Question about cylindrical Coordinates

In summary, when using cylindrical coordinates, three unit vectors are needed: one for the radial direction, one for the angle from the x-axis to the point, and one for the z direction. This is necessary because in three dimensions, three coordinates are always needed, regardless of the coordinate system being used. The unit vectors in cylindrical coordinates are similar to those in polar coordinates, with r and theta corresponding to the radial and angular directions, and z corresponding to the z-axis.
  • #1
PsychonautQQ
784
10
I'm confused why when using cylindrical coordinates three unit vectors are needed. My book says that the three unit vectors are one for the radial direction which is bound to the xy plane and then a unit vector in the z direction. It goes on to say that there is another unit vector associated with an angle from the x-axis to the point, but isn't this unit vector just redundant information from the radial unit vector? Why is it necessary?
 
Physics news on Phys.org
  • #2
In three dimensions, you will always need (at least) 3 coordinates (each of which would correspond to a unit vector), this is irrespective of what coordinate system you're using.

The three unit vectors in cylindrical coordinates are ##(\hat{r},\hat{\theta},\hat{z})##. r and theta act exactly as they do in polar coordinates, and z moves you up and down the z-axis.

Maybe if this confuses you, just think about polar coordinates. Certainly you don't think that polar coordinates only need r and not theta?
 

1. What are cylindrical coordinates?

Cylindrical coordinates are a type of coordinate system used in mathematics and physics to describe the position of a point in three-dimensional space. They consist of a distance from the origin, an angle from a reference plane, and a height above the reference plane.

2. How are cylindrical coordinates related to Cartesian coordinates?

Cylindrical coordinates are related to Cartesian coordinates through a set of equations. The distance from the origin, radius, is equal to the square root of the sum of the squares of the x and y coordinates. The angle, theta, is equal to the arctangent of y/x. And the height, z, is equal to the z coordinate.

3. What are some common applications of cylindrical coordinates?

Cylindrical coordinates are commonly used in physics and engineering to describe the position of objects in three-dimensional space. They are also used in fields such as fluid dynamics and electromagnetism to describe the behavior of particles and fields.

4. How do you convert between cylindrical and Cartesian coordinates?

To convert from cylindrical to Cartesian coordinates, use the equations x = rcos(theta), y = rsin(theta), and z = z. To convert from Cartesian to cylindrical coordinates, use the equations r = sqrt(x^2 + y^2), theta = atan2(y, x), and z = z.

5. Can cylindrical coordinates be extended to higher dimensions?

Yes, cylindrical coordinates can be extended to higher dimensions. In four-dimensional space, cylindrical coordinates would consist of a radial distance, two angles, and a height above the reference plane. In five dimensions, there would be a radial distance, three angles, and a height, and so on.

Similar threads

  • Classical Physics
Replies
30
Views
6K
Replies
3
Views
507
  • Differential Equations
Replies
1
Views
407
Replies
1
Views
810
  • Classical Physics
Replies
2
Views
1K
Replies
2
Views
2K
Replies
5
Views
829
  • Electromagnetism
Replies
5
Views
975
Replies
8
Views
835
Replies
5
Views
1K
Back
Top