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hi. I'm creating a game where the main part is exploration. i want a database with the milky way's stars (though I'm not sure how many stars my program will be able to handle at this point) and for the other nearby galaxies i would randomly generate such a database of stars for those galaxies
the database would have to be representative of the number of stars in different regions of the milky way, and it'd have to be consistent with itself, aka, able to be read into a variable array by a program automatically
missing data is okay except when it's integral to the program, like star position XYZ cartesian, or RA/DEC/Dist, spectral type
the database would have to be representative of the number of stars in different regions of the milky way, and it'd have to be consistent with itself, aka, able to be read into a variable array by a program automatically
missing data is okay except when it's integral to the program, like star position XYZ cartesian, or RA/DEC/Dist, spectral type