Simpler equation for perfectly elastic collisions.

AI Thread Summary
The discussion presents a new approach to solving perfectly elastic collision problems, focusing on deriving a shorter formula for final velocities based on the concept of a constant center of mass velocity. By shifting the reference frame to one of the masses, the author establishes that the absolute value of the relative velocities remains constant before and after the collision. This leads to a simplified equation: via + vfa = 2 * vc, which offers a quicker solution method. The author claims this method is faster and has not been widely recognized before. The conversation invites feedback on this equation and its effectiveness in solving collision problems.
azabak
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Perfectly elastic collisions problems usually involve calculating the final velocities of two masses from their initial momenta. Trying to derive such formula I got a different result, a shorter formula to solve the same problem:
Take two masses a and b with their respective initial volocities;
First I assumed the velocity of the center of mass to be constant;
vc=const.
Then I moved my referential to the mass a. In this referential I assumed that the absolute value of the relative velocites between the mass a and the center of mass to be also constant.
What I imagined what more or less like this:
Before the collision I would see the center of mass move towards my referential with a velocity "via-vc". After the collision I would see the center of mass move in the opposite direction with the same speed;
Based on this what I got was:
|via-vc|=|vfa-vc|=const.
via-vc=vc-vfa
via+vfa=2*vc
That's it. The oddity is that it uses a rather faster thought, works perfectly and I've never seen before.
Now you can solve collisions problems with a quicker equation :)
Did you knew about this equation? Tell me what you think.
 
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That works. Another equation that you may find useful is the following (quoting from our Introductory Physics Formulary entry on Linear Momentum and Collisions):

Special Case: Elastic Collisions in one dimension:

For a perfectly elastic straight-line collision, the relative velocity is reversed during the collision:

v_1 - v_2 = v_2' - v_1'​
 
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