Okay so I need to consider the net torque of gravity, and since it's clockwise we'll make it negative. Then we have to consider the torque of the hack sack sitting on the arm, and that is also clockwise, so we'll make it negative. Torque of impact is counter clockwise, so we'll make that positive, and torque of the object once it hits is also counter clockwise so we'll make it positive. Since the arm needs to rotate counter clockwise in order to launch the hacky sack, we'll make the torque required to launch it positive. So if we add the negative torques to the positive counter clockwise torques and we know how much positive torque we need, then we can solve for velocity, kinda like you said right? yeah... lol
so wouldn't it be:
\tau_{net} = \tau_{imp} + \tau_{object} - \tau_{hacky} - \tau_{netgrav}
Actually I guess it's the same i just made the negatives already included, and also included the torque of the hacky sack. nm