta for both equations (5) and (6)?
 
break said:
thanks! i think i got it the whole derive thing down now.


for the 2nd part where it asks, "Calculate at what angles the time and range are maximized.", am i just finding theta for both equations (5) and (6)?

Yes.

So for spending the longest time in the air it should be fairly obvious all your velocity should be devoted to the vertical direction. So you really know the angle before you derive it. This should give you a "target" as help in checking if you derived it properly.

The range is less obvious as you need to have as much horizontal velocity as you can get for the longest amount of time. A fairly large t and a fairly large Vx combined. So this is really a playoff between cos and sine. One way to think about this is you want an angle that if you multiplied sin of theta x cos of theta (theta being some angle) gives you the largest number. Now this is not a derivation of the angle. But again it gives you a somewhat practical way of thinking about what the answer should be.

And you can keep going with this stuff. Dervive the formula for the angle in which you would go as high (vertical max) as you would go far (horizontal or range). Sometimes it is good a exersize in playing these little games. But sometimes students just need to get the problem finished and move on.
 

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