Finding Distance w/o Velocity or Max Height

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To find the distance an object lands from the origin when given only the launch angle and time in the air, one can use the principles of projectile motion. The vertical and horizontal motions are independent, allowing the calculation of the vertical component of velocity using the time of flight. By applying the equations of motion, the initial velocity can be determined from the vertical motion, and subsequently, the horizontal distance can be calculated using the horizontal component of that velocity. While the calculations may seem complex without the initial velocity, they can be derived from the time of flight and angle. Understanding these relationships is crucial for solving the problem effectively.
Googl
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Hi all,

I have a question, where I am given just the angle at which the object is fired at to the horizontal and the amount of time the object stays in the air. How can I possibly find the distance at which the object will land from the origin if I don't have the velocity at which the object was fired? Or the highest point at which it will reach.

That is just impossible. Am I wrong?

Thanks.
 
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Ignoring air resistance, the horizontal and vertical motion of the object are indepedent.

You know the time in the air, so you can find the vertical component of the velocity.

You also know the vertical component of the velocity is V\sin\theta and the horizontal component is V\cos\theta. You know \theta so you can find V.
 
Divide the time by 2 to give you the time half way - the time to the peak.

You know acceleration = g, time = ttotal/2, and if you take the first part of the journey you know the final speed is zero (peak of journey, vertical velocity is zero).

So for the first part you've got vertical acceleration (g), final velocity (0) and time (ttotal/2).

From that you can plug those numbers into the equations of motion and get the maximum height reached and the initial velocity.
 
AlephZero said:
Ignoring air resistance, the horizontal and vertical motion of the object are indepedent.

You know the time in the air, so you can find the vertical component of the velocity.

You also know the vertical component of the velocity is V\sin\theta and the horizontal component is V\cos\theta. You know \theta so you can find V.

Let's say angle is 50 degrees and time 20s

So you're saying;

V\cos\theta = u\cos50 + axt
Horizontal acceleration is 0 (x-axis)
V\cos\theta = 0 + 0x20s
V\cos\theta = 0
V = cos50/0
V = 0
 
No, do what I said.

The initial vertical velocity = V \sin \theta

The vertical acceleration = -g
Vertical displacement = y = (V\sin\theta) t - g t^2 / 2

When y = 0

t = 0 or t = 2V\sin\theta /g

V = gt / 2 \sin\theta
 
Sorry, I am trying to find how far the object lands (that is in the x-axis).

Angle = 20 degress.
Time = 10s

The initial horizontal velocity = V cos20

The horizontal acceleration = 0
Horizontal displacement = y = V cos20 x 10 - 0 x 10^2 / 2

Is that right?
 
Googl said:
Is that right?
Yes it is right, but it is useless if you don't know V. Do what AlephZero said to figure out what V is.
 
Either I'm missing something here or you could plug the three values I pointed out into the SUVAT equations and had the answers out in seconds.

Given the trouble being had with AlephZeros method I'd at least have thought you'd give it a go.
 

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